Author Topic: Blanket stab nerf needed  (Read 12761 times)

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Offline Siiem

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Re: Blanket stab nerf needed
« Reply #90 on: March 05, 2011, 11:57:27 pm »
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i just dont think anyone here would prefer 1 swing dmg over 1 speed +1 thrust (especially not when swing dmg is already that high, it's only 2-3% dmg increase)

BONUS VS SHIELDS BONUS VS SHIELDS BONUS VS SHIELDS BONUS VS SHIELDS BONUS VS SHIELDS BONUS VS SHIELDS BONUS VS SHIELDS BONUS VS SHIELDS BONUS VS SHIELDS BONUS VS SHIELDS BONUS VS SHIELDS BONUS VS SHIELDS BONUS VS SHIELDS BONUS VS SHIELDS BONUS VS SHIELDS

Offline UrLukur

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Re: Blanket stab nerf needed
« Reply #91 on: March 05, 2011, 11:59:09 pm »
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BONUS VS SHIELDS BONUS VS SHIELDS BONUS VS SHIELDS BONUS VS SHIELDS BONUS VS SHIELDS BONUS VS SHIELDS BONUS VS SHIELDS BONUS VS SHIELDS BONUS VS SHIELDS BONUS VS SHIELDS BONUS VS SHIELDS BONUS VS SHIELDS BONUS VS SHIELDS BONUS VS SHIELDS BONUS VS SHIELDS

Yeah, and range is meaningless. :rolleyes:
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Offline Nemeth

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Re: Blanket stab nerf needed
« Reply #92 on: March 06, 2011, 12:00:15 am »
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Uh, because if something is broken it cannot be balanced properly? In this case it means without making the regular stab completely useless.

What is the suggestion then, that wouldn't make 2h inferior to polearms?

Offline cmp

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Re: Blanket stab nerf needed
« Reply #93 on: March 06, 2011, 12:03:47 am »
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What is the suggestion then, that wouldn't make 2h inferior to polearms?

Why would removing spin-thrust from both make two handers inferior?

Offline Punisher

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Re: Blanket stab nerf needed
« Reply #94 on: March 06, 2011, 12:05:04 am »
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Why would removing spin-thrust from both make two handers inferior?

Because the only advantage 2H currently have over polearms is the better stab. Take it away and there will be no reason to use 2H when polearms are better in every other aspect.

Offline cmp

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Re: Blanket stab nerf needed
« Reply #95 on: March 06, 2011, 12:09:06 am »
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Because the only advantage 2H currently have over polearms is the better stab. Take it away and there will be no reason to use 2H when polearms are better in every other aspect.

If the spin-thrust gets removed from both, swords will still have better thrust, no?
Also, why does nobody mention the huge range different on animations?

Offline Xant

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Re: Blanket stab nerf needed
« Reply #96 on: March 06, 2011, 12:11:51 am »
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Polearms have a sucky thrust to begin with (talking about things like GLA - pikes will get fucked by this "nerf" too)

And they're balanced around that. To compensate for lack of thrust, they get bonus vs shields and huge damage...

So can you give us exact figures on how "Huge" the differences are?
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Offline cmp

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Re: Blanket stab nerf needed
« Reply #97 on: March 06, 2011, 12:14:20 am »
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And they're balanced around that. To compensate for lack of thrust, they get bonus vs shields and huge damage...

That's not a problem - they can be rebalanced.

So can you give us exact figures on how "Huge" the differences are?

~20 range

Offline Xant

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Re: Blanket stab nerf needed
« Reply #98 on: March 06, 2011, 12:17:44 am »
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Well, that's not much! I for one would trade my Masterwork german greatsword for a Masterwork great long axe any time, any day. Y'know.
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Offline Torp

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Re: Blanket stab nerf needed
« Reply #99 on: March 06, 2011, 12:20:24 am »
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BONUS VS SHIELDS BONUS VS SHIELDS BONUS VS SHIELDS BONUS VS SHIELDS BONUS VS SHIELDS BONUS VS SHIELDS BONUS VS SHIELDS BONUS VS SHIELDS BONUS VS SHIELDS BONUS VS SHIELDS BONUS VS SHIELDS BONUS VS SHIELDS BONUS VS SHIELDS BONUS VS SHIELDS BONUS VS SHIELDS

that is not a HEIRLOOM BONUS, that is just a basic weapon bonus!
im talking about HEIRLOOM BONUSES as i have already mentioned 100+ times

The HEIRLOOM BONUSES of both weapons are what i have listed several times, and of those HEIRLOOM BONUSES, the bonuses of the german greatsword are the best.

Offline Nemeth

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Re: Blanket stab nerf needed
« Reply #100 on: March 06, 2011, 12:22:18 am »
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that is not a HEIRLOOM BONUS, that is just a basic weapon bonus!
im talking about HEIRLOOM BONUSES as i have already mentioned 100+ times

The HEIRLOOM BONUSES of both weapons are what i have listed several times, and of those HEIRLOOM BONUSES, the bonuses of the german greatsword are the best.

What is the point of having best hierloom bonuses if the weapon itself is inferior to its competitor? (talking about removing spinthrust ofc)

Offline Torp

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Re: Blanket stab nerf needed
« Reply #101 on: March 06, 2011, 12:23:41 am »
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What is the point of having best hierloom bonuses if the weapon itself is inferior to its competitor?

well, i was just pointing out that people were comparing the basic weapon stats, and that the heirloom bonuses should also be taken into account.
For example it was said that the 2 weapons had equal speed, but if you look at the heirloomed weapons, that's not true.

Offline Babelfish

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Re: Blanket stab nerf needed
« Reply #102 on: March 06, 2011, 12:23:55 am »
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that is not a HEIRLOOM BONUS, that is just a basic weapon bonus!
im talking about HEIRLOOM BONUSES as i have already mentioned 100+ times

The HEIRLOOM BONUSES of both weapons are what i have listed several times, and of those HEIRLOOM BONUSES, the bonuses of the german greatsword are the best.

Atm yes, however if they remove spin-thrust;

Quote
german:
+2 speed
+5 swing
+4 thrust

GLA:
+1 speed
+6 swing
+3 thrust

I would take GLA over german. The +1 speed you wont notice, and since the thrust would be near useless, GLA would be a better loom :)

Offline cmp

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Re: Blanket stab nerf needed
« Reply #103 on: March 06, 2011, 12:24:29 am »
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Well then, feel free to play an axeman if we do.

Offline Babelfish

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Re: Blanket stab nerf needed
« Reply #104 on: March 06, 2011, 12:26:13 am »
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Well then, feel free to play an axeman if we do.

Ill still play a weebo character, and it feels extra nice since i know you do not like weebo stuff =)