Author Topic: Weapon Master - 2 handed  (Read 4919 times)

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Offline Lysander

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Weapon Master - 2 handed
« on: February 22, 2012, 10:47:55 am »
0
Hey,
is weapon master useful if I dont use a hybrid?
I read different things on forum, a few guys are saying wm is totaly useless, cause you get more than 100 wpf on 2 hand with normal lvl, and others using 7/8/9 wm with something like 170 wpf on 2 hand.
So, whats the different between 120 and 170 wpf, and isnt it better to spend the skills for something else, or convert them?
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Offline Smoothrich

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Re: Weapon Master - 2 handed
« Reply #1 on: February 22, 2012, 11:08:42 am »
+7
It gives you very slight increase in weapon speed and a bit more in damage.  Its worth maybe 3WM if you are dedicated to 1 melee class and plan on wearing heavy armor.  I managed to hybrid 110 in polearms and 75 in 1 hand with just 3 WM and did just fine.  6+ WM in 1 weapon type is overkill.  You want full WM if you are ranged though.

EU builds are notorious for maxing WM and ignoring Ironflesh, then complain when superior players with superior builds 1 shot them.  Don't be one of these guys.
« Last Edit: February 22, 2012, 11:09:55 am by Smoothrich »
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Offline Rhaelys

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Re: Weapon Master - 2 handed
« Reply #2 on: February 22, 2012, 11:09:27 am »
+1
EU builds are notorious for maxing WM and ignoring Ironflesh, then complain when superior players with superior builds 1 shot them.  Don't be one of these guys.

http://forum.c-rpg.net/index.php/topic,2531.msg42737.html#msg42737

tl;dr:
For a single proficiency non-hybrid melee, WM is not really worth it. Spend your points on actually useful skills like Shield or Ironflesh, after maxing Power Strike and Athletics for your given build, of course. Then laugh when people complain about your Strength/Armor crutching when in reality you are just specced into a superior skill.
« Last Edit: February 22, 2012, 11:11:03 am by Rhaelys »
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Offline BeatrixKiddo

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Re: Weapon Master - 2 handed
« Reply #3 on: February 22, 2012, 11:10:45 am »
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I'm a pure 2h and I have 7 wm, 164 wpf, because why not?

If you're gunna go only 2h then by all means, do it. I hear you get diminishing returns after 160 or so. But i dont care cus I have nothing else to put points in.
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Offline Lysander

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Re: Weapon Master - 2 handed
« Reply #4 on: February 22, 2012, 11:12:57 am »
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I'm a pure 2h and I have 7 wm, 164 wpf, because why not?

If you're gunna go only 2h then by all means, do it. I hear you get diminishing returns after 160 or so. But i dont care cus I have nothing else to put points in.

would you post your build? I'm very interested in it.
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Re: Weapon Master - 2 handed
« Reply #5 on: February 22, 2012, 11:30:11 am »
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I usualy ignore wm if i go detic build.
But i did 15-27 lvl 32 build with like full wm and you will definatly notice a differance when going for the super feints or chambers.
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Offline Freland

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Re: Weapon Master - 2 handed
« Reply #6 on: February 22, 2012, 11:37:29 am »
+1
Don't forget that the repair frequency of your weapon is wpf dependant. So with more weapon points you can wear slightly heavier armor for the same upkeep. Of course heavier amor reduces your effective weapon points so you have to find the balance which best suits your gamestyle.
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Re: Weapon Master - 2 handed
« Reply #7 on: February 22, 2012, 11:47:08 am »
+1
Oh wow, silly Ammurricans and their silly metagame :mrgreen:. WM isn't useless. Strenght maybe gives you some onehit kills, but in the end you are so slow and dont have any athletics either. Anything below ath 6 is horsecrap to play all the time. Yes I have full- str build alt myself and I like playing with it sometimes. However it is not meant for "competetive" play and it's weaknesses rather obvious. Slow slow slow. Wayne would have hit you several times before your swing would even start and then circled around you with naked girl body and uglyface.

And of course wise words from the carrier of the hammer of the truth, who isn't afraid to swing it :wink:
Don't forget that the repair frequency of your weapon is wpf dependant. So with more weapon points you can wear slightly heavier armor for the same upkeep. Of course heavier amor reduces your effective weapon points so you have to find the balance which best suits your gamestyle.
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Offline Lysander

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Re: Weapon Master - 2 handed
« Reply #8 on: February 22, 2012, 11:54:13 am »
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EU builds are notorious for maxing WM and ignoring Ironflesh, then complain when superior players with superior builds 1 shot them.  Don't be one of these guys.

Why not? Whenever I see a good player on battle, and I ask for his build, its an agi build with high wm. So this cant be so wrong

I usualy ignore wm if i go detic build.
But i did 15-27 lvl 32 build with like full wm and you will definatly notice a differance when going for the super feints or chambers.

Tell me more about this build. How was it to play? Why you dont use it anymore? I can imagine, to play withsome build like this.

Don't forget that the repair frequency of your weapon is wpf dependant. So with more weapon points you can wear slightly heavier armor for the same upkeep. Of course heavier amor reduces your effective weapon points so you have to find the balance which best suits your gamestyle.

Yes, of course.
But I don't care about gold. Gold would never be somehting I consider when I plan a build.



I will post one of my possible future builds here. Please criticize it, and tell me your opinion.

Level 32 (17 784 806 xp)
Strength: 15
Agility: 27

Skills to attributes: a lot of

Power Strike: 5
Athletics: 9
Weapon Master: 9

Two Handed:~183

« Last Edit: February 22, 2012, 11:55:14 am by Lysander »
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Offline BeatrixKiddo

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Re: Weapon Master - 2 handed
« Reply #9 on: February 22, 2012, 11:54:29 am »
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Offline Cyclopsided

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Re: Weapon Master - 2 handed
« Reply #10 on: February 22, 2012, 11:57:03 am »
+2
No, Agility is totally worth getting for, but for athletics (as has always been the case).
A dedicated one-style melee character doesn't need WM. You can get it, get marginally more damage and negligibly faster swing speed, but don't act like it is something everyone should get. For most dedicated 2h it is a wasted skill.
For archers, or any form of hybrid WM is necessary.
I have a character with 8 WM. But it has 8 WM so it can use Pole arm, Crossbow, and 1h. A 3 weapon hybrid. All of which are used to their ability.
Also, I have declared myself #1 NA hybrid thrower
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Offline Kafein

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Re: Weapon Master - 2 handed
« Reply #11 on: February 22, 2012, 12:00:07 pm »
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I you only use one proficiency, and that it is melee, just go ~3WM.

Here's a nice level 30 2h build :

Level 30 (4 420 577 xp)

    Strength: 18
    Agility: 21
    Hit points: 65

    Skills to attributes: 8

    Ironflesh: 6
    Power Strike: 6
    Shield: 0
    Athletics: 7
    Riding: 0
    Horse Archery: 0
    Power Draw: 0
    Power Throw: 0
    Weapon Master: 4

    One Handed: 1
    Two Handed: 138
    Polearm: 1
    Archery: 1
    Crossbow: 1
    Throwing: 1

65 HP is quite unusual with that speed, so at least in EU, people will be surprised by the amount of hits you can take. It's probably a good idea to wear a coat of plates or better, to get the maximum advantage out of your HP.

Offline Rhaelys

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Re: Weapon Master - 2 handed
« Reply #12 on: February 22, 2012, 12:00:34 pm »
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Oh wow, silly Ammurricans and their silly metagame :mrgreen:. WM isn't useless. Strenght maybe gives you some onehit kills, but in the end you are so slow and dont have any athletics either. Anything below ath 6 is horsecrap to play all the time. Yes I have full- str build alt myself and I like playing with it sometimes. However it is not meant for "competetive" play and it's weaknesses rather obvious. Slow slow slow. Wayne would have hit you several times before your swing would even start and then circled around you with naked girl body and uglyface.

And of course wise words from the carrier of the hammer of the truth, who isn't afraid to swing it :wink:

lol, I one-shot Wayne once at the start of the round with a right swing.

No one said WM is useless, if you actually read all of the posts in this thread. I am simply contending that Ironflesh is a better investment of skill points than WM will ever be for a single proficiency non-hybrid melee.

It is actually kinda ironic that the continent which features way more ranged tends to shun a skill that allows you to even stand a chance at surviving the round for longer as a melee.
« Last Edit: February 22, 2012, 12:01:59 pm by Rhaelys »
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Offline Kafein

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Re: Weapon Master - 2 handed
« Reply #13 on: February 22, 2012, 12:05:46 pm »
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lol, I one-shot Wayne once at the start of the round with a right swing.

No one said WM is useless, if you actually read all of the posts in this thread. I am simply contending that Ironflesh is a better investment of skill points than WM will ever be for a single proficiency non-hybrid melee.

It is actually kinda ironic that the continent which features way more ranged tends to shun a skill that allows you to even stand a chance at surviving the round for longer as a melee.

With arrows doing pierce damage, I think the EU opinion is that it's better to dodge.

Offline Lysander

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Re: Weapon Master - 2 handed
« Reply #14 on: February 22, 2012, 12:07:03 pm »
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I you only use one proficiency, and that it is melee, just go ~3WM.

Here's a nice level 30 2h build :

Level 30 (4 420 577 xp)

    Strength: 18
    Agility: 21
    Hit points: 65

    Skills to attributes: 8

    Ironflesh: 6
    Power Strike: 6
    Shield: 0
    Athletics: 7
    Riding: 0
    Horse Archery: 0
    Power Draw: 0
    Power Throw: 0
    Weapon Master: 4

    One Handed: 1
    Two Handed: 138
    Polearm: 1
    Archery: 1
    Crossbow: 1
    Throwing: 1

65 HP is quite unusual with that speed, so at least in EU, people will be surprised by the amount of hits you can take. It's probably a good idea to wear a coat of plates or better, to get the maximum advantage out of your HP.


7 ath is too slow for me. And wouldnt it be better to put 3 IF points in WM? I dont see a sense in IF, since you get a HP bonus with each lvl and with each point on str. And If I have +3 armour and +3 gauntlets, IF is totaly useless in my opinion.
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