Poll

Is kill to death ratio the best way to determine how good someone is?

Yes.
No, but I have no idea what I am talking about. Therfore, I am wrong. What is this again?

Author Topic: K/D ratio is the best determinate of player skill  (Read 3809 times)

0 Members and 1 Guest are viewing this topic.

Offline DrKronic

  • Knight
  • ***
  • Renown: 67
  • Infamy: 39
  • cRPG Player
  • Arch Villain of cRPG
    • View Profile
  • Faction: I do what I want
Re: K/D ratio is the best determinate of player skill
« Reply #15 on: March 04, 2011, 07:30:55 pm »
This has always been true in no respawn team deathmatch, it can be longwinded argued against but killers win games, if I consistently kill more people than times I die, I am making my team win, especially if I kill people who actually also kill lots of people

Now siege is much more team based (I.e going just for kills won't always capture the flag)

Those kills don't get added to ratio(problem solved)
Greed is for amateurs...Chaos, Disorder, Anarchy now that's fun!

Offline Cyber

  • Count
  • *****
  • Renown: 237
  • Infamy: 49
  • cRPG Player Sir White Pawn
    • View Profile
  • Game nicks: Cyber
Re: K/D ratio is the best determinate of player skill
« Reply #16 on: March 05, 2011, 07:11:13 pm »
I totally agree with you Trippin. Everybody knows that K/D is the ONLY way to identify a good player, nothing else matters. All of you just have an awful kdr so you make up some fairy stories about teamplay etc. I don't think you should even be allowed to post on the forums unless your kdr is over 3.
« Last Edit: March 05, 2011, 07:28:52 pm by Cyber »

Offline BlackMilk

  • Polearm Lover
  • Earl
  • ******
  • Renown: 370
  • Infamy: 144
  • cRPG Player
    • View Profile
  • Game nicks: el_Banduri
Re: K/D ratio is the best determinate of player skill
« Reply #17 on: March 05, 2011, 07:25:26 pm »
*cough* killsteal

Offline Trippin

  • Noble
  • **
  • Renown: 17
  • Infamy: 2
  • cRPG Player
    • View Profile
Re: K/D ratio is the best determinate of player skill
« Reply #18 on: March 06, 2011, 03:09:13 am »
I totally agree with you Trippin. Everybody knows that K/D is the ONLY way to identify a good player, nothing else matters. All of you just have an awful kdr so you make up some fairy stories about teamplay etc. I don't think you should even be allowed to post on the forums unless your kdr is over 3.

This.

Offline Niemand

  • Count
  • *****
  • Renown: 210
  • Infamy: 368
  • cRPG Player
  • When have I ever given a fuck?
    • View Profile
    • echstreme.designs
  • Faction: Strat: NPC
  • Game nicks: GSU_GlaucomysDragon
Re: K/D ratio is the best determinate of player skill
« Reply #19 on: March 06, 2011, 05:44:51 am »
mine is 4.52

and I still say: its the teamplay thats important. You can't win without teamplay.
Strategus-Faction: NPC. (More informations via Mail. Include your Username or mail-adress for response.)
Phase/Stage #1: Max-amount of Goods: 50. | Max-Troops: 200.

Offline Michael

  • Don't take me seriously
  • Baron
  • ****
  • Renown: 118
  • Infamy: 559
  • cRPG Player
    • View Profile
Re: K/D ratio is the best determinate of player skill
« Reply #20 on: March 16, 2011, 12:35:17 am »
I totally agree with you Trippin. Everybody knows that K/D is the ONLY way to identify a good player, nothing else matters.

The goal of the game is to win the round.

To kill many enemies might be important for some people that have to compensate.


Quote
All of you just have an awful kdr

Not me.


Quote
so you make up some fairy stories about teamplay etc.

Says the guy who usually sticks together with his fellow Mercs to outnumber some peasants lololol.


Quote
I don't think you should even be allowed to post on the forums unless your kdr is over 3.

I would bet I win way more rounds than you and Trippin.
visitors can't see pics , please register or login

Offline ThePoopy

  • Earl
  • ******
  • Renown: 411
  • Infamy: 56
  • cRPG Player Sir Black Pawn A Gentleman and a Scholar
  • .l..
    • View Profile
  • Faction: Templar
  • Game nicks: PolePoop
Re: K/D ratio is the best determinate of player skill
« Reply #21 on: March 16, 2011, 01:00:55 am »
K/D is the ONLY thing that shows skill

Offline 1slander

  • Peasant
  • *
  • Renown: 6
  • Infamy: 0
  • cRPG Player
  • Timing that sidestep is key to the 1h battle axe
    • View Profile
  • Faction: NORD
  • Game nicks: Araios, Pallas, Hammer. Formerly DRAC & Duke_of_Hazard
Re: K/D ratio is the best determinate of player skill
« Reply #22 on: March 16, 2011, 01:02:40 am »
Imo the whole K/D ratio thing should be replaced with a damage indication showing how much Damage a player has actually dealt.  That damage can have the players tk's and team damage deducted from that total as well.  It would give a better understanding of who is actually pulling the weight and not just charging into the tail end of fights and hitting all their team mates trying to get the kill point. 

Or we could keep it how it is - which it will be - forever.
Float like a butterfly sting like an axe

Offline cmp

  • M:BG Developer
  • Supreme Overlord
  • *******
  • Renown: 2052
  • Infamy: 569
  • cRPG Player
    • View Profile
  • IRC nick: cmp
Re: K/D ratio is the best determinate of player skill
« Reply #23 on: March 16, 2011, 01:09:22 am »
K/D ratio alone is not that significant, you have to factor in other stats. This is a formula that is relatively good at determining one's skill:
skill = (kills * ((damage_dealt - damage_received) / 0)) / (deaths + ((teamdamage_dealt - teamdamage_received) / 0))
« Last Edit: March 16, 2011, 01:11:06 am by cmpxchg8b »

Offline Paul

  • Developer
  • ******
  • Renown: 1879
  • Infamy: 442
  • cRPG Player A Gentleman and a Scholar
  • ball bounce boss
    • View Profile
  • IRC nick: Urist
Re: K/D ratio is the best determinate of player skill
« Reply #24 on: March 16, 2011, 01:37:07 am »
double cpu explode

Offline MrExxc

  • Knight
  • ***
  • Renown: 31
  • Infamy: 7
  • cRPG Player
  • Don't pronounce it "EKsKsSee", just "X"
    • View Profile
  • Faction: Basileia ton Romaion
  • Game nicks: Byzantium_Exxc, Poussiere_Supreme
  • IRC nick: Exxc
Re: K/D ratio is the best determinate of player skill
« Reply #25 on: March 16, 2011, 01:44:45 am »
False, I am myself a living proof of it, I do tend to end up often with a nice K/D ratio, but I mainly steal kills :/

Offline Raskolnikov

  • Peasant
  • *
  • Renown: 4
  • Infamy: 0
  • cRPG Player
    • View Profile
Re: K/D ratio is the best determinate of player skill
« Reply #26 on: March 16, 2011, 02:58:55 am »
Like MrExxc I am also living proof that using kill/death ratio as a judge of player skill is flawed. I run around with a 24/15 build one-hit-killing people with a (soon to be heirloomed) Great Long Bardiche. I frequently get a 2/1 or 3/1 ratio, but I'm a poor manual blocker, my foot work leaves much to be desired and the less said about my timing the better. I'm also something of a kill stealer.

Offline 1slander

  • Peasant
  • *
  • Renown: 6
  • Infamy: 0
  • cRPG Player
  • Timing that sidestep is key to the 1h battle axe
    • View Profile
  • Faction: NORD
  • Game nicks: Araios, Pallas, Hammer. Formerly DRAC & Duke_of_Hazard
Re: K/D ratio is the best determinate of player skill
« Reply #27 on: March 16, 2011, 03:36:10 am »
you should be ashamed - confessions of a KS'er...
Float like a butterfly sting like an axe

Offline Raskolnikov

  • Peasant
  • *
  • Renown: 4
  • Infamy: 0
  • cRPG Player
    • View Profile
Re: K/D ratio is the best determinate of player skill
« Reply #28 on: March 16, 2011, 06:11:42 am »
you should be ashamed - confessions of a KS'er...

You'd think so, wouldn't you? But nah... you never know how a fight is going to go, so better to run in there with the Bardiche o' Doom and put a swift end to their shenanigans! Unless you miss. And hit your team mate. That happens.  :oops:

Offline Niemand

  • Count
  • *****
  • Renown: 210
  • Infamy: 368
  • cRPG Player
  • When have I ever given a fuck?
    • View Profile
    • echstreme.designs
  • Faction: Strat: NPC
  • Game nicks: GSU_GlaucomysDragon
Re: K/D ratio is the best determinate of player skill
« Reply #29 on: March 23, 2011, 07:06:36 pm »
We need an assists-counter, too!

I, as the archer I am hit ppl as much as hell... but usually don't kill em cuz some KS'er (see above) is killing them before my second arrow hits.
So my KD goes down because my arrow hits the KS'er... and he dies onehitted. :(
Strategus-Faction: NPC. (More informations via Mail. Include your Username or mail-adress for response.)
Phase/Stage #1: Max-amount of Goods: 50. | Max-Troops: 200.