Author Topic: Mass Effect 3  (Read 11498 times)

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Offline Nessaj

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Re: Mass Effect 3
« Reply #135 on: March 21, 2012, 10:45:13 pm »
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Creator of Lost on Mass Effect 3 ending:

http://twitter.com/#!/DamonLindelof/status/182263625082355712



Added:

http://blog.bioware.com/

Quote
To Mass Effect 3 players, from Dr. Ray Muzyka, co-founder of BioWare

Posted on March 21, 2012 by darklarke

As co-founder and GM of BioWare, I’m very proud of the ME3 team; I personally believe Mass Effect 3 is the best work we’ve yet created. So, it’s incredibly painful to receive feedback from our core fans that the game’s endings were not up to their expectations. Our first instinct is to defend our work and point to the high ratings offered by critics – but out of respect to our fans, we need to accept the criticism and feedback with humility.

I believe passionately that games are an art form, and that the power of our medium flows from our audience, who are deeply involved in how the story unfolds, and who have the uncontested right to provide constructive criticism. At the same time, I also believe in and support the artistic choices made by the development team.  The team and I have been thinking hard about how to best address the comments on ME3’s endings from players, while still maintaining the artistic integrity of the game.

Mass Effect 3 concludes a trilogy with so much player control and ownership of the story that it was hard for us to predict the range of emotions players would feel when they finished playing through it.  The journey you undertake in Mass Effect provokes an intense range of highly personal emotions in the player; even so, the passionate reaction of some of our most loyal players to the current endings in Mass Effect 3 is something that has genuinely surprised us. This is an issue we care about deeply, and we will respond to it in a fair and timely way. We’re already working hard to do that.

To that end, since the game launched, the team has been poring over everything they can find about reactions to the game – industry press, forums, Facebook, and Twitter, just to name a few. The Mass Effect team, like other teams across the BioWare Label within EA, consists of passionate people who work hard for the love of creating experiences that excite and delight our fans.  I’m honored to work with them because they have the courage and strength to respond to constructive feedback.

Building on their research, Exec Producer Casey Hudson and the team are hard at work on a number of game content initiatives that will help answer the questions, providing more clarity for those seeking further closure to their journey. You’ll hear more on this in April.  We’re working hard to maintain the right balance between the artistic integrity of the original story while addressing the fan feedback we’ve received.  This is in addition to our existing plan to continue providing new Mass Effect content and new full games, so rest assured that your journey in the Mass Effect universe can, and will, continue.

The reaction to the release of Mass Effect 3 has been unprecedented. On one hand, some of our loyal fans are passionately expressing their displeasure about how their game concluded; we care about this feedback, and we’re planning to directly address it. However, most folks appear to agree that the game as a whole is exceptional, with more than 75 critics giving it a perfect review score and a review average in the mid-90s. Net, I’m proud of the team, but we can and must always strive to do better.

Some of the criticism that has been delivered in the heat of passion by our most ardent fans, even if founded on valid principles, such as seeking more clarity to questions or looking for more closure, for example – has unfortunately become destructive rather than constructive. We listen and will respond to constructive criticism, but much as we will not tolerate individual attacks on our team members, we will not support or respond to destructive commentary.

If you are a Mass Effect fan and have input for the team – we respect your opinion and want to hear it. We’re committed to address your constructive feedback as best we can. In return, I’d ask that you help us do that by supporting what I truly believe is the best game BioWare has yet crafted. I urge you to do your own research: play the game, finish it and tell us what you think. Tell your friends if you feel it’s a good game as a whole. Trust that we are doing our damndest, as always, to address your feedback.  As artists, we care about our fans deeply and we appreciate your support.

Thank you for your feedback – we are listening.

Ray
Posted in BioWare
« Last Edit: March 21, 2012, 10:56:50 pm by Nessaj »
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Offline Logen

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Re: Mass Effect 3
« Reply #136 on: March 21, 2012, 10:55:08 pm »
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 :lol:

Offline Kafein

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Re: Mass Effect 3
« Reply #137 on: March 21, 2012, 11:31:51 pm »
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= *Points at meaningless ratings and critics instead of addressing the problem*

Offline Tyr_

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Re: Mass Effect 3
« Reply #138 on: March 22, 2012, 01:02:47 am »
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"that the game’s endings were not up to their expectations"
Ordering a double cheeseburger in McDonalds and receiving a normal cheeseburger is not "up to my expectations". This is like ordering a steak and receiving a bowl of salad
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Offline bilwit

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Re: Mass Effect 3
« Reply #139 on: March 22, 2012, 01:21:22 am »
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Quote
Building on their research, Exec Producer Casey Hudson and the team are hard at work on a number of game content initiatives that will help answer the questions, providing more clarity for those seeking further closure to their journey.

So all the fanboy "indoctrination" theories are false :lol:
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Offline Loar Avel

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Re: Mass Effect 3
« Reply #140 on: March 22, 2012, 07:50:22 am »
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Bilwit, I don't see anything in your quote saying that the fanboy "indoctrination" theories are false.


Just see 'OH fuck, FAN are really mad a us, we will make another ending on a new DLC... 10 buck only'



I'm also reading 'fuck critic say we're good and ME3 is a good game, they can't be wrong! Even if our fan are waiting for us with rope, tar and feather'
« Last Edit: March 22, 2012, 07:54:28 am by Loar Avel »
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Offline bilwit

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Re: Mass Effect 3
« Reply #141 on: March 22, 2012, 08:37:28 am »
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Just see 'OH fuck, FAN are really mad a us, we will make another ending on a new DLC... 10 buck only'


.. new content based on fan/critic feedback. That's admitting that they didn't have it all worked out beforehand.
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Offline Nessaj

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Re: Mass Effect 3
« Reply #142 on: March 23, 2012, 07:22:06 pm »
+1
More infoz for all the lazy ME3 fans hiding in here.


Eminem hates Mass Effect 3 ending:

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A couple of more interesting things:

http://geek.pikimal.com/2012/03/22/controversy-erupts-over-mass-effect-3-writers-forum-post-name-release/
http://www.gameranx.com/updates/id/5695/article/mass-effect-3-writer-allegedly-slams-controversial-ending/ (read this)

Penny Arcade, who is campaigning for Bioware's ending also shut down the Children's Charity the Retake Mass Effect 3 crowd had started:
http://www.forbes.com/sites/davidthier/2012/03/23/why-childs-play-stopped-taking-donations-from-retake-mass-effect/

The reasoning behind it (via Twitter):

Quote from: Twitter
@TheFroats:
@cwgabriel @TychoBrahe We say, here, free money to go buy sick children toys...and you say NO??? Have you guys lost your God Damned MINDS?

@TheFroats:
@cwgabriel @TychoBrahe CP used to be about helping kids and combating negative gamer stereotypes. What changed? You forgot your mission.

@cwgabriel:
@TheFroats I don't know what to tell you man. If you read what Jamie said and still think that way I'm sorry.

@TheFroats
I did and I do. If someone says "Support child's play if you like Kiddie Porn", shut that down, totally. But a blanket policy?

@cwgabriel:
@TheFroats Child's Play is not a tool to draw attention to your cause. Child's Play is the cause. That's our feeling on it.

@TheFroats
@cwgabriel It was not a tool to draw attention. It was a tool to fight a negative stereotype...which is why you guys created it, remember?

@cwgabriel:
@TheFroats it's not your tool to fight your negative stereotype. you can not use the charity as a shield.

@TheFroats
@cwgabriel It was a tool to fight "our" negative stereotype...the one you created the charity to fight. Gamers. Not ME3 detractors. Gamers.

@TheFroats
@cwgabriel Maybe I can't change your mind. But you were one of the good guys...and you broke my heart tonight. We wanted to help and we did.

@cwgabriel
@TheFroats I'm sorry man. I hope me taking the time to talk with you about it at least shows you that I care about it.

@TheFroats
@cwgabriel I don't doubt you care, I doubt that you're making the right call. Who's helping the kids, who's hurting them? Thx for your time.

It it also worth to mention that Penny Arcade has an Expo - PAX - where game developers and publishers attend. They're not just some website without commitments/big-business involved. This incident even conforms that belief more, they have insiders posting secrets on their forum for then to delete it later, allowing only select few or close friends at Penny Arcade gain their insight.

Personally I think it is rather disgusting that they (PA) would rather stop a Children's Charity because of association than just let the children be helped. If you look at every other help/donation organization out there which receives donations there are always millions of fund raisers in which a specific group of people with specific ideals raise funds. Not to mention as the person on Twitter says, if anything the essence of the Retake Mass Effect movement is to turn negativity and disapproval into something positive.

Retake Mass Effect 3's Children's Charity gathered 80000$ in 9 days. Yes NINE DAYS. Pretty amazing if you ask me.


The most interesting is of course the forum posting by one of Bioware's writers, apparently he has a reputation for posting tidbits on the Penny Arcade forums for then to delete the posts an hour later. He basically slammed the ending of Mass Effect 3 putting all the blame on the Lead Director Casey and Lead Writer Mac:

(click to show/hide)

Screenshot of the forum posts before they were deleted here.

Bioware have been out denying this stating that it wasn't the writer who posted it. I personally do not believe that statement unless they come out and say the writer had his forum account hacked and even so I would want irrefutable proof from Penny Arcade.

Anyway, interesting stuff imo, so much intrigue! :twisted:
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Offline bilwit

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Re: Mass Effect 3
« Reply #143 on: March 23, 2012, 09:04:01 pm »
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I was actually fine with the Reaper motive and Shepard dying as well, it's just how the ending unfolded and what was presented after that was total garbage and reeked of contrived drama/ambiguity. An ending where Shepard hits the console and a resulting cinematic followed by splash screens with text descriptions of the result of all your choices and what happened to your squadmates ala Dragon Age would have been perfect.
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Offline Overdriven

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Re: Mass Effect 3
« Reply #144 on: March 23, 2012, 10:54:36 pm »
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More interesting is the major debate that is now on about how detached critics reviews are from fan opinions reflected by the fact that it's rare for big name games to receive less than 8/10 on most reviews. Forbes (ironically also the only website that has consistently written on the ME3 endings objectively unlike IGN/Gamefront ect) has quite a good article on the matter:

http://www.forbes.com/sites/erikkain/2012/03/23/do-positive-mass-effect-3-reviews-reveal-a-conflict-of-interest-in-gaming-journalism/

Bioware have been out denying this stating that it wasn't the writer who posted it. I personally do not believe that statement unless they come out and say the writer had his forum account hacked and even so I would want irrefutable proof from Penny Arcade.

It's worth saying that the writer himself out right denied it, not bioware. But tbh he'd be stupid not to. If that post is real and he admitted it he'd be pretty quickly out of the job.

I think PAX will be where the announcements will occur. A gaming panel is a good place to do it. If Bioware don't come out with something during PAX they'll be ripped to shreds. Unless of course there's a lot of pandering towards them.

As for pennyarcade. There's A LOT of anger against them from most gaming communities, especially now with the ME3 stuff. They've lost a lot of credibility by taking the stance they have. As have IGN and a few others. Their constant slagging off of ME3 fans as entitled, whining brats (yes quite a few of these websites actually said this) has just cemented them as to detached from the gaming community.
« Last Edit: March 23, 2012, 11:08:20 pm by Overdriven »

Offline bilwit

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Re: Mass Effect 3
« Reply #145 on: March 25, 2012, 07:58:11 am »
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Indoctrination fanboys' dreams are crushed.

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Offline Ujin

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Re: Mass Effect 3
« Reply #146 on: March 25, 2012, 10:11:41 pm »
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Indoctrination fanboys' dreams are crushed.

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Alright then. To conclude , we have an :

Incredibly god aweful ending

of an average game

that managed to ruin one of the best series in the history of videogames

and might as well just destroyed the reputation of a once glorious game developing company which used to set standarts for crpg's back in the days



Well plaid , well plaid indeed.

Offline SixThumbs

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Re: Mass Effect 3
« Reply #147 on: March 26, 2012, 02:05:31 am »
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Courtesy of google search of "well plaid"
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I only played the first one on release and it wasn't good enough for me to remember any of the story except for a back-stab, squid ship turning people into zombies and circling around some guy for 3-4 minutes as a final boss battle. Also that bioware likes to screw me out of "achievements" for not picking an extreme personality for a character.
And how!

Offline Vibe

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Re: Mass Effect 3
« Reply #148 on: March 28, 2012, 08:53:02 am »
+5
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Offline Nessaj

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Re: Mass Effect 3
« Reply #149 on: March 28, 2012, 09:14:49 am »
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(click to show/hide)

Heh, looking at that picture, so much creativity, so much innovation, all ruined, that's quite sad.

Think of what games stood for back then, how innovative and creative they were, how the solutions presented often made you think outside-the-box. Do we see that anymore today? No. 98% of all games are trying to mimic the shallow Hollywood style. The Mass Effect series is a good example, the quality of the series lessened over the years but in terms of technology it improved, better controls and so on, however in terms of creativity, innovation, thinking outside-the-box, all that went away in favor of Hollywood production ideals.

It would seem that gaming is already hijacked by Hollywood wannabes but hopefully it isn't too late, as we see with all the player-funded projects (The Gaming Spring!).
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