Poll

light lance 1slot unsheathable?

yes
12 (60%)
no
8 (40%)

Total Members Voted: 20

Author Topic: ZOMG ultimate lance balance  (Read 1320 times)

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Offline Torben

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ZOMG ultimate lance balance
« on: February 08, 2012, 10:16:34 pm »
0
make the light lance  1 slot non sheathable.  Less on horse fighting power,  more off horse fighting power for polearm users,  making it actually an interesting choice.

i still wouldnt use it,  but for all the non cav guys who keep whining about lance balance,  there you go.

older thought would be a higher lancing angle for shorter lances,  but iirc,  that isnt possible without changing all lances angles.
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Offline _Tak_

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Re: ZOMG ultimate lance balance
« Reply #1 on: February 08, 2012, 10:31:39 pm »
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Light lance is already non-sheathable,  if it were 1 slot it will be OP. Never mind, see what people say . (I am MW light lancer user)

Offline B3RS3RK

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Re: ZOMG ultimate lance balance
« Reply #2 on: February 08, 2012, 10:37:45 pm »
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Make it 2 slot sheathable.That would actually be better.
Maybe it woud be better for me to find out where you life and kill you when you are satch a Soziopath. You have enough now.
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Offline Torben

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Re: ZOMG ultimate lance balance
« Reply #3 on: February 08, 2012, 11:07:34 pm »
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Make it 2 slot sheathable.That would actually be better.

poketpiking infantry,  no ty : /
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Offline FRANK_THE_TANK

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Re: ZOMG ultimate lance balance
« Reply #4 on: February 09, 2012, 12:08:44 am »
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Yeah 1 slot huzzah!

Then I can carry 4 of them and wait for the sweet sweet crafting tick. Daddy needs his sugar.
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Offline Mustikki

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Re: ZOMG ultimate lance balance
« Reply #5 on: February 09, 2012, 12:09:21 am »
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How about letting light lance have 28p base dmg and drop heavy lance 24p base dmg!

Offline Torben

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Re: ZOMG ultimate lance balance
« Reply #6 on: February 09, 2012, 12:11:56 am »
+2
How about letting light lance have 28p base dmg and drop heavy lance 24p base dmg!

lets just take away the heavy lances thrust and couching ability.
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Offline Nehvar

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Re: ZOMG ultimate lance balance
« Reply #7 on: February 09, 2012, 02:53:39 am »
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lets just take away the heavy lances thrust and couching ability.

Now that's an idea...
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Offline dodnet

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Re: ZOMG ultimate lance balance
« Reply #8 on: February 09, 2012, 02:05:10 pm »
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As a MW Light Lance user I say no. It is almost as long a Lance or Heavy Lance, it shouldn't be 1 slot. All other polearms except the smallest are 2 slots. And I don't want to have everyone using a Light Lance, I want to be special  :mrgreen:
« Last Edit: February 09, 2012, 02:07:44 pm by dodnet »
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Offline B3RS3RK

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Re: ZOMG ultimate lance balance
« Reply #9 on: February 09, 2012, 02:16:40 pm »
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poketpiking infantry,  no ty : /

Then 3 slots sheathable(Although that doesnt make much sense).

A sheathable lance would do good for diveristy imo.
Maybe it woud be better for me to find out where you life and kill you when you are satch a Soziopath. You have enough now.
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Offline Torben

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Re: ZOMG ultimate lance balance
« Reply #10 on: February 09, 2012, 02:17:47 pm »
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Then 3 slots sheathable(Although that doesnt make much sense).

A sheathable lance would do good for diveristy imo.

how would a three slot lance add to diversity?  i can change freely between my lance and my sicle :D
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Re: ZOMG ultimate lance balance
« Reply #11 on: February 09, 2012, 02:19:46 pm »
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Well but you need to pick it up from the ground again after that.
Maybe it woud be better for me to find out where you life and kill you when you are satch a Soziopath. You have enough now.
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Offline _Tak_

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Re: ZOMG ultimate lance balance
« Reply #12 on: February 09, 2012, 02:20:11 pm »
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As a MW Light Lance user I say no. It is almost as long a Lance or Heavy Lance, it shouldn't be 1 slot. All other polearms except the smallest are 2 slots. And I don't want to have everyone using a Light Lance, I want to be special  :mrgreen:

Blood sonic, (Some cav from low levels), and me (Not anymore) used it,i still have my MW Light lance :lol:

Offline Stabby_Dave

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Re: ZOMG ultimate lance balance
« Reply #13 on: February 09, 2012, 02:24:46 pm »
+1
Making Heavy Lance 3 slot and lance/light lance 2 slot would add some diversity.

Heavy lance users would be more like pure cavalry and would be less useful once dismounted. Light Lance users would be less effective on horseback but be able to take a better sidearm once dismounted.

Offline dodnet

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Re: ZOMG ultimate lance balance
« Reply #14 on: February 09, 2012, 02:34:10 pm »
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Blood sonic, (Some cav from low levels), and me (Not anymore) used it,i still have my MW Light lance :lol:

I know I'm not the only one, but only few use it  8-)
The logic of war seems to be that if a belligerent can fight he will fight.

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