i would love "bonuses" that encourage the team to do the right thing
if it encourages kill whores zerglings or any other negative styles of play i would not like
but i digress
My favorite bonus for encouraging teamplay is a +1 to your modifier. So far, it seems to work great.
i have to say this is the truth...if this does not get people to play effectively nothing will
and lets just say for example we used the flag bonus one that whenever they kill someone near the flag they get bonus xp(lets say a ticks worth)
then NOONE would leave flag they would just sit near the vicinity of the flag and let the enemy take the rest there needs to be a defensive balance in castles some by flag,some by gate, some on walls etc.if this is implemented it would just be the polar opposite of the usual problem now(everyone goes fighting on walls and no defending important areas