Author Topic: Removing Crosshairs finally possible with WSE and the crpg Launcher?  (Read 1810 times)

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Offline Thomek

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Should be able to check for changed crosshair settings etc.. Right? :)

In the past I believe it wasn't implemented because it was too easy to workaround/hack by players.

I know I'm saying this at a bad time for ranged, but such change would have to come with huge buffs me thinks. (And I will get hit myself by such change.)
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Offline Gisbert_of_Thuringia

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Re: Removing Crosshairs finally possible with WSE and the crpg Launcher?
« Reply #1 on: January 24, 2012, 12:15:41 am »
0
Yeah good suggestion....give us megadmg so we can instakill everyone, but take every chance to aim properly :rolleyes:

Why do people not understand that aiming in a game on a computer can't really be compared to aiming in real life?
Of course you can more or less get a feeling by remembering where your reticule has been, you can even place some tape on your monitor where your reticule is/was, but still it isn't the same.

In real life you have a body and you have your eyes and you have (or at least should have) a feeling for your body, environment etc. In a game all these things don't work the same thus you'll most of the time shoot into the direction of your target hoping that it might hit out of luck.

Stop the goddamn everyday nerf request for classes that can kill your poor 2h character.

Offline Elmokki

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Re: Removing Crosshairs finally possible with WSE and the crpg Launcher?
« Reply #2 on: January 24, 2012, 12:18:59 am »
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If you do this you're going to see someone making a program which draws a red dot where your crosshair used to be. It's possible - programs like Mumble and Fraps draw on games already - so it's gonna happen.

One more cheat to detect.

Offline dodnet

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Re: Removing Crosshairs finally possible with WSE and the crpg Launcher?
« Reply #3 on: January 24, 2012, 12:49:59 am »
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You dont even need a program for that, just mark the middle of your monitor...
The logic of war seems to be that if a belligerent can fight he will fight.

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Offline Son Of Odin

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Re: Removing Crosshairs finally possible with WSE and the crpg Launcher?
« Reply #4 on: January 24, 2012, 12:57:33 am »
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You dont even need a program for that, just mark the middle of your monitor...
Haha that is real haxoring :D. Really hard to detect
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Offline Froto_the_Loc

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Re: Removing Crosshairs finally possible with WSE and the crpg Launcher?
« Reply #5 on: January 24, 2012, 02:24:47 am »
+1
OR there could be a function where when ANY ranged class spawns, they instantly take 500 blunt damage.


I shouldn't have to even tell you how ludicrous you suggesting this now is.
Hooray for customization and hybridization!
Down with monotonous pure classes!

Offline Gisbert_of_Thuringia

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Re: Removing Crosshairs finally possible with WSE and the crpg Launcher?
« Reply #6 on: January 24, 2012, 08:50:24 am »
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OR there could be a function where when ANY ranged class spawns, they instantly take 500 blunt damage.


Sounds good, but when I receive such high blunt damage I want some blowback so I have fun flying over the battlefield :D

Offline dodnet

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Re: Removing Crosshairs finally possible with WSE and the crpg Launcher?
« Reply #7 on: January 24, 2012, 11:16:43 am »
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Haha that is real haxoring :D. Really hard to detect

No, impossible to detect  :mrgreen:
The logic of war seems to be that if a belligerent can fight he will fight.

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Offline Elmokki

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Re: Removing Crosshairs finally possible with WSE and the crpg Launcher?
« Reply #8 on: January 24, 2012, 02:06:25 pm »
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No, impossible to detect  :mrgreen:

Pfft. Just make 24:7 video footage of your screen with an external video camera a requirement to play the mod!

Offline Vibe

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Re: Removing Crosshairs finally possible with WSE and the crpg Launcher?
« Reply #9 on: January 24, 2012, 02:15:47 pm »
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I'm not for this. Keep archery as it is right now.

Offline Ninja_Khorin

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Re: Removing Crosshairs finally possible with WSE and the crpg Launcher?
« Reply #10 on: January 24, 2012, 02:16:27 pm »
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Silly. It'll either be really easy to put back in or all the serious archers will but a small sticker on the screen.

In either case. It's not even necessary in my opinion. What I would love though, is the "kneel" thingy from Vikingr that would enhance archers aim but would make the completely stationary and would take a while to get up.

Offline Miwiw

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Re: Removing Crosshairs finally possible with WSE and the crpg Launcher?
« Reply #11 on: January 24, 2012, 02:41:07 pm »
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In Vikingr you can now move while crouched, but that is not really needed.  :mrgreen:
In M&M you cannot move but look around. It is changing the aim a bit.

But removing the crosshair wouldnt be nice imo. If you do that I never know how good my aim actually is, if I have to aim higher or not. Sure, practice will help and after some time there will be good archers/xbowers back but most people might give up archery.

It is not like archery needs to be nerfed more. Crying about archery is imo weird anyway... you must be bad not to be able to counter attack archers anyway. Shields, obstacles, running - all helps. However not topic of this thread.
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Offline Gisbert_of_Thuringia

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Re: Removing Crosshairs finally possible with WSE and the crpg Launcher?
« Reply #12 on: January 24, 2012, 02:49:06 pm »
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It is just so Thomek can go on his ninja-sneak-walks easier :rolleyes:

Sad that people start these suggestions just to get an advantage for their playstyle, but that's typical crpg

Offline Gristle

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Re: Removing Crosshairs finally possible with WSE and the crpg Launcher?
« Reply #13 on: January 24, 2012, 03:23:37 pm »
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I'm not for this. Keep archery as it is right now.

Agreed. Keep archery exactly as it is now.



But then also buff archery.

Offline Tears of Destiny

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Re: Removing Crosshairs finally possible with WSE and the crpg Launcher?
« Reply #14 on: January 24, 2012, 03:46:25 pm »
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Should be able to check for changed crosshair settings etc.. Right? :)

I hope you get couched in spawn for the entire week.

Even realistic archery arguments you still have an idea of where your stupid arrow is going.
Video game arguments, I will put a red dot sticker on my screen.
My argument: This is a stupid unneeded thing.

This is not needed for this game.
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