Author Topic: Really melee-ers?  (Read 12316 times)

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Offline Leesin

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Re: Really melee-ers?
« Reply #15 on: January 20, 2012, 06:59:07 pm »
+1
leesin a piece of steel piercing your flesh is going to hurt regardless of your distance to the attacker.

Derp, your point has nothing to do with what I am actually talking about.

I am glad cRPG is less like Counterstrike now though, kiting archers have to shoot a guy more than twice to kill him, oh the horror!!!.

Offline Turkhammer

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Re: Really melee-ers?
« Reply #16 on: January 20, 2012, 06:59:38 pm »
0
If it was up to me I'd just make archery more realistic and have it stick in mail doing barely any damage and bounce harmlessly off of plate for anything less strong than longbow/compound bow with bodkins. But easily kill unarmed and lightly armored.

Plus 100 Oberyn.  Proof that great minds think alike. :wink:

BUT to make this work in game you'd have to limit the percentages of different classes on the server.  Or else all would be in plate.  Traditional armies were very limited in plated knight numbers.
« Last Edit: January 20, 2012, 07:02:30 pm by Turkhammer »

Offline godhanger

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Re: Really melee-ers?
« Reply #17 on: January 20, 2012, 06:59:59 pm »
-1
you misspelled 6-10 times.

Offline godhanger

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Re: Really melee-ers?
« Reply #18 on: January 20, 2012, 07:01:13 pm »
0
bodkins are designed to split maille.  plate can stop arrows/bolts, but chain is not going to.

Offline n445

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Re: Really melee-ers?
« Reply #19 on: January 20, 2012, 07:01:23 pm »
0
Melee should  kill people quicker,  because you have to be right next to them to do it, you can hit people with an arrow from a huge distance, it shouldn't be two shotting everyone, cry more.

Plus the good archers have shown archery is still perfectly viable and able to top the score board, maybe you should get better at it.


Let's go on with that and I'll correct you, the AMAZING archers have shown that the nerf hasn't done anything to them. But how much of the srever is to that skill level. This is about satisfying the many, not the few.
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Offline Oberyn

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Re: Really melee-ers?
« Reply #20 on: January 20, 2012, 07:02:18 pm »
0
You should read some of the accounts of medieval battles when "knight" meant a guy covered in chainmail, and see what they said about it's utility vs arrows. Anyways, I did say anything LESS strong than long/cmpound bow with bodkins :D .
« Last Edit: January 20, 2012, 07:03:57 pm by Oberyn »
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Offline Turkhammer

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Re: Really melee-ers?
« Reply #21 on: January 20, 2012, 07:03:24 pm »
0
bodkins are designed to split maille.  plate can stop arrows/bolts, but chain is not going to.

True, to an extent.  I think that xbow bolts could penetrate plate if shot from a reasonable distance.  They had to go to plate because mail prove insufficient protection from arrows.
« Last Edit: January 20, 2012, 07:05:46 pm by Turkhammer »

Offline Dezilagel

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Re: Really melee-ers?
« Reply #22 on: January 20, 2012, 07:03:34 pm »
0


http://forum.c-rpg.net/index.php/board,69.0.html


Let's go on with that and I'll correct you, the AMAZING archers have shown that the nerf hasn't done anything to them. But how much of the srever is to that skill level. This is about satisfying the many, not the few.

If the game would cater to the skill of the average archer... "shrugs"



« Last Edit: January 20, 2012, 07:07:38 pm by Dezilagel »
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Offline n445

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Re: Really melee-ers?
« Reply #23 on: January 20, 2012, 07:03:50 pm »
0
If it was up to me I'd just make archery more realistic and have it stick in mail doing barely any damage and bounce harmlessly off of plate for anything less strong than longbow/compound bow with bodkins. But easily kill unarmed and lightly armored.


More realistic?? Have you never done archery on a plate target? It penetrated. If this were realistic, it wound't bounce off, it would still penetrate, plate wasn't designed to protect against archers, it was designed to protect against cute attacks. not pierce. So before you post "facts" on a forum, check them out to see if they are actually correct.
« Last Edit: January 20, 2012, 07:06:10 pm by n445 »
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Offline Tzar

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Re: Really melee-ers?
« Reply #24 on: January 20, 2012, 07:04:18 pm »
0
SSssh dezi dont tell em how the devs feels towards realism  :mrgreen:
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Teeth

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Re: Really melee-ers?
« Reply #25 on: January 20, 2012, 07:04:26 pm »
+2
Being an archer is popular. If there is a too large percentage of archers on the server the gameplay becomes shit, and people become archers to counter archers. Archery's popularity exceeds the the amount of archers the balance can handle. So to weed out a lot of the not so hardcore archers, they make the class individually underpowered, to prevent the class as a whole to be overpowered.

So if you all stop desiring to be an archer so desperately, the individual archer can be buffed.

Offline Oberyn

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Re: Really melee-ers?
« Reply #26 on: January 20, 2012, 07:04:57 pm »
+1

More realistic?? Have you never done archery on a plate target? It penetrated, all arrows do. If this were realistic, it wound't bounce off, it would still penetrate, plate wasn't designed to protect against archers, it was designed to protect against cute attacks. not pierce. So before you post "facts" on a forum, check them out to see if they are actually correct.

Oh hey, it's another Agincourt amateur historian.
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Offline IR_Kuoin

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Re: Really melee-ers?
« Reply #27 on: January 20, 2012, 07:05:05 pm »
-3
BTW Tzar, your one of them. Especially because you can't get a decent avatar shows me your maturity level. You shouldn't even be allowed in these forums.

Now, if I could get some real feed back, that would be great. Arguments, suggestions, agreeing and so on are all fair game.

So you don't think a blond with big boobs jiggling up and down is a decent avatar?

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Offline n445

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Re: Really melee-ers?
« Reply #28 on: January 20, 2012, 07:07:02 pm »
0
Being an archer is popular. If there is a too large percentage of archers on the server the gameplay becomes shit, and people become archers to counter archers. Archery's popularity exceeds the the amount of archers the balance can handle. So to weed out a lot of the not so hardcore archers, they make the class individually underpowered, to prevent the class as a whole to be overpowered.

So if you all stop desiring to be an archer so desperately, the individual archer can be buffed.

And now cavalry are too many. yay?
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Offline godhanger

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Re: Really melee-ers?
« Reply #29 on: January 20, 2012, 07:08:08 pm »
-1
risk v reward? what about the archers general lack of armor and melee ability?
it sounds to me like you want a medieval first person hack/slash experience.

protip: medieval warfare involved lots of ranged combat. deal with it.