Author Topic: Version 0.261  (Read 41979 times)

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Offline Aljo

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Re: Version 0.261
« Reply #135 on: January 20, 2012, 06:36:45 pm »
0
so wait a sec- do we get looms in Sacrifice or loom points?


edit: how do I get loom point from a alt I just turned lvl31?
« Last Edit: January 20, 2012, 06:41:47 pm by Aljo »

Offline Draggon

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Re: Version 0.261
« Reply #136 on: January 20, 2012, 10:21:46 pm »
0
I'm getting "invalid opcode 8" upon entering rageball. I crash immediately. Any ideas?
Start the game with the launcher.

Doesn't work for me for some reason. =/  Balron's having the same problem on his PC.

Offline cmp

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Re: Version 0.261
« Reply #137 on: January 20, 2012, 10:27:08 pm »
0
Doesn't work for me for some reason. =/  Balron's having the same problem on his PC.

The launcher doesn't work? Can you be more specific and paste errors (or make a screenshot if you prefer).
If you mean you're having opcode 8 errors after using the launcher... that means WSE is not starting, and in that case you should upload wse_loader_log.txt from your Modules/cRPG/WSE directory.
« Last Edit: January 20, 2012, 10:28:58 pm by cmpxchg8b »

Offline SoA_Sir_ODHarry

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Re: Version 0.261
« Reply #138 on: January 21, 2012, 01:10:57 am »
0
Why is the shieldwall bonus still not added in battelmod
I WANT MOAR SHIELDWALL :D

ozin pls fix it
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Crob: now i'm running round eu2 with a dagger

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Offline Draggon

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Re: Version 0.261
« Reply #139 on: January 21, 2012, 03:44:43 am »
0
The launcher doesn't work? Can you be more specific and paste errors (or make a screenshot if you prefer).
If you mean you're having opcode 8 errors after using the launcher... that means WSE is not starting, and in that case you should upload wse_loader_log.txt from your Modules/cRPG/WSE directory.


I was using the launcher just to update, but never used it to launch the game due to errors.  Just used my normal mb_warband.exe.  But once I updated Warband to the latest version (1.43), was finally able to get into Rageball.

Offline Sagar

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Re: Version 0.261
« Reply #140 on: January 21, 2012, 09:23:16 am »
0
Use launcher for play and for update. Without  launcher mod doesn't work properly.

Offline BarbBQ

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Re: Version 0.261
« Reply #141 on: January 21, 2012, 10:10:57 am »
0
Does the mod correctly if I run it through the WSELoader.exe, and not through Launcher?
P.S. Sorry for my english.
« Last Edit: January 21, 2012, 10:21:18 am by BarbBQ »

Offline Templar_Ratigan

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Re: Version 0.261
« Reply #142 on: January 21, 2012, 11:34:57 am »
+2
so it seems archery nerf is here to stay, to bad that foot archers are not the most hit by it but all the xbow, throwers and horse archers get it even worse...

what will happen is the decrease of the ranged population and probably rise of the cav, and next gen we will have cav nerf because who else but the shieldless infantry will be whining again

after succesful gimping all other classes the mods beta phase will be finally completed

yay

I told you so doesn't really do the job on this forum. Next after the cav you need to get rid of crushthrough, then that silly polestagger. Next the shields, who the hell should be allowed to block without using directions? And one handers? Way too fast, lets get rid of them.

Lastly all two handed weapons need to be replaced with lumps of chedder so that they dont do too much damage or swing at any speed.

And finally the death of choice shall be complete: GO FORTH MY CHEDDER WARRORS, DO NOT FEAR THE WIFFLE ON THEIR CHEESE GRATER ARMOUR!!
« Last Edit: January 21, 2012, 11:36:48 am by Templar_Ratigan »
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Offline _Tak_

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Re: Version 0.261
« Reply #143 on: January 21, 2012, 06:06:33 pm »
0
Where is the change log for 0.262?

Offline Brrrak

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Re: Version 0.261
« Reply #144 on: January 21, 2012, 06:15:15 pm »
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Where is the change log for 0.262?

Update Notes for 0.262
  • Changed version number from 0.261 to 0.262.

Offline _Tak_

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Re: Version 0.261
« Reply #145 on: January 21, 2012, 06:16:35 pm »
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Update Notes for 0.262
  • Changed version number from 0.261 to 0.262.
So nothing is changed from 0.261 to 0.262?  :shock:

Offline Beowulf

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Re: Version 0.261
« Reply #146 on: January 21, 2012, 06:43:55 pm »
0
The Noridc Pot Helmut is still missing a face when u wear it---- V.0.262
« Last Edit: January 21, 2012, 06:45:53 pm by Beowulf »
A computer once beat me at chess, but it was no match for me at kick boxing.

Offline Sniger

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Re: Version 0.261
« Reply #147 on: January 21, 2012, 07:39:34 pm »
0
added battlegroups, no other changes i belive

Offline Croaker McGee

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Re: Version 0.261
« Reply #148 on: January 21, 2012, 11:24:27 pm »
0
So, for all the good that ranged now does in the game, can we have these added too?
(click to show/hide)
No? Oh, they might smudge your armor? How inconsiderate of me.

Offline Nightingale

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Re: Version 0.261
« Reply #149 on: January 22, 2012, 03:01:32 am »
+1
So, for all the good that ranged now does in the game, can we have these added too?
(click to show/hide)
No? Oh, they might smudge your armor? How inconsiderate of me.

I think those would actually do More damage. Better not add those