Printing money = A loan (look it up) not someone buying it for gold they "earned" by playing.
The gold inflation is probably because not many people use gear that doesn't give them profit in the long run. Doesn't help that wearing the best gear is often considered actually worse then just using light to medium armor
Yes, when we sell Loom Points in C-RPG we 'loan money from an institution' - or wait
Anti-Regulators, bah! Scum as in real life.
I'll detail it so you can easier comprehend unless you're going to nitpick one part easily understood and make it stupid.
Money is MADE in C-RPG all the time by people playing, this is called 'the multiplier of goldness' top of that when people hit level 31 they have the option of equally turning one of their items into "gold" - nowadays around 500k to 600k gold, used to be around 300k - this effectively puts more gold into the market because this item is now worth X amount of gold, it is
AS GOOD AS GOLD if not better. Yes there is only a certain amount of gold in the game from people actually grinding, but if you would take just a slight second to screenshot the system text after a round ends you can figure out how much gold is on average floating around plus being made.
Selling loom points at outrageous prices is what drives up the overall prices, people will always somewhat multiply the cost of their items by the cost of a loom point. They will continue to do so until we hit some insanely high price where people then stop buying, but why do we want to wait for the
bubble to burst just regulate the market and be done with it, this isn't real anyway and doing so would be for the better of the community and game.