Fallen Brigade;
Direct vassals:
- Disbanded Militia (were part of fallen 2 months ago)
- Timurids (were part of fallen 2 months ago)
Allies:
- Kapikulu
- HRE
- GK
- Byzantium
- FCC
- Mercs
If you have more clans that have formed out of your demise on strategus let me know. Usually when clans die they split into multiple new ones, much like a Virus.
I'm glad you're willing to talk about this. Your logic is off, but now we're talking- that's good! I'll address ryan, then Casamir, then Harpag.
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ryanwilson, so very glad that you brought this up!
Let's have another nice chat about what was done in response to the UIF!
First off, I don't know who the Disbanded Militia is. None of them have ever been Fallen, or friends of Fallen!
But you know what, I'm just going to go with your assumption that they are friends of Fallen. Let's add their grand total of THREE members to our swelling ranks. Off to a great start on our counter-UIF team!
Then there's the Timurids. Yes, three of its members were once Fallen, three Russian-speakers who spoke no English whatsoever. They left for Timurids, creating another whopping dynasty of Eight players. We've got no official relations with them, but again, we'll go with your assumption.
67 + 3 + 8 = 78!
Hmm. Well, that doesn't seem as impressive as the list of names you tried to throw out. Let's take a look at allies.
For starters, Great Khans are our well respected vassals! HRE is, as we've always stated, our only true friends. Sure, we've made alliances. Did you think to ask why? I refer to the number stated above, somewhere in the realm of 600. Alliances of necessity, truly- the Fallen Brigade, and pretty much all of the factions on that list, aren't interested in grand alliances to draw the game into two mega-factions. Why? See point two above- it's so goddamn boring. That's why. We need smaller factions so everyone can play great Strategus battles!
Now, here's the list you provided. I'm adding another friend of Fallen, TKoV. Good people, TKoV, I don't want to exclude them.
Turks - 30 players
HRE - 43
GK - 23
Byzantium - 25
FCC - 43
Mercs - 35
TKoV - 43
Fallen (and our alleged "vassals") - 78
In sum?
339Viva la resistance?
Before you start throwing out names, check your numbers. 339 against 595 (probably much higher adding Legione Italica, 22nd, and the several other hangers-on lackies.) Your point is invalid- it's all about the numbers.
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Casimir, you're right.
Templ-- Crusaders are several smaller clans making a larger one. If it makes you happy for me to call it the Crusaders, so be it- I just know you and yours as Templars, having once been major enemies of my own faction so long ago.
However, nothing within your post makes any argument against my point- only affirming what we all know. You see the big dog, you don't bother fighting. If anything, the Crusaders are the greatest offenders. Why the hell are you helping the UIF with this giant hand-holding peace nonsense? Why the fuck is that fun for you, or anyone, to take the easy path and make a treaty with the strongest faction in the game?
It makes no sense! You get more gold, so you can... win an advantage over already smaller opponents? You're the THIRD largest clan in the game, you big wimps! Why the hell do you need the UIF's trade agreements to win fights? It's a goddamn shame.
Also, didn't you take Tulbuk, then give it to the Hospitallers?
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Harpag,
We've never met. Sup.
I'm not frustrated with large clans. If it were, say, a clan of 300 people... yea, I might be a little worried and upset. But there's no shame in being good at recruitment. In theory, there's not even a problem with alliances. There is, however, a big fucking problem with a mega-carebear agreement that makes the game so imbalanced its unplayable.
I really just want you to think about what you're doing. You're in control of the game, frankly. The game will either continue to suck or become fun again if you and the UIF make the right decisions. A monumental counter-UIF group was tried. We could, at best, muster 339 people. We tried. It became a matter of numbers, and the numbers just aren't there.
Are you really having fun fighting battles you can't lose?
How long would you play cRPG if you ran around in full plate against peasants in clubs?
How long would you stay if you were the peasant?
But let's get on to your specific complaints.
Players are leaving Grey, but they're leaving everyone. Skyrim, holidays, they've all had a toll on the factions. Everyone is suffering, and there's no compelling evidence that we're not all suffering player attrition equally. It's just a null point without further proof. We have the numbers of players who have joined the factions since Strat 3 started, so that's what we're going to use.
I am working on my own faction. I've brought in a few NA players, and even talked four of my RL friends to buy Warband and join Fallen. If you want a fun and active group of players that enrich the Strategus and cRPG community, I don't think anyone can speak ill of Fallen. We host tourneys, we lead Big Team Battles, invite scrimmages, host weekly trainings, and we've been at war with a larger faction in Strategus since our founding in 2010. Pretty good, I'd say. I'm not an EU player, but has the Grey Order ever hosted a big scrimmage or tournament? I don't recall any, but it's certainly possible I just didn't hear about them.
Lastly, I understand how the UIF is built. There are a few core groups (Druzhina, Grey Order, Legione, 22nd) and then there are a load of other "non-aggression" pacts and a web of trade agreements that have essentially shut down the game on the EU side. Nobody is fighting.
There's a saying in America. "If it walks like a duck and talks like a duck- it's probably a duck."
Well, all those clans are doing jack shit, fighting significantly weaker clans, and trading with the core UIF members. Sounds like UIF to me. See my answer to Casimir for more on this issue.
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Cheers to you all,
Garem