Author Topic: EU_crpg_Melee mapmaking competition (800k prize pool!!) - Event concluded!  (Read 7810 times)

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Offline Fluffy_Muffin

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Welcome mapmakers to the EU_crpg_Melee mapmaking competition

The EU_crpg_Melee server is in need of some fresh new maps and you, players, are in need of cold hard cash 8-)

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So here are some rules/guidelines if you want to participate in this event:

Maps should be small: The size of native arenas or a bit larger. These maps are intended for a 30 man melee only server.

Scenery and terrain:  You can decorate the map with whatever you want but keep in mind that too much hills/slopes is bad for melee combat. If you will put houses in the maps unbreakable ladders that lead to roofs are unnecessary as there is no ranged on this server.

How to get your map in the competition:

Post it here with a brief description, a link to your map and some screenshoots:
Atleast some screenshots are mandatory (1st team spawn, 2nd teams spawn and a bird view of the map)

Maps will be tested and probably voted for on a poll. The exact process of how the winners are chosen is yet to be decided.


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Thanks for reading. Now all you have to do is make some great maps!


Maps in the competition so far:

(click to show/hide)

Winners

1. Mustikki! And the map Tavern of the Burning Witch! 500k gold prize!

2. Vagabond! And the map Brewery massacre! 200k gold prize!

3. Belenos! And his Arena! 100k gold prize!

Remember to put stones for the gold on the market so i can accept!

« Last Edit: February 19, 2012, 01:43:27 pm by Fluffy_Muffin »
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Offline Teeth

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Re: EU_crpg_Melee mapmaking competition (600k prize pool!)
« Reply #1 on: January 15, 2012, 12:40:56 pm »
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Will have some more time near the end of this week, will definitely have a go at making a map.

Offline Peasant_Woman

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Re: EU_crpg_Melee mapmaking competition (600k prize pool!)
« Reply #2 on: January 15, 2012, 12:42:06 pm »
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Question: Must the map(s) we submit be exclusive to the 'EU_crpg_Melee' server or would it be okay if the same maps were hosted elsewhere?
I know some server owners like to have original map rotations.

Awesome idea! Hopefully we'll see some new map makers enter, as well as all the usual suspects. I know I'll try to get something together.
Maybe you are not bad, but you are a boring person. Well, that's the end of the matter.
Guide to map making
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Offline Fluffy_Muffin

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Re: EU_crpg_Melee mapmaking competition (600k prize pool!)
« Reply #3 on: January 15, 2012, 01:48:15 pm »
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Doesent have to be exclusive for the melee server, you can post the map, if it meets the parameters mentioned it will be in the competition

Added to FAQ
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Offline CoWorm

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Re: EU_crpg_Melee mapmaking competition (600k prize pool!)
« Reply #4 on: January 15, 2012, 02:04:40 pm »
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Go go, get these weird melee people some new maps! And please do it quickly before Umbra runs of with my gold.

Any maps that are good and the creator allows it will be hosted on the server, winner or not you can still show of your awesome work!

Really hoping for a good turnout on this contest.  :wink:

Offline obitus

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Re: EU_crpg_Melee mapmaking competition (600k prize pool!)
« Reply #5 on: January 15, 2012, 02:55:14 pm »
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*edit* Modified version available, Tropical_Melee: http://www.mbrepository.com/file.php?id=3482
« Last Edit: January 16, 2012, 08:39:25 pm by obitus »

Offline Fluffy_Muffin

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Re: EU_crpg_Melee mapmaking competition (600k prize pool!)
« Reply #6 on: January 16, 2012, 04:57:02 pm »
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First map is submited, keep them comming lads
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Offline Chagan_Arslan

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Re: EU_crpg_Melee mapmaking competition (600k prize pool!)
« Reply #7 on: January 16, 2012, 05:31:08 pm »
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how will the winner be declared ? any mappers from bandits ? :P

Offline Fluffy_Muffin

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Re: EU_crpg_Melee mapmaking competition (600k prize pool!)
« Reply #8 on: January 16, 2012, 05:42:21 pm »
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how will the winner be declared ? any mappers from bandits ? :P

Winner will be declared in this thread, the exact process of picking the winner is yet to be decided. As for bandit mapmakers ill bug Gazda our main artist to make some :lol:

I'll submit Tropical: http://www.mbrepository.com/file.php?id=3401

It's relatively small & new, and I'm hoping should fit the criteria well

Hey man i think your map looks great however the spawns are waaaaay too far away from eachother for a 30 man melee only server

I tested it with worm and came to these suggestions for spawns (disregard the white cross in the bottom left of the screen):

(click to show/hide)
(click to show/hide)
(click to show/hide)

so if you can tweak it a bit and resubmit the map that would be awesome.
Defy me, and you will know what it is to stand against a god.

Offline obitus

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Re: EU_crpg_Melee mapmaking competition (600k prize pool!)
« Reply #9 on: January 16, 2012, 08:41:57 pm »
+1
All done!

Download link: http://www.mbrepository.com/file.php?id=3482

Quote
A modified version of Tropical intended for melee-only battles.

Spawn ships and harbors are removed, along with other minor changes to remove camp-friendly spots from the outer parts of the map.

New spawn locations and flags:
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Spawn 1 view:
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Spawn 2 view:
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Offline Chagan_Arslan

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Re: EU_crpg_Melee mapmaking competition (600k prize pool!)
« Reply #10 on: January 16, 2012, 11:42:31 pm »
+1

Offline Fluffy_Muffin

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Re: EU_crpg_Melee mapmaking competition (600k prize pool!)
« Reply #11 on: January 16, 2012, 11:51:31 pm »
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Looks interesing, will be tested tommorow
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Offline LordSnow

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Re: EU_crpg_Melee mapmaking competition (600k prize pool!)
« Reply #12 on: January 17, 2012, 12:26:18 pm »
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Damn. It's snowing again.

Offline Chagan_Arslan

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Re: EU_crpg_Melee mapmaking competition (600k prize pool!)
« Reply #13 on: January 17, 2012, 12:40:44 pm »
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is it some turkish land or something?

no actually its based on the final battle scene from Conan the Barbarian, and this movie was shot in Spain

Offline gazda

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Re: EU_crpg_Melee mapmaking competition (600k prize pool!)
« Reply #14 on: January 18, 2012, 09:37:20 am »
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Heres my entry
http://www.mbrepository.com/file.php?id=3484

Map is small and action begins shortly after spawning

PICS

(click to show/hide)

P.S Ignore the wrong outer terrain, its fixed
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