Poll

I can't get no Map-isfaction..!

I'm satisfied with the current selection of maps
I'm moderately satisfied with the current selection of maps
I 'm not satisfied with the current selection of maps and I wish to make my voice heard in this thread!
Maps are horrible, add more maps that cater to my class!
Maps are horrible, I hate you

Author Topic: [Feedback] Maps on official servers  (Read 49172 times)

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Offline Elmuri

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Re: [Feedback] Maps on official servers
« Reply #255 on: April 18, 2012, 06:08:10 pm »
0
Stuckspot in trouble in the neighbourhood. I think you get stuck everytime you go there
(click to show/hide)

Offline a_bear_irl

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Re: [Feedback] Maps on official servers
« Reply #256 on: April 19, 2012, 01:11:33 am »
0
canals of our city is a bad map, sorry jacko

the fighting areas are too small, the map is huge and runs like shit because of it but only like 25% of the map (the docks and the area adjacent ) is actually used, when it comes on i go spec or quit to play another game/browse the internet (i alt+x'd 30 seconds ago and started writing this post) it's bad for infantry, unplayable for cav, and not even that good for ranged because it's so cramped it's easy to get jumped or cornered by melee

2nd worst in the rotation imo, second only to that one map with a lake and a bridge+small village where the teams circle around the lake for about 3 minutes
FREE ALLERS

Offline BADPLAYERold

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Re: [Feedback] Maps on official servers
« Reply #257 on: April 19, 2012, 01:14:50 am »
0
honestly since you got power over the map rotation jacko the rotation is 100x worse than it was when it was just random village after random village. i would nominate noted forum troll a bear irl to do the map rotation over you.

you refuse to take criticism for your bad maps too go die IRL (not really) ((really)).

Offline FF_GeorgeWashington

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Re: [Feedback] Maps on official servers
« Reply #258 on: April 19, 2012, 07:49:46 am »
+1
I don't think people understand the fact that armies were mainly infantry with support from archers and cavalry.  Every map should be balanced so Cav can attempt to flank or support it and maps shouldn't be based around them on open plains.  Problem is focusing one class type over another and it's not enough all around.  If you're also complaining about the maps, every map Jacko adds to the rotation, let it be played for a week and then add a poll for it to be permanently added or removed based on how well the reviews are.  This should be done for every map regardless of who made it. 
visitors can't see pics , please register or login

Offline Jacko

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Re: [Feedback] Maps on official servers
« Reply #259 on: April 19, 2012, 11:55:23 am »
0
Insightful as always, a_bear_irl and BADPLAYER.

trouble in the neighbourhood got updated, elmuri.

Monkeys!

Offline Vibe

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Re: [Feedback] Maps on official servers
« Reply #260 on: April 19, 2012, 12:03:56 pm »
0
I don't think people understand the fact that armies were mainly infantry with support from archers and cavalry.  Every map should be balanced so Cav can attempt to flank or support it and maps shouldn't be based around them on open plains.  Problem is focusing one class type over another and it's not enough all around.  If you're also complaining about the maps, every map Jacko adds to the rotation, let it be played for a week and then add a poll for it to be permanently added or removed based on how well the reviews are.  This should be done for every map regardless of who made it.

What I don't understand is how you're allowed to play with a copy-pasta unban essay

Offline Teeth

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Re: [Feedback] Maps on official servers
« Reply #261 on: April 19, 2012, 12:58:03 pm »
0
Good job adding a few good Native village maps back in. Now that the ladders are gone, I miss some village maps. There were some pretty cool ones, so I hope a few more follow.

Offline _Tak_

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Re: [Feedback] Maps on official servers
« Reply #262 on: April 19, 2012, 02:05:56 pm »
0
Quote
From jacko

19/04 2012

Battle: Removed mountain_warfare and forest_lake


thx god

Offline Largg

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Re: [Feedback] Maps on official servers
« Reply #263 on: April 19, 2012, 06:21:01 pm »
-1
The canals of our city has pretty smooth performance these days. Used to hate that maps because of low fps but currently I have around 100 fps on a 100+ player server. Nice work.

Offline Turboflex

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Re: [Feedback] Maps on official servers
« Reply #264 on: April 19, 2012, 07:28:57 pm »
+1
I don't know the names of them but I can start noting them down, but any map with a giant hill doesn't belong in siege... Hills are excruciatingly dull to climb in M&B, and when fighting happens on them they are unbalanced to the point of being very unfun.

They would be useful if there were still user ladders, because you can't create a ladder shortcut to help with a hill, but now without ladders maps can be properly balanced around walls and gates, which are actual fun chokes to fight for.

Offline Digglez

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Re: [Feedback] Maps on official servers
« Reply #265 on: April 22, 2012, 11:20:18 am »
0
Siege map 'Beaumaris' was COMPLETELY bugged to hell.  Half the map you would be bouncing around in place like there was an earthquake and you would start falling into the ground, it would also rear/stop horses.

I think admin mentioned it was not in rotation but he picked it to get out of a 'random generated map' that somehow showed up twice in a few hours on NA 1

Offline Jacko

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Re: [Feedback] Maps on official servers
« Reply #266 on: April 22, 2012, 09:03:35 pm »
0
Yes, all the rotations are currently broken, fix inc.
Monkeys!

Offline Dalhi

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Re: [Feedback] Maps on official servers
« Reply #267 on: April 24, 2012, 01:57:53 pm »
0
Does map votes (qmd qmu commands) are now usefull as any kind of a feedback? Few days ago Vargas said on the server that you are checking now logs for this informations, but would be nice to have some kind of statement about it here.

Offline Jacko

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Re: [Feedback] Maps on official servers
« Reply #268 on: April 24, 2012, 02:08:04 pm »
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Useful as feedback? Not really. But have been playing around with HOW to make use of the data. So by all means, keep voting.
Monkeys!

Offline _Tak_

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Re: [Feedback] Maps on official servers
« Reply #269 on: April 24, 2012, 03:16:28 pm »
0
Useful as feedback? Not really. But have been playing around with HOW to make use of the data. So by all means, keep voting.

I bet all cav plain maps will get downvoted and all infantry map will get upvoted  8-)

Edit: All Cav’s feedback will be ignore
« Last Edit: April 24, 2012, 03:18:19 pm by AlexTheDragon »