Poll

I can't get no Map-isfaction..!

I'm satisfied with the current selection of maps
I'm moderately satisfied with the current selection of maps
I 'm not satisfied with the current selection of maps and I wish to make my voice heard in this thread!
Maps are horrible, add more maps that cater to my class!
Maps are horrible, I hate you

Author Topic: [Feedback] Maps on official servers  (Read 47367 times)

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Offline Largg

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Re: [Feedback] Maps on official servers
« Reply #180 on: March 20, 2012, 04:17:34 pm »
+1
The new map "canals of our city" and the old "riot in swadian city" are both rather laggy maps for me. Especially on 100+ players they both become very choppy in means of fps. These two are really the only maps that I think of skipping on the cycle. In the riot map, performance drops especially when near the gallows poles. Could there be some performance droppers there?
« Last Edit: March 23, 2012, 11:29:21 am by Largg »

Offline Mustikki

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Re: [Feedback] Maps on official servers
« Reply #181 on: March 20, 2012, 04:19:45 pm »
+1
the dungeon+city_swad props seems to be the lag producer on the riot map

Offline Gisbert_of_Thuringia

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Re: [Feedback] Maps on official servers
« Reply #182 on: March 21, 2012, 01:08:55 pm »
0
Hey Jacko, one thing about Rudkhan Castle:

Some Ninjas found out that there is a small guildsign on the wall of the bulding which is closest to the siegetower on which you can jump and from there to the ground without hurting yourself. Now lots of people do it which means they are down at small gate within a few seconds.
Outbalances the castle, please remove it. Thx

Offline Mustikki

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Re: [Feedback] Maps on official servers
« Reply #183 on: March 21, 2012, 02:43:49 pm »
+1
Really? Took 2 years to found out that?  :mrgreen:

Offline Gisbert_of_Thuringia

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Re: [Feedback] Maps on official servers
« Reply #184 on: March 21, 2012, 04:39:42 pm »
0
Really? Took 2 years to found out that?  :mrgreen:

Seems so^^

Maybe some people knew it already, but not it seems many know :/

Offline Gisbert_of_Thuringia

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Re: [Feedback] Maps on official servers
« Reply #185 on: March 22, 2012, 07:28:48 pm »
0
Grunwalder Castle C, some attackers still spawn inside on castlewalls

Btw, there is a ladder on the left front on this map. You have to jump to get from the ladder to the wall. Can you do something please?

It makes you vulnerable and slows down the whole attack which makes that ladder useless
« Last Edit: March 22, 2012, 07:35:18 pm by Gisbert_of_Thuringia »

Offline obitus

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Re: [Feedback] Maps on official servers
« Reply #186 on: March 23, 2012, 09:14:42 am »
0
NA1 has crashed on "Blank 7"...freezes on "Downloading 0%"

Played a really good map today called "Trouble in the Neighborhood".  Props to whoever made that one.

Offline Harrys Oil Can

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Re: [Feedback] Maps on official servers
« Reply #187 on: March 23, 2012, 07:31:36 pm »
+1
Please add Blood Arena to NA1.

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Offline Gisbert_of_Thuringia

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Re: [Feedback] Maps on official servers
« Reply #188 on: March 24, 2012, 02:43:36 pm »
0
The change to Motte and Bailey 1 just made it to constant winning for defenders :rolleyes:

Don't understand the change. It was quite balanced in my opinion. What isn't balanced is Motte and Bailey 2
« Last Edit: March 24, 2012, 03:22:59 pm by Gisbert_of_Thuringia »

Offline dodnet

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Re: [Feedback] Maps on official servers
« Reply #189 on: March 25, 2012, 09:25:01 pm »
0
Please change the EU1 map rotation. Its way to short its like always playing the same map over and over again. And its cav map after cav map. Where did all the village maps go?
The logic of war seems to be that if a belligerent can fight he will fight.

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Offline Kansuke

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Re: [Feedback] Maps on official servers
« Reply #190 on: March 25, 2012, 10:35:24 pm »
0
Less open field map on EU1 please, more city map.

Give us Nord Village back !

Offline Jacko

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Re: [Feedback] Maps on official servers
« Reply #191 on: March 26, 2012, 02:08:36 am »
0
Please change the EU1 map rotation. Its way to short its like always playing the same map over and over again. And its cav map after cav map. Where did all the village maps go?

-Almost 50 maps. At 20-30 min each. You do the math.

Less open field map on EU1 please, more city map.

Give us Nord Village back !

-Nord village is already in. Give me more good city maps and I'll add them.

The change to Motte and Bailey 1 just made it to constant winning for defenders :rolleyes:

Don't understand the change. It was quite balanced in my opinion. What isn't balanced is Motte and Bailey 2

-Haven't tried it yet, perhaps the changes was too much. But, as usual, defender biased maps are okey.
Monkeys!

Offline dodnet

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Re: [Feedback] Maps on official servers
« Reply #192 on: March 26, 2012, 10:39:05 am »
+1
-Almost 50 maps. At 20-30 min each. You do the math.

Maybe, but I got the feeling that everytime I play (usally at the evening) its the same 10 maps over and over again. And where have all the desert village maps gone? I liked them... there is no one of them left  :(
The logic of war seems to be that if a belligerent can fight he will fight.

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Offline isatis

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Re: [Feedback] Maps on official servers
« Reply #193 on: March 27, 2012, 11:08:11 pm »
0
Gate bug rather all the time (stay open)

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many thanks!
So the new response to ranged ragers is not "get a shield", it is "learn to chamber ranged nub!"
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Offline Jacko

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Re: [Feedback] Maps on official servers
« Reply #194 on: March 27, 2012, 11:56:52 pm »
+1
Above map removed, and more, NA siege rotation updated.
Monkeys!