Poll

Should this Teamwounding Report System be Removed?

Yes remove this
No its useful

Author Topic: New Teamwounding Report System  (Read 14329 times)

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Offline SirCymro_Crusader

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New Teamwounding Report System
« on: December 31, 2011, 03:37:33 pm »
0
.
« Last Edit: March 09, 2023, 07:32:22 pm by SirCymro_Crusader »

Offline Noctivagant

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Re: New Teamwounding Report System
« Reply #1 on: December 31, 2011, 03:41:05 pm »
0
I think its useful but how can we be sure that it wont get abused like poll bans?
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Offline SquishMitten

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Re: New Teamwounding Report System
« Reply #2 on: December 31, 2011, 03:49:36 pm »
0
It is a nice idea but in practice it is abusable, for example a player named BALD_300 likes to stand behind me when i attack a door and report me whenever my swings bounce of him, FUN!
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Offline karasu

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Re: New Teamwounding Report System
« Reply #3 on: December 31, 2011, 03:50:37 pm »
+6
You know what would be useful? Actual admins dealing with this in game.

This tool tweaked to a real time report system directly to the admins would be great, p.e. a bot in the dev/adm qnet iRC channel, as other games had already over the past 15 years.

Offline Xhandor

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Re: New Teamwounding Report System
« Reply #4 on: December 31, 2011, 03:51:15 pm »
0
At the moment the log is filled with ragereports - which is quite annoying when you sometimes care to read what is beeing written -
Overall I appreciate the approach to implement such a system but as was stated before it looks like people are abusing the system..

One can just hope they'll get bored of pressing m for each hit...
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Offline Elio

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Re: New Teamwounding Report System
« Reply #5 on: December 31, 2011, 03:53:47 pm »
0
3 - Fix it by punishing M-key abusers

Solution 1 : By implementing M-key users bar, after /5 use you can no more report during 1h.
Solution 2 : By losing multi
« Last Edit: December 31, 2011, 04:00:46 pm by Elio »

Offline SirCymro_Crusader

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Re: New Teamwounding Report System
« Reply #6 on: December 31, 2011, 04:06:06 pm »
+1
.
« Last Edit: March 09, 2023, 11:30:56 pm by SirCymro_Crusader »

Offline isatis

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Re: New Teamwounding Report System
« Reply #7 on: December 31, 2011, 04:10:57 pm »
0
3 - Fix it by punishing M-key abusers

Solution 1 : By implementing M-key users bar, after /5 use you can no more report during 1h.
Solution 2 : By losing multi

this
So the new response to ranged ragers is not "get a shield", it is "learn to chamber ranged nub!"
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Offline Latrinenkobold

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Re: New Teamwounding Report System
« Reply #8 on: December 31, 2011, 04:11:08 pm »
0
yeah please remove it it just feels so wrong in crpg something like a evil joke...
i mean you dont get this for dealing damage to teamates ...just punching a tincan with speed bonus -100% is enough to get this
it just stops the fun i cant concentrate myself on the battlefield while not trying to "touch"a teammate...

Offline karasu

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Re: New Teamwounding Report System
« Reply #9 on: December 31, 2011, 04:13:58 pm »
-1
You will never be safe with this community mentality from those report abusers. We all know our community damn well. We kinda see how the leeching report is still nowadays (always ending up needing to call an admin anyway).

Being admin includes always the constant hate/rage target perk, (un)fortunately I know this damn well from previous experiences, but only the authority of an admin (or beyond) will make people think twice, even if it means to be einstein once in a while on the server for the everlasting welfare and mentality re adjustments.


I dunno, real time warning to admins would be the best tool afaik, being fake/anger reports punished as-well.

Offline Thovex

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Re: New Teamwounding Report System
« Reply #10 on: December 31, 2011, 04:16:28 pm »
0
Also one more thing, I've been allowed to press M to report someone of teamwounding me, however the person itself was NOWHERE near me, and I had no damage on me at all?
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Offline SirCymro_Crusader

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Re: New Teamwounding Report System
« Reply #11 on: December 31, 2011, 04:20:32 pm »
0
Also one more thing, I've been allowed to press M to report someone of teamwounding me, however the person itself was NOWHERE near me, and I had no damage on me at all?

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Offline Blashyrkh

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Re: New Teamwounding Report System
« Reply #12 on: December 31, 2011, 04:20:55 pm »
+1
just make the damage reflective to player, simple solution
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Offline woody

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Re: New Teamwounding Report System
« Reply #13 on: December 31, 2011, 04:22:40 pm »
+1
Rather have gold penalty - call it a weregild.

Better than no penalty at all

Offline Lansamur

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Re: New Teamwounding Report System
« Reply #14 on: December 31, 2011, 04:25:33 pm »
+2
Make penaltymessages readable only for admins, trigger for admins is at 3/5 penalties, before just between the 2 parties/persons involved. Fixes chatissue and general crucification of the accused.
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