Author Topic: Version 0.253 - Minor Patches  (Read 18291 times)

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Offline justme

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Re: Version 0.253 - Minor Patches
« Reply #60 on: January 02, 2012, 11:30:45 am »
+1
are u sure? i surfed on x5 more then 1 hour..

Offline Angantyr

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Re: Version 0.253 - Minor Patches
« Reply #61 on: January 02, 2012, 01:56:27 pm »
+1
Thank you for your time.

Offline Elmuri

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Re: Version 0.253 - Minor Patches
« Reply #62 on: January 02, 2012, 02:10:44 pm »
0
i really would like to have the long maul have it's knockdown back ingame, it just doesn't make sense  :rolleyes:
I tested and the knockdown is still here, or what did I misunderstand you?

Offline Turkhammer

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Re: Version 0.253 - Minor Patches
« Reply #63 on: January 02, 2012, 05:01:25 pm »
0
i really would like to have the long maul have it's knockdown back ingame, it just doesn't make sense  :rolleyes:

You can have it back as long as you get so tired after 2 swings that you can't raise your arms for 1 minute. :wink:

Offline Bjarky

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Re: Version 0.253 - Minor Patches
« Reply #64 on: January 02, 2012, 06:42:24 pm »
0
I tested and the knockdown is still here, or what did I misunderstand you?
i played with it yesterday evening and it was gone from the ingame specs when you choose the item plus i hit and hit and hit people without ever knocking them down, maybe it got fixed?
oh well, i gonna try again then  :P

EDIT: ah yes, finally got it, i just for some reason get it very rarely... (and i have ps8 141 pole).
still though the ingame specs when u choose the long maul in equip menu shows no knockdown, that kinda confused me i guess  :rolleyes:
« Last Edit: January 02, 2012, 10:33:20 pm by Bjarky »

Offline Asheram

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Re: Version 0.253 - Minor Patches
« Reply #65 on: January 04, 2012, 02:25:54 am »
-2
Thing is, in many clusterfucks there is no way you can be 100% sure that the swing won't hit a teammate. It just happens. Well, let's just hope people stop pushing m when the teamhits are accidental.
I would still prefer to get a hp-penalty if you teamhit (Without the stun that is used in native, though).
Yea I think I would rather have all team hit damage reflected back on me that listen to the commotion this is going to make.
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Offline Ozin

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Re: Version 0.253 - Minor Patches
« Reply #66 on: January 04, 2012, 02:44:43 am »
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Yea I think I would rather have all team hit damage reflected back on me that listen to the commotion this is going to make.
This just hurts your team twice.

Offline Tennenoth

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Re: Version 0.253 - Minor Patches
« Reply #67 on: January 04, 2012, 03:28:40 am »
+3
This just hurts your team twice.

Tor hit me for half my health by mistake today, he went on to win the round. If there was reflective team damage, i'd have survived, died hopelessly and Tor would have died. Reflective damage is one of the silliest things that could be added to the game inho.
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Re: Version 0.253 - Minor Patches
« Reply #68 on: January 04, 2012, 03:37:41 am »
0
Tor hit me for half my health by mistake today, he went on to win the round. If there was reflective team damage, i'd have survived, died hopelessly and Tor would have died. Reflective damage is one of the silliest things that could be added to the game inho.
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Offline PieParadox

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Re: Version 0.253 - Minor Patches
« Reply #69 on: January 04, 2012, 08:21:52 am »
0
It doesn't, give it a week, people hit M for the lulz right now, that will wear off.

I swear, chadz knows (almost) everything. M key spam is already settling down.

Though I am confused why it took so long to implement the various siege fixes...

Offline cmp

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Re: Version 0.253 - Minor Patches
« Reply #70 on: January 04, 2012, 12:52:51 pm »
+2
Added yesterday's patch changes.

Tor hit me for half my health by mistake today, he went on to win the round. If there was reflective team damage, i'd have survived, died hopelessly and Tor would have died. Reflective damage is one of the silliest things that could be added to the game inho.

Reflective team damage was never considered and will never be used on official servers.

Offline Jambi

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Re: Version 0.253 - Minor Patches
« Reply #71 on: January 04, 2012, 02:51:46 pm »
0
I love the new report teamwounder feature!  :D
It makes my life so much easier now.  :)
And even if it will be changed to a short ban later it gets even more pearl!

ps. But the auto-balancer is switching player side now much more then earlier. I may end up getting 3-5 times changed in a single map regularly.

this....

had some guy teamwound me over and over. Started to report him when he actually started teamkilling me. he got 5/5 and kciked... he simply rejoined and started over.
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Offline Xant

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Re: Version 0.253 - Minor Patches
« Reply #72 on: January 04, 2012, 02:55:14 pm »
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It's not supposed to stop all-out griefing. You can't make an automated system for that, you need an admin.
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Offline Vibe

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Re: Version 0.253 - Minor Patches
« Reply #73 on: January 04, 2012, 02:56:08 pm »
0
this....

had some guy teamwound me over and over. Started to report him when he actually started teamkilling me. he got 5/5 and kciked... he simply rejoined and started over.

But he lost his multi, eh?

Offline Xtrah

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Re: Version 0.253 - Minor Patches
« Reply #74 on: January 04, 2012, 02:58:39 pm »
0
A short, 10-30 minute ban for this would be perfect.

It's not supposed to stop all-out griefing. You can't make an automated system for that, you need an admin.

There are so few admins on Siege.  :|

But he lost his multi, eh?

He never had one I think.