Author Topic: cheat protection in this mod?  (Read 6616 times)

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Offline Krakatit

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Re: cheat protection in this mod?
« Reply #15 on: February 20, 2011, 03:19:23 pm »
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And you must consider accuracy...

Offline Ganon

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Re: cheat protection in this mod?
« Reply #16 on: February 20, 2011, 03:19:44 pm »
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I think if you play over steam, VAC is enabled.
But just join the duel server, they all use autoblock hacks there :o

Only on VAC enabled servers, which crpg aren't. An aimbot would be hard to make (must take into account projectile speed, distance, gravity), and it seems this game is not popular enough to get that kind of attention. Autoblock needs to tell the difference between a faint and a real attack, and how do you attack with an autoblocking cheat, when to block and when to swing ? Won't really work. There's an autoblock in the game already, it's called "shield".

I would be worried about wallhacks, camera hacks, speedhacks mainly. Maybe teleport hacks if the game is coded so bad it's on a darkfall level.

If you know of a cheat, post it.


Offline zagibu

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Re: cheat protection in this mod?
« Reply #17 on: February 20, 2011, 04:57:36 pm »
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Really? Speed of the projectile and target are given, the flight path is quite constant and the range can be estimated by the program.

Still very, very hard to implement. Wallhack isn't too useful, because you have no wall-piercing projectiles. I don't think the game would change a lot, if 30% of the playerbase used wallhacks. Autoblocker sounds doable, though. Simply hook the animations, and if someone close to you looking in your general direction swings, do the proper block.
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Offline Joxer

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Re: cheat protection in this mod?
« Reply #18 on: February 20, 2011, 05:05:11 pm »
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I've used a wallhack. I even got video to proof it http://www.youtube.com/watch?v=blqmXD1SOQw
Why is everybody telling me to think? I think, I just don't show it.

Offline zagibu

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Re: cheat protection in this mod?
« Reply #19 on: February 20, 2011, 05:14:07 pm »
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Something must be wrong with your eyes, that looks like regular Turin Castle to me.
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Offline Xant

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Re: cheat protection in this mod?
« Reply #20 on: February 20, 2011, 05:16:28 pm »
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Really? Speed of the projectile and target are given, the flight path is quite constant and the range can be estimated by the program.

The speed of the target aren't given. Firstly, there are different amount of athletics - then there are the weight reductions to speed. Then you'd have to take into account different WPFs, different bows, and not to mention the player moving erratically. And how would the program calculate the range so accurately, anyways? It'd have to be /perfect/ and be moving constantly /just/ right to lead enough and be high enough and so on to do anything. It would have to be one helluva aimbot, being able to take insanely many modifiers into account.. and even at best it would still be shitty because no machine can account for human movement on the target's side.
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Offline Mala

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Re: cheat protection in this mod?
« Reply #21 on: February 20, 2011, 05:45:16 pm »
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Ok, in my communist past i have learnt this in school, in the case of an imperialistic invasion.

You dont need 100% accuracy sice the human body is a quite large target and the the speed difference is not big enough.
Range, no problem when i can do this with my eyes, then the computer should do this with ease. Again, you dont need 100% precision, the common human is tall enough to give you some leeway.


Offline Xant

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Re: cheat protection in this mod?
« Reply #22 on: February 20, 2011, 06:04:10 pm »
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No, you don't need 100% accuracy but at long range the target isn't big - and if the accuracy is off, chances are you'll miss, especially since you don't have 100% precision in M&B.

Uhh...? It's very different to judge the range by yourself and the aimbot having to access the gamedata to find out the exact range, and then make complex calculations and modify the aim based on range. The speed difference definitely is big enough.
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Offline UrLukur

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Re: cheat protection in this mod?
« Reply #23 on: February 20, 2011, 06:07:29 pm »
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Ok, in my communist past i have learnt this in school, in the case of an imperialistic invasion.

You dont need 100% accuracy sice the human body is a quite large target and the the speed difference is not big enough.
Range, no problem when i can do this with my eyes, then the computer should do this with ease. Again, you dont need 100% precision, the common human is tall enough to give you some leeway.

How's that give you any advantage over manual aiming ?
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Offline EponiCo

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Re: cheat protection in this mod?
« Reply #24 on: February 20, 2011, 06:14:41 pm »
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It doesn't. But not everyone can manual aim.  :lol:
And yeah, it's possible, like wall/maphack even autoblock afaik (duh, it's in the game already).

Offline UrLukur

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Re: cheat protection in this mod?
« Reply #25 on: February 20, 2011, 06:16:27 pm »
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It's like using autoblock and getting killed by single feint. Awesome.
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Offline Seawied

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Re: cheat protection in this mod?
« Reply #26 on: February 21, 2011, 07:29:42 am »
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Autoblock - impossible to make

no, its quite possible. Actually, it would probably the easiest one to make aside from wall-hacks. Autoblock is already coded, all you would have to do is trick the server into reading it as "enabled" in-game.
So with PT >10 stones become simple too effective
:lol:

Offline Furax

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Re: cheat protection in this mod?
« Reply #27 on: February 21, 2011, 07:35:22 am »
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There is some form of aimbot(more like aim assistance) I could see working here.. the area your arrow would/could land would be highlighted and would expand with the crosshair.

Offline weight

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Re: cheat protection in this mod?
« Reply #28 on: February 21, 2011, 09:41:01 am »
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I'm pretty sure that the archers that top the score board have somehow got HEAT SEEKING ARROWS hacked into the game.

Offline MrExxc

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Re: cheat protection in this mod?
« Reply #29 on: February 21, 2011, 10:34:10 am »
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I'm pretty sure that the archers that top the score board have somehow got HEAT SEEKING ARROWS hacked into the game.

Jambi? :P

Seriously, are there really auto block hacks? That would explain a lot, sometimes I feel like I'm facing a machine...