Author Topic: CROSSBOWS.  (Read 4906 times)

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Offline Ujin

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CROSSBOWS.
« on: December 25, 2011, 11:16:02 pm »
0
enough said.

Offline Xant

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Re: CROSSBOWS.
« Reply #1 on: December 25, 2011, 11:16:57 pm »
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Yeah, they're seriously underpowered right now.
Meaning lies as much
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Offline Tzar

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Re: CROSSBOWS.
« Reply #2 on: December 25, 2011, 11:32:20 pm »
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enough said.

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I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Ujin

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Re: CROSSBOWS.
« Reply #3 on: December 25, 2011, 11:33:58 pm »
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That's right Tzar, you've got something in your eye. And you will never be able to make me whine or cry about anything ;)

Offline Tzar

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Re: CROSSBOWS.
« Reply #4 on: December 26, 2011, 12:18:05 am »
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Once Ujin was steamrolling eu1 with hes pals then he took a bolt to the knee  :cry:
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Jacko

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Re: CROSSBOWS.
« Reply #5 on: December 26, 2011, 12:18:38 am »
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I hardly 1 shot people anymore.

True story.
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Offline Fasader

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Re: CROSSBOWS.
« Reply #6 on: December 26, 2011, 03:39:29 am »
+2
I yawn when I'm sleepy.
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Offline cmp

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Re: CROSSBOWS.
« Reply #7 on: December 26, 2011, 03:42:44 am »
+1
Is it that time again?

Offline JihadistMexican

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Re: CROSSBOWS.
« Reply #8 on: December 26, 2011, 05:07:18 am »
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Is it that time again?

Yep, Archer nerfing time.
"I know were gona lose strat, but lets leech all the xp we can."

Offline Tot.

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Re: CROSSBOWS.
« Reply #9 on: December 26, 2011, 05:10:04 am »
+1
.

High five fellow crossbow bundle of sticks!

We'll see how far this game goes before it breaks, come on everyone, join the xbow party.  :lol:
Mods compatible with cRPG. New crosshairs, textures, sounds, yay.

Offline FRANK_THE_TANK

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Re: CROSSBOWS.
« Reply #10 on: December 26, 2011, 12:58:47 pm »
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Ah fuck it just jack the price up on all bows and xbows by 25% and all ammo by 30%.

Muhahahahah welcome to the world of being able to only use shit!

Fammi un pompino!

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Offline Ujin

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Re: CROSSBOWS.
« Reply #11 on: December 26, 2011, 01:34:01 pm »
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Remove ladders, increase crossbows price 5 -7 % and make them ~ 10 % more dependant on wpf + nerf that goddamn mace every xbowman uses nowadays, reduce archers accuracy by a bit, slow down all ranged characters , increase horses' prices by 10-15 % . That's the way i see it at least.

Offline Tzar

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Re: CROSSBOWS.
« Reply #12 on: December 26, 2011, 03:27:18 pm »
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Remove ladders, increase crossbows price 5 -7 % and make them ~ 10 % more dependant on wpf + nerf that goddamn mace every xbowman uses nowadays, reduce archers accuracy by a bit, slow down all ranged characters , increase horses' prices by 10-15 % . That's the way i see it at least.

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I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Ujin

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Re: CROSSBOWS.
« Reply #13 on: December 26, 2011, 03:42:22 pm »
+2
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The only reason you're still on this forums is - titties. So i don't mind , keep it up =).

Offline Gisbert_of_Thuringia

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Re: CROSSBOWS.
« Reply #14 on: December 26, 2011, 05:38:54 pm »
0
Remove ladders, increase crossbows price 5 -7 % and make them ~ 10 % more dependant on wpf + nerf that goddamn mace every xbowman uses nowadays, reduce archers accuracy by a bit, slow down all ranged characters , increase horses' prices by 10-15 % . That's the way i see it at least.

Yeah for sure, just nerf everything, that has to do with ranged, again :rolleyes: