Author Topic: Version 0.253  (Read 22118 times)

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Offline Hisagi

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Re: Version 0.253
« Reply #15 on: December 14, 2011, 05:38:43 am »
0
Global Mute and Unmute hasnt been working for me. Just a heads up. Idunno if its just me.
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Offline Aseldo

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Re: Version 0.253
« Reply #16 on: December 14, 2011, 05:41:11 am »
0
Global Mute and Unmute hasnt been working for me. Just a heads up. Idunno if its just me.

didnt work for me either

Offline hippy_with_a_scimi

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Re: Version 0.253
« Reply #17 on: December 14, 2011, 06:29:15 am »
0
I know it's pretty lame to say that about something I coded myself but..

holy shit CTF is a lot of intense fun.

it was intense fun indeed!   i think the commander batallion thingie is  bit too strong , in the end we were spawning in the enemy camp and likewise on the other team :D

  Can it be changed for max midway map or something?   

Beside that i had a blast ! good stuff

Offline Largg

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Re: Version 0.253
« Reply #18 on: December 14, 2011, 07:14:44 am »
0
Barbutte model is still broken, it actually seems even worse. The edges of the helmet are melting off.

Offline limbaugh

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Re: Version 0.253
« Reply #19 on: December 14, 2011, 07:31:59 am »
0
Fixed respec exploit.

Wipe the exploiters....

Offline Vibe

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Re: Version 0.253
« Reply #20 on: December 14, 2011, 07:35:07 am »
0
Fixed duel XP.

thankyouthankyouthankyouthankyou

Offline Elio

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Re: Version 0.253
« Reply #21 on: December 14, 2011, 08:09:49 am »
0
Models upgrade :

patch : 2.5.2.2

almansur_helmets.brf (new file)

dejawolf.brf (update)

Models added :

(click to show/hide)


patch : cRPG 2.5.3.1

ninja.brf (update)

Models removed :

(click to show/hide)

shredzorz_weapons.brf (update)

Models removed :

(click to show/hide)
« Last Edit: December 14, 2011, 08:16:23 am by Elio »

Offline Castor

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Re: Version 0.253
« Reply #22 on: December 14, 2011, 08:15:12 am »
0
Wanna recommend for CTF, aside from fixing the OPness of the Battalion flags.

Is their a way to Highlight the REAL capturable flags on the map between the 2 teams? As with all the other battalion banners it is a bit hard to distinguish which is the flag that actually needs capturing.

CTF is near ready i can feel it, just needs a little tweaking here and there and perhaps some BIG maps that are specially designed for that type of mode.

thanks!

Offline Duke Daniel Milutin

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Re: Version 0.253
« Reply #23 on: December 14, 2011, 08:32:21 am »
0
no download link?  :(

Offline Tristan

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Re: Version 0.253
« Reply #24 on: December 14, 2011, 08:38:17 am »
0
Use the crpg launcher and it will update itself.
He is despised and rejected of men; a man of sorrows, and acquainted with grief. He was oppressed, and he was afflicted, yet he opened his mouth.

Offline Bjarky

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Re: Version 0.253
« Reply #25 on: December 14, 2011, 09:08:07 am »
0
gonna be interesting to play CTF  :D

Offline The_Bloody_Nine

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Re: Version 0.253
« Reply #26 on: December 14, 2011, 09:23:31 am »
0

Offline Ujin

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Re: Version 0.253
« Reply #27 on: December 14, 2011, 09:53:01 am »
+1
Models upgrade :

patch : 2.5.2.2

almansur_helmets.brf (new file)

dejawolf.brf (update)

Models added :

(click to show/hide)


patch : cRPG 2.5.3.1

ninja.brf (update)

Models removed :

(click to show/hide)

shredzorz_weapons.brf (update)

Models removed :

(click to show/hide)
now to wait for another half a year till these get on the website :>.

Offline Paul

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Re: Version 0.253
« Reply #28 on: December 14, 2011, 10:40:56 am »
+1
- polearm stagger untouched until people start to use the right term

Offline Vibe

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Re: Version 0.253
« Reply #29 on: December 14, 2011, 10:43:25 am »
0
- polearm stagger untouched until people start to use the right term

5 pages of pole stagger when searching the forums for "stagger"
« Last Edit: December 14, 2011, 10:48:53 am by Vibe »