Author Topic: obitus maps - NEW MAP IMMINENT FACE OFF 2013  (Read 19527 times)

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Offline papageorgio

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Re: obitus maps - NEW MAP: Pitfalls
« Reply #90 on: April 12, 2012, 01:04:33 am »
+1
ROFL snskank has set the new record just this round - 13 pitfall kills

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Offline bravesquirrel

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Re: obitus maps - NEW MAP: Pitfalls
« Reply #91 on: April 12, 2012, 02:07:44 am »
+2
Pitfalls blows, forgot how horrible ladders were in a battle map, this map reminded me of the age of roofcamping. Oh and me and ten of my teammates died due to the trapdoor, nice troll gimmick.

You are literally retarded.

Offline Teeth

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Re: obitus maps - NEW MAP: Pitfalls
« Reply #92 on: April 12, 2012, 03:45:52 pm »
+1
Just so you know, I'm fucking with you and that's how the map has always been  8-)
Forgive me it was late.

You are literally retarded.
Roofcamping has always been less of an issue on NA it seems, the times I played this map it was just as bad as it used to be before ladders got removed. Both sides of the center were being camped by ranged, not even shielders could safely attack the ranged. Now that was retarded. It resulted in either draws or wins by the team with the most ranged.

I suggest there should be a route to the roofs from the spawn, maybe working the trapdoors in there to give more of an incentive to risk going over them. I was impressed by the way you avoided camping spots in Tropical, but sadly that thinking didn't make it into this map.

Offline obitus

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Re: obitus maps - NEW MAP: Pitfalls
« Reply #93 on: May 10, 2012, 01:21:11 pm »
+2
OMGHUGE UPDATES

all three maps modified for better FPS / fixed all MOF flags.  ENJOY!!!

http://mountandblade.nexusmods.com/mods/3656

Offline LordSnow

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Re: obitus maps - ALL MAPS UPDATED FOR MORE FPS
« Reply #94 on: May 11, 2012, 11:27:31 am »
0
Nice job, thank you :wink:
Damn. It's snowing again.

Offline _Tak_

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Re: obitus maps - ALL MAPS UPDATED FOR MORE FPS
« Reply #95 on: May 11, 2012, 12:44:58 pm »
0
best map ever made for crappy computers, why thank you

Edit: obitus  make more maps please, your maps are really nice and all well balance
« Last Edit: May 11, 2012, 12:46:53 pm by AlexTheDragon »

Offline obitus

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Re: obitus maps - ALL MAPS UPDATED FOR MORE FPS
« Reply #96 on: February 17, 2013, 06:03:11 pm »
+1

!!!NEW MAP BESTMAP OF 2013!!!
CHASM
http://mountandblade.nexusmods.com/mods/3935/


(click to show/hide)
« Last Edit: February 17, 2013, 06:39:01 pm by obitus »

Offline oohillac

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Re: obitus maps - CHASM NEWMAP BESTMAP 2013
« Reply #97 on: February 18, 2013, 03:49:13 pm »
0
Dunno about the Chasm one, but Pitfalls is an all-time favourite of mine.  Keep up the good work!

Offline Zlisch_The_Butcher

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Re: obitus maps - CHASM NEWMAP BESTMAP 2013
« Reply #98 on: February 18, 2013, 04:06:55 pm »
0
Obitus now that drowning is added consider altering pitfalls so cav can cross the portculis?
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline obitus

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Re: obitus maps - CHASM NEWMAP BESTMAP 2013
« Reply #99 on: February 19, 2013, 05:36:36 am »
0
Obitus now that drowning is added consider altering pitfalls so cav can cross the portculis?

I did design the map with this in mind, but there is a strange bug that keeps me from doing it.

Dismounted horses don't fall when the gate opens.  People can prevent falling by dismounting on the far side, waiting for the horse to become suspended in midair, then remount.  They can't move or they instantly fall, but the gate can close back under them and they can stay alive.

Pretty convoluted bug, maybe I should have kept it just from the comedy value  8-)


Offline Teeth

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Re: obitus maps - CHASM NEWMAP BESTMAP 2013
« Reply #100 on: February 19, 2013, 10:53:48 am »
0
I did design the map with this in mind, but there is a strange bug that keeps me from doing it.

Dismounted horses don't fall when the gate opens.  People can prevent falling by dismounting on the far side, waiting for the horse to become suspended in midair, then remount.  They can't move or they instantly fall, but the gate can close back under them and they can stay alive.

Pretty convoluted bug, maybe I should have kept it just from the comedy value  8-)
That sounds awesome and lolworthy.

Offline bravesquirrel

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Re: obitus maps - CHASM NEWMAP BESTMAP 2013
« Reply #101 on: February 28, 2013, 12:30:24 am »
+2
more like orchasm

Offline obitus

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Re: obitus maps - CHASM NEWMAP BESTMAP 2013
« Reply #102 on: March 05, 2013, 08:20:49 am »
0
Just downloaded Chasm on the patch.  Give me feedback please!  I may have to add more cover around the cliffs.

Offline obitus

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Re: obitus maps - CHASM NEWMAP BESTMAP 2013
« Reply #103 on: March 06, 2013, 10:20:15 pm »
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Someone said Chasm was bugged and there's another map with the same name.  Dunno if they were trolling, but let me know if anyone ever successfully plays Chasm and what your impressions are to make it better

Offline Ronin

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Re: obitus maps - CHASM NEWMAP BESTMAP 2013
« Reply #104 on: March 06, 2013, 10:25:22 pm »
0
If they tried to host a game to see themap, that is possible. There is something wrong with maps. For example I have to set map as blank 5 map to edit blank 4 map.
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