Poll

What do you think of the Great Wall of Chadz

Great Wall of chadz is awesome
32 (30.5%)
Great Wall of chadz is rubbish and should be removed
25 (23.8%)
Great Wall of chadz should stay, but once captured you should be able to change your own fief's server
29 (27.6%)
I don't know/care
10 (9.5%)
Non of the above :D
9 (8.6%)

Total Members Voted: 105

Author Topic: NA/EU divide - success or failure  (Read 2741 times)

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Offline Tomas

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NA/EU divide - success or failure
« on: December 02, 2011, 10:11:09 pm »
+1
So the Great Wall of chadz has been up for over a month now and I think it is probably a good time to see how people think it has changed strat and whether it is for better or for worse. 

Happy voting/discussing :D

Offline Nessaj

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Re: NA/EU divide - success or failure
« Reply #1 on: December 02, 2011, 10:23:23 pm »
+1
It is not ideal but it works, I'd at any time take a split map over mixing NA/EU.

The best would of course be a complete split.
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Offline Slamz

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Re: NA/EU divide - success or failure
« Reply #2 on: December 02, 2011, 10:40:27 pm »
+3
I would vote "needs more time to tell".  With all the problems, Strategus has only barely gotten rolling.

The line should appear on the main strategus map, btw.  I have no doubt that a lot of non-forum reading players have no idea such a thing even exists.
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Offline CrazyCracka420

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Re: NA/EU divide - success or failure
« Reply #3 on: December 02, 2011, 10:50:31 pm »
0
Yeah the map line should be on the strategus map.  It's the best choice we have right now, ideally I'd also like to see a complete NA and EU strat map. 

If there's less people who play on one server, then lower every value in the game (or just troops) by a certain percentage.  Or conversely you could leave it default settings, but on a more populated server make it so the NPC controlled villages/castles/towns start with more troops.
« Last Edit: December 02, 2011, 10:51:48 pm by CrazyCracka420 »
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Offline Thax

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Re: NA/EU divide - success or failure
« Reply #4 on: December 02, 2011, 11:06:29 pm »
+2
Two maps.

Offline FRANK_THE_TANK

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Re: NA/EU divide - success or failure
« Reply #5 on: December 02, 2011, 11:12:35 pm »
0
I'm a forum reader and know of its existence but not where the line is :S

A mark on the map would be a plus.
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Offline Osiris

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Re: NA/EU divide - success or failure
« Reply #6 on: December 02, 2011, 11:14:03 pm »
0
isnt NA the very clearly lighter colour grass? more white then the rest of the map
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Re: NA/EU divide - success or failure
« Reply #7 on: December 02, 2011, 11:25:30 pm »
0
It let most of the EU clans sit around and be neutral with each other. No real conflict at all down there.

Offline Matey

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Re: NA/EU divide - success or failure
« Reply #8 on: December 03, 2011, 12:04:50 am »
+2
yeah lets just split EU and NA completely so we dont have to deal with the UIF... i would feel bad for all the non-carebear EU players though.

p.s. if chadz had listened to me and gone with the divide that had NA in the south and west... a lot more EU clans would have had to relocate and thus there MIGHT have been some conflict between them.
« Last Edit: December 03, 2011, 12:06:17 am by Matey »

Offline RandomDude

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Re: NA/EU divide - success or failure
« Reply #9 on: December 03, 2011, 05:47:13 am »
+7
I prefer the old days with no divide at all. Sure you have to fight on bad pings sometimes but I do that anyway to help people out.

Also I dont feel as close to NA clans as was possible before. It didnt really use to matter whether a clan was NA or EU, but whether they were an enemy or not. Now it just feels like there's some kinda ghostiness in the NE but you shouldnt really go there cos its not for EU.
« Last Edit: December 03, 2011, 05:48:59 am by RandomDude »

Offline Tomas

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Re: NA/EU divide - success or failure
« Reply #10 on: December 03, 2011, 03:06:28 pm »
+1
I think that overall it is a bad thing.

It has removed one of the main barriers to the formation of carebear alliances, giving over 2/3s of the map to them without any obstacles beyond a few EU clans that are now isolated from any NA allies they used to have.  It has also messed up nighttimes, as in the past people would use nighttimes to prevent their opposite server neighbours from attacking during their primetime, whereas now it is used to screw over your same server rivals as much as possible by preventing battles in either of your primetimes. 

However I voted for being able to change server once you have captured somewhere (with a 1 month cooldown though to prevent abuse).  This would at least allow displaced and new clans to take advantage of whatever unclaimed/untaken fiefs there are on the map, therefore allowing a dynamic repsonce to fluctuations in EU and NA clan populations.  On top of this I would say that you should have to wait a week before you can change the server of a fief you capture from a rival clan so as to allow a bit of room for counter attacks and such.

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Re: NA/EU divide - success or failure
« Reply #11 on: December 03, 2011, 04:30:11 pm »
+1
I suppose I can only theorize, since I've been out of commission for like a month now, but I think it was worth trying.  I had fun last strat.  Playing with people across the world made me feel like I was experiencing the best online gaming had to offer, even though 180 ping on a pentium D taught me otherwise.  I think it would work out better now that the pace of strat has been fixed and turned into a game where gold matters, fiefs matter, planning + collaboration between so many clans at once is absolutely necessary to maximize bonuses. 

The map is very cramped, especially with large clans and alliances.  I like the seperate maps idea, or a bigger map with a similar divide to give smaller clans somewhere to go.  I don't know how realistic that is, and it would be a shame to seperate the two communities like that, because I agree with RandomDude as far as that goes.  Ping and Paranoia are people's problems I suppose.
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Re: NA/EU divide - success or failure
« Reply #12 on: December 03, 2011, 05:16:11 pm »
+1
I prefer the old days with no divide at all. Sure you have to fight on bad pings sometimes but I do that anyway to help people out.

Also I dont feel as close to NA clans as was possible before. It didnt really use to matter whether a clan was NA or EU, but whether they were an enemy or not. Now it just feels like there's some kinda ghostiness in the NE but you shouldnt really go there cos its not for EU.

I Agree with your post but ill say the split is kinda nice
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Offline Lt_Anders

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Re: NA/EU divide - success or failure
« Reply #13 on: December 03, 2011, 06:19:45 pm »
0
I love the split. I only have to deal wtih NA groups and never bother with EU mercs and any(possible) miscommunication. In addition, we all play on the same servers, so we can even talk in game if we want. It also means, that i know 90% of all mercs are NA guys and i know their names and styles.
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Offline Kalp

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Re: NA/EU divide - success or failure
« Reply #14 on: December 03, 2011, 07:54:50 pm »
0
Larger map.
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The goal of Strategus battles shouldnt be to deprive your enemies of players, but to have full roster both sides and have the gear/tactics/strategy win the day rather than lack of merc support.