Maps on Siege are even worse.
YEAH gotta hate those siege maps. With the castles, and the walls...its like, defense get such a big advantage being able to hang out on those towers. I mean, I LIKE attack, but hit hard.
Injustice.
/sarcasm
Your supposed to be killed in droves by rain of arrows in siege, that's why attackers get instant respaws while defenders have a coffee break each time they down.
I dont see archers complaining too much about the facts that: If they want to kill with arrows they sacrifice accuracy through PD, the new armour weights mean they MORE innacurate, they can either have ammo or a decent sidearm, they sacrifice ammo for PD, if they not aware they get raped by SILENT footed guys in plate armour who must have Sneak skill at 100 to be so quiet, cav that doesnt always make a noise before they are couch lanced, throwes who can one hit them while dodging.
WHY dont they complain too much? Answer: realistic perspective: EVERY other class rapes them in melee, they rape UNAWARE guys. Just that. Players who arent dodging, hiding, shielding, spamming mouse to banish hitboxes, too far away, behind teammates. Even then, with 6PD and a Rus/Longbow, 1 shot in 5 that you aim well at an unaware player just goes AWOL off at a tangent, arrows clip on buildings/poles/trees/walls/rocks where swords go right thru, sometimes the arrow just hits warpspeed and vanishes (Although this is still present, it has been much improved).
Im very sorry to who my opinion offends, but I still see 95% of players complaints about archers as the whine of players who just dont like getting shot cause they built 15/24 with all WPF in 2hander so they can be the epic hero their ego believes them to be. Guess what guys: best warrior from myth and legend is Achilles, and he died to arrow spam, just like Boromir.
Now go reroll with a shield and 7 athletics: have fun hunting archers in their dozens, I know I am.