I recently discovered this awesome game, but to me what makes it so good is the depth of melee combat. If the melee wasn't so good would anyone still play? That is a point that should be considered when the game is balanced. Cav/melee combat is 10x more deep and involving than ranged. I think what spoils cRPG sometimes is the sheer volume of people playing like they're the sniper in TF2. Just hanging back chilling while playing a separate game by themselves. There is little "pvp" from a ranged character until it becomes melee mode, or against other ranged characters.
From a realism pov though its tough to balance, but the game mechanics just don't support having too many ranged guys imo and it spoils the game to some extent
This !
The problem is not that "QQ we don't have anything to counter archerz nooooes"
The thing is if there are 30 archers shooting at you no matter which shield you have or where you hide , they shoot you down without you even start melee combat.
same thing goes to cav spam
If there are 30 cav charging from everywhere of the map you can't counter them . Pike is 3 slots now if you are not a dedicated pikeman there is no way to carry that.That decreased people who carry pikes therefore its kinda cav buff
I , personally think that cav is fine , cavspam rarely occurs but rangedspam is on EU_1 everytime.
I don't want nerf to throwers archers or xbows individually but there should be something to limit max ranged on servers cuz
they don't let you play if you are melee or cav.