Author Topic: Version 0.252  (Read 67133 times)

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Offline Dezilagel

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Re: Version 0.252
« Reply #30 on: November 29, 2011, 05:20:41 pm »
0
The polearm secondary mode looks damn cool at least, although it doesn't seem to be particularly useful :p
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Offline cmp

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Re: Version 0.252
« Reply #31 on: November 29, 2011, 05:21:51 pm »
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cmpxchg8b  please fix launcher((((

It should be fixed, try redownloading. Version should be 0.3c (or higher).

Offline VR__Alv

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Re: Version 0.252
« Reply #32 on: November 29, 2011, 05:22:48 pm »
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It should be fixed, try redownloading. Version should be 0.3c (or higher).
nothing changed(((((
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Offline musketer

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Re: Version 0.252
« Reply #33 on: November 29, 2011, 05:23:54 pm »
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It should be fixed, try redownloading. Version should be 0.3c (or higher).

Where's the link?, if you mean the one that is in this page it doesnt work yet...

Offline Native_ATS

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Re: Version 0.252
« Reply #34 on: November 29, 2011, 05:24:29 pm »
+1
Poleaxe is way to op now
brake sheilds in a few hits thanks to the extra damg. Then if the guy is wearing plate it dosnt matter because now you can deal P or Blunt damg to them.... broken is broken

Offline VR__Alv

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Re: Version 0.252
« Reply #35 on: November 29, 2011, 05:24:38 pm »
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Can u load the full mode
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Offline Paul

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Re: Version 0.252
« Reply #36 on: November 29, 2011, 05:24:40 pm »
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Wow, so fail.  Now they can polearm stunlock you while also knocking you down.

There is no pole stagger on a weapon (mode) that also has the knockdown flag. Staggering someone and then switching to knockdown mode doesn't work either because of the small seperation delay on an alt mode change.

Offline musketer

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Re: Version 0.252
« Reply #37 on: November 29, 2011, 05:25:43 pm »
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Can u load the full mode
Dis^
Or just load the update files and touché...

Offline Tot.

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Re: Version 0.252
« Reply #38 on: November 29, 2011, 05:26:12 pm »
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It should be fixed, try redownloading. Version should be 0.3c (or higher).

Doesnt work. Still same message about unsupported version.
Mods compatible with cRPG. New crosshairs, textures, sounds, yay.

Offline VR__Alv

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Re: Version 0.252
« Reply #39 on: November 29, 2011, 05:26:28 pm »
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Doesnt work. Still same message about unsupported version.
+100500
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Offline Xant

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Re: Version 0.252
« Reply #40 on: November 29, 2011, 05:26:31 pm »
+1
Morningstar
weapon length: 82
weight: 3.7
difficulty: 14
speed rating: 92
weapon length: 82
thrust damage: 0 pierce
swing damage: 38 pierce
slots: 2
Unbalanced

Bonus against Shield.

This has ALWAYS been the most damaging pierce weapon and has had it on it's swings. The 25 pierce on poleaxe swing isn't something that gets close to unbalancing things. The 25 pierce one swings with 133 reach (less from animations, should be noted) is although maybe a bit unbalancing. Still, it's not that different from a morningstar so I don't see why they should change it back unless they nerf the morningstar too.

Weppon lenght 82 morningstar+????unblanced??  you switch sekondary mode with polleaxe and sudenly do pierce damage?? wtf.. then you knockdown etc and then switch back and do massvie cut damage?
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Offline rufio

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Re: Version 0.252
« Reply #41 on: November 29, 2011, 05:27:12 pm »
-1
polestagger still most imba bs there is , ofc ranged is still way to strong to, yall, but a well i like the new loading screen art. peace out
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Offline Lars

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Re: Version 0.252
« Reply #42 on: November 29, 2011, 05:27:37 pm »
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Heraldic Mail with Tunic
weight: 12.6
body armor: 42
leg armor: 8
difficulty: 11

I want it!

Offline Phyrex

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Re: Version 0.252
« Reply #43 on: November 29, 2011, 05:28:53 pm »
+2
2 years of balancing, 4 and 1/5 different 2h thrust animations, when does this madness end?
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Offline cmp

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Re: Version 0.252
« Reply #44 on: November 29, 2011, 05:30:06 pm »
0