Author Topic: Primary and Secondary modes for Archery  (Read 1794 times)

0 Members and 1 Guest are viewing this topic.

Offline Noctivagant

  • Earl
  • ******
  • Renown: 470
  • Infamy: 162
  • cRPG Player
  • I solve practical problems
    • View Profile
    • I never drank a six pack of warm beer
  • Faction: Mercenaries
Primary and Secondary modes for Archery
« on: November 28, 2011, 05:03:17 pm »
+9
This is a rough idea to save archers from getting nerfed constantly without upsetting the melee players.

I thought of two modes for archers,

Primary mode : Fast mode with shorter range deals less damage (1/3) cut mode

Archer draws the bow a lot quicker but it reduces the missile speed and range, it also deals less damage and if the draw is longer than a second, reticule gets wider.

Secondary mode : Slow mode with long range deals total damage (3/3) pierce mode

Archer draws the bow slower but deals the real damage, curved shots are still required archer can hold the draw a lot longer but cannot move

The skill value also effects the secondary mode, any value lower than PD 6 cannot use the secondary mode. Horse archery is excluded from the secondary mode.

I'm doing archery as hobby and the idea came up to me when I was fooling around in the archery range while ago. Fast shooting is called instinctive nocking or shooting.

exaggerated example of fast shooting http://www.youtube.com/watch?v=_wcIZ9ZxliA#t=4s (I know this is a game)

exaggerated secondary mode http://www.youtube.com/watch?v=s7203B8xbAM

over exaggerated third mode http://www.youtube.com/watch?v=gqFcTpmMCJU#t=50s
visitors can't see pics , please register or login

Offline B3RS3RK

  • Earl
  • ******
  • Renown: 377
  • Infamy: 103
  • cRPG Player
  • Sexy and I know it.
    • View Profile
  • Game nicks: Saracen_Berserkaziz_Amir
Re: Primary and Secondary modes for Archery
« Reply #1 on: November 28, 2011, 05:07:01 pm »
0
YES OH MY GAWD YES
Maybe it woud be better for me to find out where you life and kill you when you are satch a Soziopath. You have enough now.
"I don´t believe in anything, I´m just here for the violence."

Offline Ylca

  • Count
  • *****
  • Renown: 183
  • Infamy: 68
  • cRPG Player
    • View Profile
  • Faction: LLJK
  • Game nicks: YlcaTheTerrible, YlcaTheJuggler
Re: Primary and Secondary modes for Archery
« Reply #2 on: November 28, 2011, 05:08:59 pm »
0
2Hers would cry themselves to sleep over this change. Most archers would be fine doing 1/3 damage and machinegunning anyone who doesn't have a shield that's charging them, i sure as hell would.

This change will most likely never see the light of day, as i honestly think it would give archers an unfair advantage.

Offline B3RS3RK

  • Earl
  • ******
  • Renown: 377
  • Infamy: 103
  • cRPG Player
  • Sexy and I know it.
    • View Profile
  • Game nicks: Saracen_Berserkaziz_Amir
Re: Primary and Secondary modes for Archery
« Reply #3 on: November 28, 2011, 05:11:45 pm »
0
1/3 of cut damage will do shit to anyone with over 50 Body armor, which would be most 2hs and such.
Maybe it woud be better for me to find out where you life and kill you when you are satch a Soziopath. You have enough now.
"I don´t believe in anything, I´m just here for the violence."

Offline Ylca

  • Count
  • *****
  • Renown: 183
  • Infamy: 68
  • cRPG Player
    • View Profile
  • Faction: LLJK
  • Game nicks: YlcaTheTerrible, YlcaTheJuggler
Re: Primary and Secondary modes for Archery
« Reply #4 on: November 28, 2011, 05:36:32 pm »
0
1/3 of cut damage will do shit to anyone with over 50 Body armor, which would be most 2hs and such.

I don't care about the damage, i care about the stun. Hit-stun-run-shoot, rinse wash and repeat. I'm a patient man and i guarantee you i would cause people to GTX if this change were ever implemented. It'd be great for me personally, and archers everywhere but very bad for the mod in general, thus i'd have to vote no.

The only alternative to fix it would be to take the stun off the 1/3 damage shots but if there's no stun there's really not much point in taking 3 shots on a swiftly approaching target rather than one well aimed shot that will cause the same damage and give you time to escape.

e: Also bodkins are pierce still, once they're fixed.

Offline Kajia

  • Earl
  • ******
  • Renown: 481
  • Infamy: 36
  • cRPG Player
    • View Profile
  • Game nicks: Vanguard_Kajia
  • IRC nick: Kajia_
Re: Primary and Secondary modes for Archery
« Reply #5 on: November 28, 2011, 06:10:52 pm »
+1
I love this idea.

Kajia's Workshop
(cRPG artwork showcase)

Offline Governor

  • Knight
  • ***
  • Renown: 25
  • Infamy: 6
  • cRPG Player
    • View Profile
  • Faction: Free Companies of Calradia
  • Game nicks: Governor_Unicorns
Re: Primary and Secondary modes for Archery
« Reply #6 on: November 28, 2011, 07:29:32 pm »
+2
This is an interesting idea, but my main concern is about the whole "cannot move" while firing in secondary mode.  Who doesn't move a little bit while drawing in every situation?  I don't mean you should be able to run like mad, but when another archer is firing on you with a horn bow and you have a long bow, you are dead 100% of the time if you had to stand still.  Even though I have a bigger and badder bow that is [arguable] intended to be used at long range, I would have to switch into the first mode just to be able to avoid being an easy target for other archers.  This is perhaps even a bigger issue when I'm against a crossbowman; it is already tough enough that they can wait as long as they want to fire while I need to be ready to dodge at any moment.

Offline Noctivagant

  • Earl
  • ******
  • Renown: 470
  • Infamy: 162
  • cRPG Player
  • I solve practical problems
    • View Profile
    • I never drank a six pack of warm beer
  • Faction: Mercenaries
Re: Primary and Secondary modes for Archery
« Reply #7 on: November 28, 2011, 09:11:43 pm »
0
This is an interesting idea, but my main concern is about the whole "cannot move" while firing in secondary mode.  Who doesn't move a little bit while drawing in every situation?  I don't mean you should be able to run like mad, but when another archer is firing on you with a horn bow and you have a long bow, you are dead 100% of the time if you had to stand still.  Even though I have a bigger and badder bow that is [arguable] intended to be used at long range, I would have to switch into the first mode just to be able to avoid being an easy target for other archers.  This is perhaps even a bigger issue when I'm against a crossbowman; it is already tough enough that they can wait as long as they want to fire while I need to be ready to dodge at any moment.

Well he won't be able to shoot you without secondary mode, basically if he is in primary mode his arrows wouldn't reach you and if he is close enough you'd switch to primary mode and move.
visitors can't see pics , please register or login

Offline Segd

  • Marshall
  • ********
  • Renown: 845
  • Infamy: 88
  • cRPG Player A Gentleman and a Scholar
    • View Profile
Re: Primary and Secondary modes for Archery
« Reply #8 on: November 28, 2011, 09:27:16 pm »
0
I don't care about the damage, i care about the stun.
1/3 cut + 50 body armor = no stub, cause no damage even with mw bow & arrows.

Offline Everkistus

  • Marshall
  • ********
  • Renown: 987
  • Infamy: 108
  • cRPG Player Sir White Knight A Gentleman and a Scholar
  • No good deed goes unpunished
    • View Profile
  • Faction: Fallen Brigade
  • Game nicks: Fallen_Everkistus
  • IRC nick: Everkistus
Re: Primary and Secondary modes for Archery
« Reply #9 on: November 29, 2011, 12:47:05 am »
+3
over exaggerated third mode http://www.youtube.com/watch?v=gqFcTpmMCJU#t=50s
Read you thread carefully then watched this.

IMPLEMENT IT I WANT TO SHOOT WITH MY FEET SO MUCH WANT!!!111!1!

Offline Jarlek

  • King
  • **********
  • Renown: 1173
  • Infamy: 307
  • cRPG Player Sir White Pawn A Gentleman and a Scholar
  • The walking wiki
    • View Profile
  • Game nicks: Jarlek_The_Blue, Jarla, Jarlen, Jarler, Jarlec, Jarled OH GOD ALL THESE ALTS
  • IRC nick: Jarlek
Re: Primary and Secondary modes for Archery
« Reply #10 on: November 29, 2011, 03:29:56 am »
0
This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
In memory of Jarlek_zeh_Blue, ruler of Ilvia

Offline OttomanSniper

  • Count
  • *****
  • Renown: 175
  • Infamy: 97
  • cRPG Player
    • View Profile
  • Game nicks: Greek_OttomanSniper Roof_Monkey
  • IRC nick: _Sniper
Re: Primary and Secondary modes for Archery
« Reply #11 on: November 29, 2011, 12:23:11 pm »
0
If you add this option to the game pls give free respec. I'm tired.
visitors can't see pics , please register or login

Offline Ylca

  • Count
  • *****
  • Renown: 183
  • Infamy: 68
  • cRPG Player
    • View Profile
  • Faction: LLJK
  • Game nicks: YlcaTheTerrible, YlcaTheJuggler
Re: Primary and Secondary modes for Archery
« Reply #12 on: November 29, 2011, 03:36:31 pm »
0
1/3 cut + 50 body armor = no stub, cause no damage even with mw bow & arrows.

I'm not sure if you're purposefully ignoring this because this would be a massive boon for archers, but let me point this out again.

"Also bodkins are pierce still, once they're fixed."

Offline Gnjus

  • King
  • **********
  • Renown: 1831
  • Infamy: 397
  • cRPG Player Sir White Rook A Gentleman and a Scholar
  • Siktir git, pislik okçu.
    • View Profile
  • Faction: Turklings
Re: Primary and Secondary modes for Archery
« Reply #13 on: November 29, 2011, 04:14:14 pm »
0
I'm doing archery as hobby

(click to show/hide)

(click to show/hide)
Do you honestly think you have any sort of moral authority, Reyiz? Go genocide some more armenians and deny it ever happened, please, and stay in the middle east.
visitors can't see pics , please register or login

Offline Arrowblood

  • Duke
  • *******
  • Renown: 508
  • Infamy: 112
  • cRPG Player
    • View Profile
  • Faction: The Mercenaries
  • Game nicks: Merc_Arrowblood
Re: Primary and Secondary modes for Archery
« Reply #14 on: November 29, 2011, 08:41:46 pm »
0
I like this idea. The secondary is something nice for me and my longbow.