Poll

Do you think that light armor should have heirloom bonus to that of medium/heavy?

Yes
57 (67.9%)
No
27 (32.1%)

Total Members Voted: 84

Author Topic: Heirlooming light armor  (Read 3486 times)

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Offline Joelturuz

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Heirlooming light armor
« on: February 14, 2011, 07:55:45 pm »
0
I think changing the + modifier on light armor upon heirlooming to as much as medium/heavy armor get would be nice. People might actually heirloom something else than heavy armor if they'd get their moneys worth out of it.
In case someone didn't know, light armor gets +1 to leg and body armor upon heirlooming while medium/heavy get +2.

Yes, I use light armor. No one in their right mind would heirloom it right now, though.

EDIT: Added poll.
EDIT2: Reset poll.
« Last Edit: May 07, 2011, 10:41:58 am by Joelturuz »

Offline Joelturuz

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Re: Heirlooming light armor
« Reply #1 on: February 16, 2011, 04:57:58 pm »
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Does no one really have any opinions on this? Not even enough to vote?
Or doesn't anybody just come here :lol:

Offline La Makina

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Re: Heirlooming light armor
« Reply #2 on: February 16, 2011, 05:24:29 pm »
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YES!  :P
I wanted to heirloom light gear too but the bonus is so ridiculous (+1 for amor, oh great). The gear just next in the shop list is better for just 500 grams more.

Offline Joelturuz

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Re: Heirlooming light armor
« Reply #3 on: February 16, 2011, 05:48:15 pm »
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My thoughts exactly. The change certainly wouldn't make light armor overpowered either. It'd still just be on par with the next one on the list.
In my opinion promoting variety is always good.
« Last Edit: February 16, 2011, 05:49:40 pm by Joelturuz »

Offline Butan

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Re: Heirlooming light armor
« Reply #4 on: February 16, 2011, 06:09:46 pm »
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I feel like a kind of % bonus of default armor value would be fair, something like 1/2% on each gen.
« Last Edit: February 16, 2011, 06:12:20 pm by Butan »

Offline Joelturuz

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Re: Heirlooming light armor
« Reply #5 on: February 16, 2011, 07:51:03 pm »
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Don't really know about that. It'd make people use heavy armors even more (at least when heirloomed), and there's enough tins as it is.

Offline Mover76

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Re: Heirlooming light armor
« Reply #6 on: February 16, 2011, 07:59:45 pm »
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This is a good idea, and with a maximum of 3 heirlooms light armor will never be overpowered. At its best it will just be slightly sneaky.

Offline Korgoth

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Re: Heirlooming light armor
« Reply #7 on: February 16, 2011, 08:09:34 pm »
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Yeh All armours should have the same Looming effects
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Offline La Makina

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Re: Heirlooming light armor
« Reply #8 on: February 16, 2011, 08:59:32 pm »
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Actually, I would support that light gears get a better bonus. Heavy stuff would have a smaller one in comparison because they already have a tremendous advantage (sure, they are heavy) and they don't really need more. Ex: light leather would get +2, plate +1. See, the flamberge is already huge; the heirloom bonus makes it insane.

(I guess this suggestion will not get popular...)

Offline Bobthehero

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Re: Heirlooming light armor
« Reply #9 on: February 16, 2011, 09:24:31 pm »
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Well duh because its stupid, plate needs a lot more upkeep than the light armor, its not worth the heirloom for 2 points of armor you will almost never use.
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Offline Mustang_Sweets

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Re: Heirlooming light armor
« Reply #10 on: February 16, 2011, 09:43:02 pm »
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I agree on this fact, according to the calc for armor and wpf the armors that hit 20+ in weight cause an additional loss in wpf about 2 times for each pound over 20. While the light armors also suffer in the major fact that they dye fast and easy, even if heirloomed. My added suggestion if not said already, the heirloom pluses should go Light 2+def Medium 2+def and heavy 3+def/ heavy 3+def 1+ weight.

Or 1+def light/ 2+def +.05 weight medium / 3+def 1+weight Heavy
« Last Edit: February 16, 2011, 09:45:03 pm by Mustang_Sweets »
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Offline Joelturuz

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Re: Heirlooming light armor
« Reply #11 on: May 07, 2011, 10:37:11 am »
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Seeing as this didn't get implemented in the new patch, bump. I still think this would be a nice change.

Offline UrLukur

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Re: Heirlooming light armor
« Reply #12 on: May 07, 2011, 04:45:59 pm »
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Yes, and both should give +1 for every loom level.
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Offline OzyTheSage

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Re: Heirlooming light armor
« Reply #13 on: May 07, 2011, 05:03:00 pm »
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I don't really see why this isn't already the case. Though, it might make sense to have certain things un-heirloomable (lordly straw hat, anyone?)

EDIT: Some "light" gloves would be nice too, other than leather.
« Last Edit: May 07, 2011, 05:04:14 pm by OzyTheSage »

Offline Seawied

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Re: Heirlooming light armor
« Reply #14 on: May 08, 2011, 01:36:28 am »
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Improving light armor heirlooms would favor archers too much.
So with PT >10 stones become simple too effective
:lol: