Poll

Do you think that light armor should have heirloom bonus to that of medium/heavy?

Yes
57 (67.9%)
No
27 (32.1%)

Total Members Voted: 84

Author Topic: Heirlooming light armor  (Read 3497 times)

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Offline MouthnHoof

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Re: Heirlooming light armor
« Reply #15 on: May 09, 2011, 02:19:57 pm »
0
+2 to all armors is justified since unlike other stats, due to the way armor works every point of armor becomes more significant as the total armor value increases - that is, +2 on a 50 armor is worth much more than +2 on a 20 armor.

Offline Joelturuz

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Re: Heirlooming light armor
« Reply #16 on: May 09, 2011, 03:21:35 pm »
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+2 to all armors is justified since unlike other stats, due to the way armor works every point of armor becomes more significant as the total armor value increases - that is, +2 on a 50 armor is worth much more than +2 on a 20 armor.
That's a very good point.

Improving light armor heirlooms would favor archers too much.
Care to elaborate how 3+ armor favors them so much? Don't forget what MouthnHoof just pointed out.

Offline Memento_Mori

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Re: Heirlooming light armor
« Reply #17 on: May 09, 2011, 04:25:15 pm »
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+1 this

make the armors heirloom the same.
+2 armor for each heirloom on a pilgrims robe is not going to make it OP but it would make it more useful for those who would rather a lighter set of armor or simply different style. I had no idea that the really light armors heirloom was any different from the medium or heavy & imo it doesn't make sense that it is this way, simply for the fact that its seemingly punishing those who would choose the lighter gear to heirloom as opposed to the heavy knight's transitional, gothic, milanese, black armors or even a ninja's black lamellar.

please, think of the peasants, the fun loving characters of C-rpg like Air, PartyBoy & The Village Elder :)

Offline Joelturuz

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Re: Heirlooming light armor
« Reply #18 on: May 10, 2011, 08:08:31 pm »
0
Come on people, tell us your opinions on this, even if it is as little as yes or no.

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Offline Penitent

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Re: Heirlooming light armor
« Reply #19 on: May 11, 2011, 12:32:28 am »
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No, I don't think it should be improved for light armor.  The reason is this:

If a med armor (armor 40) get loomed to armor 42, that's a 5% increase.

but if a light armor (armor 20) gets loomed to armor 22, that's a 10% increase.

Not fair.

Offline La Makina

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Re: Heirlooming light armor
« Reply #20 on: May 11, 2011, 01:16:33 am »
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I have just noticed that the fur coat get a +2 armor bonus at every stage of retirement: from 13 to 19 for the lordly version.
Probably made of expensive furs that would make your warrior the man to see.

Offline Kafein

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Re: Heirlooming light armor
« Reply #21 on: May 11, 2011, 01:21:01 am »
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Heavy armor is allready overrated. I don't think we need to buff light armors even more.

Offline Havoco

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Re: Heirlooming light armor
« Reply #22 on: May 11, 2011, 02:12:29 am »
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I think heirlooming light armors should decrease it's weight. It would then give us light armor wearers what we desire... More speed!!!! But I guess more armor would be fine too.
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Offline OzyTheSage

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Re: Heirlooming light armor
« Reply #23 on: May 11, 2011, 04:31:48 am »
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I have just noticed that the fur coat get a +2 armor bonus at every stage of retirement: from 13 to 19 for the lordly version.
Probably made of expensive furs that would make your warrior the man to see.

I knew fur coat was the best peasant armor =3

What about the fur hat and hide boots? (EDIT: fur hat and hide boots (nor hunter boots) get the same kind of bonus)

There's no fur gloves either. Like I said, light gloves would be interesting. (lady gloves?)
« Last Edit: May 11, 2011, 04:33:40 am by OzyTheSage »

Offline UrLukur

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Re: Heirlooming light armor
« Reply #24 on: May 11, 2011, 11:43:16 am »
0
I would love if heirlooming MAIL armor would decrease it's weight too.
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Offline Tennenoth

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Re: Heirlooming light armor
« Reply #25 on: May 11, 2011, 02:08:40 pm »
0
(lordly straw hat, anyone?)

I have this as a target... (Will be a long time though...) Actually to think of it as well, why is it now 1 weight? Is this some kind of personal nerf? D:

I would love to see this, it'd mean I might actually survive a light crossbow bolt or more than one swing from a peasant! D: No, seriously, I would love to see this implemented since despite what people have been saying in this thread, here is some "evidence" using my Tabard at third heirloom and the closest other armour!

So:

+1

Hardened Tabard                        Steppe Armour
Weight: 2                                    Weight: 2.5
Body armour: 17                         Body Armour: 16
Leg armour: 9                             Leg Armour: 8

+2

Hardened Tabard                       Gambeson
Weight: 2                                   Weight: 3
Body Armour: 20                        Body Armour: 20
Leg Armour: 12                          Leg Armour: 5

Not a lot of a difference but it would make it more worthwhile and I would seriously consider actually heirlooming something, I mean the straw hat as well, an entire 7 head defence, I'm intending on getting it regardless just for the fact that I can say "I have a lordly straw hat" and to look like a twat but it would be nice if it actually did something!
« Last Edit: May 11, 2011, 02:46:24 pm by Tennenoth »
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Offline OzyTheSage

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Re: Heirlooming light armor
« Reply #26 on: May 11, 2011, 08:00:36 pm »
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I have this as a target... (Will be a long time though...) Actually to think of it as well, why is it now 1 weight? Is this some kind of personal nerf?

There was another topic about this. The person entering the stats accidentally entered the weight as 1 instead of the price.

Offline Joelturuz

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Re: Heirlooming light armor
« Reply #27 on: May 12, 2011, 03:46:01 pm »
0
No, I don't think it should be improved for light armor.  The reason is this:

If a med armor (armor 40) get loomed to armor 42, that's a 5% increase.

but if a light armor (armor 20) gets loomed to armor 22, that's a 10% increase.

Not fair.
That isn't very very valid argument. Based on that cheap weapon shouldn't get same bonuses as more expencive ones (damage difference), but they do at the moment.

Also, based on that the most cheap armours which get 1+ shouldn't be getting anything at all on heirloom as 1+ to a tunic, for example, is fairly over 10% more protection and to a shirt it's up to 20% extra.

Heavy armor is allready overrated. I don't think we need to buff light armors even more.
When playing I see fairly high amount of people use armor as heavy as plate, so apparently it isn't that overrated after all.

I have just noticed that the fur coat get a +2 armor bonus at every stage of retirement: from 13 to 19 for the lordly version.
Probably made of expensive furs that would make your warrior the man to see.
I wonder why doesn't Padded Leather get +2, then. Or at least didn't before patch.
Or Padded Cloth for another example.

According to the Itemized Heirloom Thread, which might be bit outdated though, Sarranid Padded Vest gets +2 on every heirloom yet Padded Jacket which gives more body armor by default or  Ragged Outfit which gives just 3 less leg armor don't.

This seems bit strange in my eyes.
« Last Edit: May 12, 2011, 03:47:31 pm by Joelturuz »

Offline Tennenoth

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Re: Heirlooming light armor
« Reply #28 on: May 12, 2011, 04:30:10 pm »
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There was another topic about this. The person entering the stats accidentally entered the weight as 1 instead of the price.

Yes someone said that on ts about 20 minutes after I posted here, but thank you none the less :)
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Offline Joelturuz

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Re: Heirlooming light armor
« Reply #29 on: May 12, 2011, 07:54:21 pm »
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For some reason my triple heirloomed padded cloth (nomnomnom) gives +4 armor. Was there a change of some sort with the new patch or did I just never look at the numbers properly?
« Last Edit: July 26, 2013, 05:08:10 pm by Joelturuz »