Nice beta if it goes for over a year.
This mod has been longer in beta than most games are in Development.
Guess the only reason they decide to keep it in beta status is that they just want to fuck up everybody once a while with totally changing some gameplay elements to see how we dwindle in the dust before them, yet not able to leave this mod due to it´s addictive nature.
is there a hurry to exit from beta stage? it is better to make it live now by fixing only the actual bugs or it is better to continue to expand it, fix, expand till the community says "ok we cannot think any other things to add/improve. debug and live"?.
i don't get it.. there is a hurry for? the gameplay mechanics are somewhat balanced, strategus is up with all the crafting/trading stuff we talked about months ago, the heirloom market is up and running, account system rewritten, stronghold mode WIP, CTF also.
the mod is all but dead. there is people like me that after 18 months playing this
game mod, need a break every now and then but that doesn't mean crpg is gone. 3000 unique serials per day almost match the total arma2, non-source counterstrike, TF2 players.
Skyrim turned out to be a 12 years old kid's console game, people heard about the new patch and came back.
crpg is improving. i like how it is now, but if could get even better why complain?