Author Topic: Manly gamemode  (Read 659 times)

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Offline Leshma

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Manly gamemode
« on: November 23, 2011, 05:04:07 pm »
+1
I'm not sure has this been suggested before but there is an epic game mod which we don't have in c-rpg.

Introduction:

You see, before I started playing c-rpg I used to play (a lot) game called Exteel. It's a basically rip-off of Unread 2004 but with huge custom mechas (like those in Gundam series) and difference between UT and Exteel is that in Exteel you could use swords and spears. Melee was pretty decent for a game based on UT engine.

And just like in c-rpg, majority of scum... err.. I mean population were pew pew douchebags (beamer pistols, rifles, cannons etc.) Only rockets were manly because they were heavy and slow and unlike most things in that game, rockets you had to manual aim (other weapons had lock on feature...)

But back to melee. Just like in here, we brave melee fighters were ripped to shreds by the sheer amount of gay ranged. Most popular mod in that game was Capture the Flag, because it was unbalanced, easy and made for cowards and ranged bundle of stickss.

There was also TDM which was controlled by serious clans so playing TDM was just like playing Siege on EU server while most of your enemies wear Grey banner...

There was also DM for people who think they are uber dovahkin decendants blah blah..

But clanless, brave players didn't fit in any of those mods.

That's why we loved to play game mode called Territory control, a mode where bravery and courage counts, where sacrifice means something, where you can win by playing smart and bold.

What is Territory Control:

It's basically game mode from Unreal called Dominion, but the big difference is while UT was pure shooter Exteel was part melee combat action game.

In TC, there are two bases on the each end of the map, between bases, scattered on the map were gates (similar to base). By standing on the gate you capture it. The more gates you control the more points your opponents lose. Also you can insta win if you capture the base, but that's not easy because players respawn on base and gates they control.

Game mod is very frantic, it involves a lot of strategy.

It sounds a lot like Siege or Strat battle? Yes it does.

But unlike siege this mod has no part which makes c-rpg siege broken.

There are no attackers and defenders, both teams are attackers and defenders at the same time!

That's why in that mod sacrifice and balls of steel are essential if you want your team to win. Unlike siege there is no defense round so ranged is pretty much useless. It's the mod made for 1h+shield (for gate control) or 2h/poles (for cleaning the gates).

Gates/base in that game were laser circles and since this isn't futuristic game aproach should be different. You can use flags like in siege or special rooms/buildings.

It's pretty easy to implement because it's basically siege but without it's broken attacker/defense features.

Also you could track k/d in that mod because people who are gonna play that will have k/d no higher than 3.

Offline B3RS3RK

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Re: Manly gamemode
« Reply #1 on: November 23, 2011, 05:05:58 pm »
+1
TL;DR: Conquest for cRPG.I approve.
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Offline Leshma

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Re: Manly gamemode
« Reply #2 on: November 23, 2011, 05:24:41 pm »
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Yeah, you can call it that way. Only (big) difference are maps. Maps in conquest are huge and therefore would be equally good for cav/ranged just like for infantry.

I'm looking for something smaller, with maybe buildings serving as gates and bigger building serving as bases but with underground tunnels for infantry to avoid the ranged. And it's of most importance that gates bases are symmetrically placed for both sides so no one has advantage.

But I'm not sure is it possible to re-conquer the lost gate in Warband. In siege as attacker you can just progress forward and there is no way for defenders to retake lost territory. That's essential part, if that's not possible mod has no purpose.

And again I'll say, this is supposed to be a mod for melee infantry, I don't want to give equal chances for ranged and cav. They have battle already. This is the mod which will people play when they get tired being shot or stabbed from behind. Mod for people who stand in front of you and look you in the eyes before they kill you :wink:

Offline Spawny

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Re: Manly gamemode
« Reply #3 on: November 24, 2011, 10:18:46 am »
+1
It is signed.

I can only approved.

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Offline Vibe

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Re: Manly gamemode
« Reply #4 on: November 24, 2011, 11:31:59 am »
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Exteel.... YUCK

But anyways, more gamemodes:

- Escort the caravan (through checkpoints, kind of like TF2)
- Battlefield 3 rush-like mode
- Conquest/Domination mode, capturing points and holding them
- Team Deathmatch
- sex mode
« Last Edit: November 24, 2011, 11:34:12 am by Vibe »

Offline Leshma

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Re: Manly gamemode
« Reply #5 on: November 24, 2011, 01:28:06 pm »
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Exteel.... YUCK

It had melee combat. Do you know how many competitive games with melee combat are on the market?

Quote
But anyways, more gamemodes:

- Escort the caravan (through checkpoints, kind of like TF2)
- Battlefield 3 rush-like mode
- Conquest/Domination mode, capturing points and holding them
- Team Deathmatch
- sex mode

Escort the caravan or escort the VIP or whatever it's called is cool gamemode but far from manly. Ranged would be pretty strong in that mode.

TDM is always cool but battle is pretty much the same.

+1 for hot coffee mode

Offline B3RS3RK

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Re: Manly gamemode
« Reply #6 on: November 24, 2011, 01:44:54 pm »
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Escort the caravan would be manly, because for the caravan to move, you need to stand next to it.


Meaning heavily armored and shielders have an advantage(Archers are not usually heavily armored nor do they have a shield :D)

Oh and +100000000 for TDM.Damn chadz thinks its too simple.Skyrimnoob. :D
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Offline Gravoth_iii

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Re: Manly gamemode
« Reply #7 on: November 24, 2011, 02:45:28 pm »
+1
I want tdm.
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