Author Topic: Strat - 6 Week mark  (Read 4893 times)

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Offline Gristle

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Re: Strat - 6 Week mark
« Reply #30 on: November 23, 2011, 11:53:55 pm »
+1
Gold gain was decreased drastically.
Gear prices were increased drastically.

Either one of those would be OK, but doing both was major overkill. Progressing is simply too difficult. Even the most advanced factions are still using peasant gear.

Offline CrazyCracka420

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Re: Strat - 6 Week mark
« Reply #31 on: November 24, 2011, 12:47:35 am »
0
Gold gain was decreased drastically.
Gear prices were increased drastically.

Either one of those would be OK, but doing both was major overkill. Progressing is simply too difficult. Even the most advanced factions are still using peasant gear.

That's part of it, but even if only one was changed they still have the issue where every piece of equipment you spawn with is now lost (even if you are carrying it at the end of the battle).  I don't know many factions who are going to throw away 10-20k worth of lost equipment
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Offline Xant

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Re: Strat - 6 Week mark
« Reply #32 on: November 24, 2011, 05:04:29 am »
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If it's boring it's cause of you guys, you chose to do nothing. Attack your neighbor and you'll see it can be pretty fun... Maybe you are waiting for chadz to implement the dragons so you can have something to fight? :P

This. People whining about how boring it is, well no shit, when you're in a huge carebear alliance... either go raiding or start a war.
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Offline Tot.

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Re: Strat - 6 Week mark
« Reply #33 on: November 24, 2011, 05:39:03 am »
+1
Why?

There's a distinction between "okay, it's pretty interesting when you're playing it" and "okay, it's boring as fuck when you're playing normally but when you go full berserk mode...".
« Last Edit: November 24, 2011, 05:40:59 am by Tot. »
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Offline Slamz

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Re: Strat - 6 Week mark
« Reply #34 on: November 24, 2011, 05:43:35 am »
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Why?

For fun.

It's like everyone spawning into the battle server but they refuse to leave their spawn and they declare the game to be boring.

"Man, battle servers suck.  There's nothing to do.  It's just people standing around."
"The enemy is over there!  Go kill them!"
"Why?  I'd rather just stand here and declare the game to be boring.  Actually, I declare all those people to be allies.  Man this game sucks."
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Offline Tot.

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Re: Strat - 6 Week mark
« Reply #35 on: November 24, 2011, 05:47:13 am »
+1
The point of having a war is to conquer, or to pillage at least, and become more powerful and wealthier, not to ruin your power even if you win. In here at best you can remain as you were. That's the problem.


PS.

It's like everyone spawning into the battle server but they refuse to leave their spawn and they declare the game to be boring.

"Man, battle servers suck.  There's nothing to do.  It's just people standing around."
"The enemy is over there!  Go kill them!"
"Why?  I'd rather just stand here and declare the game to be boring.  Actually, I declare all those people to be allies.  Man this game sucks."
"..."

Wrong. "Go kill them to win the round".
« Last Edit: November 24, 2011, 05:58:20 am by Tot. »
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Offline dodnet

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Re: Strat - 6 Week mark
« Reply #36 on: November 24, 2011, 11:20:47 am »
0
It's like everyone spawning into the battle server but they refuse to leave their spawn and they declare the game to be boring.

Yeah, you could just go out and randomly attack anyone. At the current stage you could maybe attack 1 or 2 parties, will loose a lot of stuff, money and troops because of unfixed bugs and after loosing everything you will have to sit in a village for days/weeks to recover doing what: almost nothing. Great idea and really fun  :rolleyes:
The logic of war seems to be that if a belligerent can fight he will fight.

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Offline Overdriven

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Re: Strat - 6 Week mark
« Reply #37 on: November 24, 2011, 11:53:21 am »
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This. People whining about how boring it is, well no shit, when you're in a huge carebear alliance... either go raiding or start a war.

No point. If you attack anyone you're guaranteed to lose a lot of gear, especially in smaller scale war fare. Chances are, especially for the smaller clans, you'll be fighting for a week and then run out of equipment due to that crappy bug and will have to re-equip again which could take another 2 weeks at least. Particularly annoying if you have the gold to make better equipment, but can't because you know you'll lose 90% of it in one fight even if you beat the enemy into the ground.

Offline Thovex

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Re: Strat - 6 Week mark
« Reply #38 on: November 24, 2011, 05:04:42 pm »
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I didn't like eu/na split .
Trade system seems like a good addition , people enjoy this mechanism.
cRPG is dead , most of the people only play strat battles.
Strat v3.0 has no drama nor hard-core diplomatic problems.
Strat v3.0 has no big wars on eu side.
LLJK doesn't have afgoonistan :(
Thovex is a lazyass you guys still have 1 fief  :shock:
No drama = No action = No fun so far.

We definetly need some upgrades on cRPG cuz people started to lose interest without cRPG , strategus can't survive.
also Serfonz should unban Panos , salvation of cRPG/Strategus depends on this unban.

Eventually the faction which has Gaydalf's support will prevail.Hope he'll choose us to support.
Gaydalf ftw !

I don't do strategus this round anyway.  :wink:

In fact I booted up Warband yesterday for the first time in a couple of months.  :P
« Last Edit: November 24, 2011, 05:05:44 pm by Thovex »
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Offline Glaurung

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Re: Strat - 6 Week mark
« Reply #39 on: November 24, 2011, 05:19:29 pm »
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No point. If you attack anyone you're guaranteed to lose a lot of gear, especially in smaller scale war fare. Chances are, especially for the smaller clans, you'll be fighting for a week and then run out of equipment due to that crappy bug and will have to re-equip again which could take another 2 weeks at least. Particularly annoying if you have the gold to make better equipment, but can't because you know you'll lose 90% of it in one fight even if you beat the enemy into the ground.

What are you talking about? The Fallens have been in war with Hospitaller/Occitan since the second day of Strategus, we had a shitload of fights, and we're still fighting and having fun. How is that impossible?

Offline Cup1d

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Re: Strat - 6 Week mark
« Reply #40 on: November 24, 2011, 05:25:30 pm »
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I guess there is no big button because it's a beta, no need to have lot of players, only the one that write on this forum and makes bug report are interesting in a beta.
And i guess the only interest in this version of strat for chadz is to test things, not to have a fully operative game, no just test things.
Wait for next version...


Let's wait for december 2013...

Offline Blondin

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Re: Strat - 6 Week mark
« Reply #41 on: November 24, 2011, 05:49:46 pm »
+1
Strange, i heard it's december 2010?!


Offline Overdriven

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Re: Strat - 6 Week mark
« Reply #42 on: November 24, 2011, 05:49:55 pm »
+1
What are you talking about? The Fallens have been in war with Hospitaller/Occitan since the second day of Strategus, we had a shitload of fights, and we're still fighting and having fun. How is that impossible?

NA servers  :( Plus a vast amount of those fights have been like 50 troops vs 2. There haven't been that many big fights to sign up for, and even then, the scale of big in this strat is 100 tickets either side. Mostly with very crap equipment. Plus Fallen and Hospitaller are decent sized clans, maintaining any form of crafting, money making + fighting and the equipment bug is far easier than for small clans where 1 fight means you can't fight for another 2 weeks because you lose all the equipment you spawn with and make very little back in the form of loot. Bigger clans can generate more equipment, troops and gold faster. So it may be ok for you guys, but for smaller clans this strat is bloody boring.

And a final note. Make horses cheaper (or at least rounceys).
« Last Edit: November 24, 2011, 06:02:30 pm by Overdriven »

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Re: Strat - 6 Week mark
« Reply #43 on: November 24, 2011, 06:17:52 pm »
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The point of having a war is to conquer, or to pillage at least, and become more powerful and wealthier, not to ruin your power even if you win. In here at best you can remain as you were. That's the problem.


I do have to say I find this strange coming from Grey order guy.  You guys could wreck the entire money-making operation of DRZ by attacking the caravan chain of 150 man armies running from Kulum in the northwest to the desrt and runs right through your territory and you could make craploads of money off of those goods that woudl more than compensate your equipment losses.  But once again the carebear alliance strikes again and the largest EU clans all work together agianst the smallest ones.  Its why NA is once again having all the fun with battles and raiding caravans (though it could be a lot more fun if it was patched).
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Offline Gheritarish le Loki

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Re: Strat - 6 Week mark
« Reply #44 on: November 24, 2011, 06:30:10 pm »
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I do have to say I find this strange coming from Grey order guy.  You guys could wreck the entire money-making operation of DRZ by attacking the caravan chain of 150 man armies running from Kulum in the northwest to the desrt and runs right through your territory and you could make craploads of money off of those goods that woudl more than compensate your equipment losses.  But once again the carebear alliance strikes again and the largest EU clans all work together agianst the smallest ones.  Its why NA is once again having all the fun with battles and raiding caravans (though it could be a lot more fun if it was patched).

Be glad that NA/EU are split, because this carebear alliance will have crush anyone, Drz and Grey are the one to master strategus, there is no solution for other clans : ally to them or die. Thus some thincked that they could join a big group to resist : now you have 2 carebear alliances in EU.