Author Topic: SO whats up with Long Spears/Pike  (Read 2482 times)

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Offline Relit

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Re: SO whats up with Long Spears/Pike
« Reply #15 on: November 08, 2011, 09:11:09 pm »
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The only change I would really like to see with Long Spears & Pikes is the bullshit where you can still stab someone standing right next to you.

The Long spear does that. On the pike it goes through the target, unless you do a jump, then it is a glancing blow.

Offline Christo

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Re: SO whats up with Long Spears/Pike
« Reply #16 on: November 08, 2011, 09:12:46 pm »
+1
The Long spear does that.

Everything does that.

Period.
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Offline Stormcrow

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Re: SO whats up with Long Spears/Pike
« Reply #17 on: November 09, 2011, 12:56:32 am »
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you shouldnt be able to jump backwards, do a 180 degree attack with 300 length weapon all at once. its ridiculous
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Offline Relit

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Re: SO whats up with Long Spears/Pike
« Reply #18 on: November 09, 2011, 02:43:34 am »
+1
you shouldnt be able to jump backwards, do a 180 degree attack with 300 length weapon all at once. its ridiculous

Im all for taking away jump attacks. Also making the Pike and Long Spear a 3 slot would be nice.

Offline Lordark

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Re: SO whats up with Long Spears/Pike
« Reply #19 on: November 09, 2011, 02:59:26 am »
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I came up with an idea, give them over head attack but take away jump attack. But make the over head reeal slow!
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Offline Zisa

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Re: SO whats up with Long Spears/Pike
« Reply #20 on: November 09, 2011, 04:38:18 am »
+4
If you can't beat it.. nerf it :P
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Offline Dexxtaa

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Re: SO whats up with Long Spears/Pike
« Reply #21 on: November 09, 2011, 02:59:04 pm »
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If you can't beat it.. nerf it :P

I like pikes ^_^

(I like Zisa's recent posts more and more)
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Offline MouthnHoof

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Re: SO whats up with Long Spears/Pike
« Reply #22 on: November 09, 2011, 03:48:09 pm »
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Old suggestions have been to slow down attack speed more, or remove block. Dunno just seems one of those few items that screams 'balance ' me. What do you all think? 
Slowing the animation means even more area attacks. Hit detection is on as long as the animation is playing - longer animation means a longer period of waving it around till it touches something and registering a hit.

Removing block is killing the weapon, especially since it cannot even chamber block swings. Whoever is carrying a long spear already pays a lot in defense - he runs slower and exposed to arrows, not to mention the slots restriction.

"Unbalanced" flag as someone suggested above does make sense though. Unlike a spear or a Bec, it is gripped off its center of gravity. In compensation it should get a small damage boost and speed boost (fast thrust, but predictable, cannot spam it or faint quickly).
« Last Edit: November 09, 2011, 03:49:12 pm by MouthnHoof »

Offline Vibe

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Re: SO whats up with Long Spears/Pike
« Reply #23 on: November 10, 2011, 10:21:40 am »
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"Unbalanced" flag as someone suggested above does make sense though. Unlike a spear or a Bec, it is gripped off its center of gravity. In compensation it should get a small damage boost and speed boost (fast thrust, but predictable, cannot spam it or faint quickly).

This would be a buff...

Offline MouthnHoof

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Re: SO whats up with Long Spears/Pike
« Reply #24 on: November 10, 2011, 12:20:48 pm »
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This would be a buff...
How is unbalanced a buff?

Offline Vibe

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Re: SO whats up with Long Spears/Pike
« Reply #25 on: November 10, 2011, 12:21:29 pm »
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How is unbalanced a buff?

Unbalanced is barely a nerf, but you also suggested that they get a small damage boost and speed bost - buff.

Offline Civilian

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Re: SO whats up with Long Spears/Pike
« Reply #26 on: November 10, 2011, 07:43:56 pm »
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Don't touch my jump attacks with a Hoplite!

Offline Vex.

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Re: SO whats up with Long Spears/Pike
« Reply #27 on: November 10, 2011, 08:06:55 pm »
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Pike/long spear is a support weapon, sucks 1v1... Chamber the damn thing and it's a easy win.
After the overhead was removed I would say it's balanced

Offline Lordark

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Re: SO whats up with Long Spears/Pike
« Reply #28 on: November 10, 2011, 11:46:15 pm »
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Raise the STR requirements. That way I see less longspear/pike trollz like Jujubean the Coward pop people with a spear then run like mad.
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Offline Penitent

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Re: SO whats up with Long Spears/Pike
« Reply #29 on: November 11, 2011, 12:41:15 am »
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Don't know if it is possible but locking thrusts/swings animations till a certain angle to not be able to do 180 degree would solve it.

Also pike/long spear imo should get unbalanced tag I don't get how you can feint, block and do ultra fast thrusts with such a long (Meaning tiring) weapon.

I think this would be fine.