I believe just about every 1h does more damage, because of the penalties 2Hs get when used on a horse. There was a post about this somewhere, but I really can't be bothered to look it up.
Also those numbers zapper posted are pretty much fact, they've been tested quite a few times. However, they relate to those weapon types used while on the ground. Mounted animations are completely different. Aren't the mounted animations for using a 2h or 1h weapon the same?
The penalty for using 2h, 1h/2h or pole on horse is roughly 30% speed and damage reduction. Only pure 1h escapes it.
On horse, all swing weapons (apart from LHB and HB) use the 1h animation. This means that 2h have a longer reach on the right-to-left swing, but lose reach on all the others. Not that difficult really, unless you're an idiot. Which reminds me...
Hey Professor,
Read the problem on the board again before you whip off a url to your latest study. We are talking about the difference between a 1 handed grip and a 2handed grip NOT POLES/2HANDER. Let me explain physics to you. It takes more room for 2 hands on a grip than 1 hand. Since that 1 hand is at the end of the weapon and you dont have to keep it close enough to your body for that second hand on the opposite side of your body to also grasp it, you get a RANGE INCREASE. Not to mention that the numbers you posted back exactly what I said.
1h
Right-to-left = +19
2h
Right-to-left = +13
You don't even know how to interpret your own results
HEY THERE IDIOT!
Read my answer before you show yourself like a complete ass. Exactly where did I talk about 2h/pole reach? I was mentioning ALL OF THEM, listed the reach advantage and showed you that 2H GAINS REACH FROM THEIR ANIMATIONS AND DOES
NOT LOSE LIKE YOU CLAIM. HAVING 1H ANIMATIONS ARE BAD FOR 2H BECAUSE THEY ARE THEN SHORTER IN ALL BUT 1 ATTACK DIRECTION! (Caps to make it easier for the monkey to read it.)
Let me explain physics to you.And the numbers I posted
"back exactly what I said"?
Ok, you are right I was totally wrong. Let's go over it:
Left to Right: 1h +0 2h +17 2h wins.
Right to Left: 1h +19 2h +13 1h wins.
Overhead: 1h +0 2h +15 2h wins.
Thrust: 1h +61 2h +80 2h wins.
YOU ARE RIGHT! THIS CLEARLY SHOWS THAT 1H ANIMATIONS ARE BETTER! THANK YOU FOR SHOWING US ALL WHAT A TOTAL RETARD YOU REALLY AREN'T! GOOD THING YOU SHOWED ME HOW TO "INTERPRET MY OWN RESULTS" (NOTE: This was sarcasm. He really is retarded)
And about the "Let me explain physics to you". This is a video game. We don't have all the different swings we can do in RL. And from the animations we have, 2h has the longest bonus reach. Stop being an idiot. What you "think" is right, really isn't. Grow up and stop saying BS.
For the records, swinging a weapon in 1h really WOULD give you longer reach. In most of your swings from the right to left. Like it is in the game... Left to right? Not so much. Although the stab ought to be longer too.