Lol sorry to say Gorath but I don't keep personal tabs on you, I never was one for hero worship you see.
I don't expect you to. Was merely making a point in a semi-dickish manner.
I haven't played a shielder very much at all since the patch because I really don't see much point other than for preference in style (which I can understand).
This nerf could be considered a BUFF why? For all purposes 1hand are the weakest cuz we are SLOW (run speed). Our top tier shields slow us down so much it's hard to maintain people in our reach. The biggest problem I have is back peddling spammers, I'd imagine is across the board. Nerf the HP BUFF the speed and LOWER the weight and we will have less TURTLES and more KILLERS!
Or we'll just have less shielders overall. My point is that a double act balance adjustment like this is the wrong way to go about it. Give incentives for the other shields to be used first. THEN if the big shields are a problem (which I don't think they are at the moment either) work on nerfing them.
My goal is to get shielders out of their shell and give them a chance to kill. 1h wep speed has already been buffed to the point where people are whining this is the only way left.
I'd like that as well, however shielders aren't an issue atm anyways. You even acknowledge that 1hers are the weakest of the holy trinity (2h/pole/1h) of melee. The shields are annoying you and they have alot of haters, I hear it in VOIP all the time. Hate shields. They're not strong, but "gay" or "annoying" or "ez-mode". Not a balance thing, just a personal dislike for them is rather prevelant among the non-shielders since they're seen as lesser players.
Your Mancleaver (nice name lol) most likely master worked (correct me if I'm wrong) probably has an insane amount of damage on it, no? however I highly doubt it will only take 2-3 hits for my shield to break i'd imagine more like 4-5 but I guess I have nothing to do but believe you *shrug*. (are we talking about the 1h version or the 2h version??)
The 2h version. Unbalanced, and actually I just retired and heirloomed it for the first time today. It used to deal 43c. Now it does 46c. No bonus vs shields (which I honestly think it should have since they made it unbalanced for god knows why).
I have to disagree with this. I use an heirloomed heavy round shield and trust me, it breaks a lot as it is. 3 or 4 hits with an axe and no more shield. I just don't see the shields as they are being any kind of problem. If shields were weaker, what would be the point? Why not just make a 2 hander or a polearm user?
I use a shield because I like the playstyle. I find it fun. I don't see how they are overpowered at all really. Having a shield makes you very slow, which in turn makes it a hell of a lot harder to feint fast 2 handers.
If shields need any changes, it would be to have shield speed actually mean something. As it is, they are all equally fast. If certain shields got an actual speed boost that meant something, maybe people would start to use different shields.
This is how I see it as well for the most part.