Author Topic: Cavalry nullified in Strat 3.0 - gold nerf went too extreme  (Read 8904 times)

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Offline Huey Newton

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Re: Cavalry nullified in Strat 3.0 - gold nerf went too extreme
« Reply #60 on: October 27, 2011, 05:04:00 am »
+1
i agree with everyones points about it being too random.
Although im over level 31 so I cant get the message anymore, I've been using the same default loadout for about 11 9 months now. Yet I hardly ever got the message before I got to level 31

Offline Overdriven

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Re: Cavalry nullified in Strat 3.0 - gold nerf went too extreme
« Reply #61 on: October 27, 2011, 09:31:13 am »
0
I'm pretty sure that chadz text works in the following way... When you get ATHW:

+3 smithing skill to all items you've got equipped at the time.
-1 smithing skill to all items you don't have equipped. (I'm not sure if it's -1 exactly).

So this means that your smithing skill is biased toward items you've been using recently, not necessarily items that you've used a lot over your entire career. If you've been running infantry or another horse recently, then your champion courser smith skill will have taken a hit.

As an example, since the Deli Cap came out, I eschewed my normal equipment load-out for a joke one, with a deli cap and a dark cavalry robe. As a result, I now 9 smith skill in my joke loadout, but only 1 or 2 smith skill in the serious loadout I had been using consistently before. I'm now level 31 and I hadn't planned on retiring this generation as my build is only really complete at level 32. However, this now means that my crafting skills are complete bogus.

If that's the case then it's a daft system. If you retire then you can't use higher tier items for a while. For instance I couldn't use my courser until level 25. Therefore if I got the message during that time my courser would have taken a hit.

Offline Gristle

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Re: Cavalry nullified in Strat 3.0 - gold nerf went too extreme
« Reply #62 on: October 27, 2011, 11:48:35 am »
+6
Can we get a crafting system that works on something besides random chance? Last time I retired, I got the message at level 4. Why would I want that message at level 4? ALL of my useful crafts were lowered.

Offline Tears of Destiny

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Re: Cavalry nullified in Strat 3.0 - gold nerf went too extreme
« Reply #63 on: October 27, 2011, 11:58:00 am »
+2
Can we get a crafting system that works on something besides random chance? Last time I retired, I got the message at level 4. Why would I want that message at level 4? ALL of my useful crafts were lowered.

This 100%.
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Offline Ernesto

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Re: Cavalry nullified in Strat 3.0 - gold nerf went too extreme
« Reply #64 on: October 27, 2011, 03:30:10 pm »
0
 its been 2 weeks now and no horses in strategus still! :((
« Last Edit: October 27, 2011, 03:32:07 pm by Ernesto »

Offline Overdriven

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Re: Cavalry nullified in Strat 3.0 - gold nerf went too extreme
« Reply #65 on: October 27, 2011, 04:03:22 pm »
0
its been 2 weeks now and no horses in strategus still! :((

We are working on it  :) Though it might be a few weeks until we can field an effective cav force and we aren't going to waste any horses unecessarily  :|

Offline Huey Newton

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Re: Cavalry nullified in Strat 3.0 - gold nerf went too extreme
« Reply #66 on: October 27, 2011, 05:15:32 pm »
+1
its been 2 weeks now and no horses in strategus still! :((

Actually yesterday we (FCC) took another village with a massive cavalry force of 1 rouncey and 2 sumpters
heh

Offline Overdriven

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Re: Cavalry nullified in Strat 3.0 - gold nerf went too extreme
« Reply #67 on: October 30, 2011, 02:00:34 am »
+1
New annoyance. Received the message today, but when I'd been shot from my horse. The crafting bonus didn't apply to my horse and so it lowered the skill even more because I wasn't riding it at that moment. In my opinion this is a major flaw as cav fairly often gets dehorsed. Why does the skill not to apply to your starting inventory? Rather than what you have on you at that exact moment.

In the case of horses, this will make it a lot harder to receive the bonus. It certainly won't effect any other class as much.

Offline Gristle

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Re: Cavalry nullified in Strat 3.0 - gold nerf went too extreme
« Reply #68 on: October 30, 2011, 02:58:27 am »
+1
If we could just CHOOSE what we want our crafting skill to focus on, that would be great. Random chance makes no sense. It's just frustrating.

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Re: Cavalry nullified in Strat 3.0 - gold nerf went too extreme
« Reply #69 on: October 30, 2011, 03:19:58 am »
0
New annoyance. Received the message today, but when I'd been shot from my horse. The crafting bonus didn't apply to my horse and so it lowered the skill even more because I wasn't riding it at that moment. In my opinion this is a major flaw as cav fairly often gets dehorsed. Why does the skill not to apply to your starting inventory? Rather than what you have on you at that exact moment.

In the case of horses, this will make it a lot harder to receive the bonus. It certainly won't effect any other class as much.

Actually have that same issue with archers/xbowers - bolts and arrows gone at end of round.
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Re: Cavalry nullified in Strat 3.0 - gold nerf went too extreme
« Reply #70 on: October 30, 2011, 03:28:52 am »
+1
If we could just CHOOSE what we want our crafting skill to focus on, that would be great. Random chance makes no sense. It's just frustrating.

Luckily they are considering making changes to the smithing system as it currently exists. I agree the current system is silly.

Offline H4rdn3ssKill3r

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Re: Cavalry nullified in Strat 3.0 - gold nerf went too extreme
« Reply #71 on: October 30, 2011, 07:27:11 am »
-1
Its good that cav is nullified, we shouldn't see cav till VERYYYY late game, Its a luxury not a necessity.
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Offline SPQR

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Re: Cavalry nullified in Strat 3.0 - gold nerf went too extreme
« Reply #72 on: October 30, 2011, 08:33:03 am »
+8
Its good that cav is nullified, we shouldn't see cav till VERYYYY late game, Its a luxury not a necessity.

Why?

People have been riding horses for centuries. Its not like no one used them until they reached some sort of arbitrary economic point then decided to gather the horses and start riding them. They're a natural resource and even some of the poorest civilizations in history still rode horses at least occasionally.

Fielding a heavily armored warhorse with a dude in full plate on top should be difficult.

Fielding a dude in a padded jacket with a pointy stick on a rouncey should not.
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Offline Dach

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Re: Cavalry nullified in Strat 3.0 - gold nerf went too extreme
« Reply #73 on: October 30, 2011, 09:22:13 am »
0
Damn i've been lucky then, I love my crafting skill.

I'm over lvl 31 so they won't change anymore! good good!  :mrgreen:

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Offline Overdriven

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Re: Cavalry nullified in Strat 3.0 - gold nerf went too extreme
« Reply #74 on: October 30, 2011, 11:25:29 am »
+1
Fielding a heavily armored warhorse with a dude in full plate on top should be difficult.

Fielding a dude in a padded jacket with a pointy stick on a rouncey should not.

This.