Poll

?

yes
58 (51.3%)
no
55 (48.7%)

Total Members Voted: 113

Author Topic: Heir loomed weapons break less  (Read 3137 times)

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Offline Bobthehero

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Re: Heir loomed weapons break less
« Reply #30 on: October 24, 2011, 06:53:35 pm »
0
The only loom I have except my MW long espada is my thick gothic plate with bevor.

And this isnt SC2.
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Offline justme

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Re: Heir loomed weapons break less
« Reply #31 on: October 24, 2011, 09:18:43 pm »
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breake less, cost more..

Offline Black Wind

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Re: Heir loomed weapons break less
« Reply #32 on: November 05, 2011, 12:36:41 am »
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The point the OP is disputing, is that "How is it 'Well Made' if it breaks just as regularly as the standard one?"
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Offline Lichen

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Re: Heir loomed weapons break less
« Reply #33 on: November 05, 2011, 01:21:31 am »
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No. That would just be 1 more thing to whine about (oh guy with loom gets a discount, cry cry etc).
« Last Edit: November 07, 2011, 07:13:53 pm by Lichen »

Offline owens

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Re: Heir loomed weapons break less
« Reply #34 on: November 05, 2011, 10:18:28 am »
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Considering the amount of negative responses a few people do agree with it.

Some weapons, armour and horses should be exempt.


This would buff loomed shields, xbow, and other costly items. It would just allow people who use these kinds of thing to wear better gear or use their loomed items more often.


Im not asking much just for a little positive contribution
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Re: Heir loomed weapons break less
« Reply #35 on: November 05, 2011, 11:02:53 am »
0
Yes Iam ok with that and I find it a faboulous idea.Shouldnt be much though.
Maybe it woud be better for me to find out where you life and kill you when you are satch a Soziopath. You have enough now.
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Re: Heir loomed weapons break less
« Reply #36 on: November 05, 2011, 11:03:43 am »
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When a loom item breaks, it goes down by 1 in the list.
So if it's a +3, it goes to +2. If it breaks again, it goes to +1. Again, to the normal one.
That actually give you 4 times less repair, if you wait for the item to be a bit sucky before repairing it.
And yes, that's a lot. Just a shame the current reparation system only allows a "repair as soon as something breaks" and a "never repair", and not a little "repair as soon as an item goes to -1"
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Re: Heir loomed weapons break less
« Reply #37 on: November 05, 2011, 01:07:14 pm »
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No.
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Okkam

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Re: Heir loomed weapons break less
« Reply #38 on: November 05, 2011, 01:36:28 pm »
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Greatly lower break chance (up to 0,25%) but make damage unrepairable. Or repairable in Strategus only. Or repaireable for insane sum of money.
Good conection of cRPG and Strategus I think.

Offline Black Wind

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Re: Heir loomed weapons break less
« Reply #39 on: November 05, 2011, 01:55:06 pm »
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Greatly lower break chance (up to 0,25%) but make damage unrepairable. Or repairable in Strategus only. Or repaireable for insane sum of money.
Good conection of cRPG and Strategus I think.


What about the countries that don't play strat? Australia, Japan etc.
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Offline Okkam

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Re: Heir loomed weapons break less
« Reply #40 on: November 05, 2011, 01:58:46 pm »
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Players from this countries CANT play Strategus or DONT WANT to play?

Offline Black Wind

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Re: Heir loomed weapons break less
« Reply #41 on: November 05, 2011, 02:03:44 pm »
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Players from this countries CANT play Strategus or DONT WANT to play?


Look, no offense, but you seem ignorant as all shit.

In Australia, if we played strat, we'd have 240-320 ping as it's based in NA (heard that somewhere, so not sure)

If the strategus server is based in NA, it woukd be fucking retarded for all non eu/na players..
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Offline Okkam

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Re: Heir loomed weapons break less
« Reply #42 on: November 05, 2011, 02:08:21 pm »
-1

Look, no offense, but you seem ignorant as all shit.

In Australia, if we played strat, we'd have 240-320 ping as it's based in NA (heard that somewhere, so not sure)

If the strategus server is based in NA, it woukd be fucking retarded for all non eu/na players..

Cool, you are as courteous as all your island friends I think. So aussy rotten reputation is confirmed another time.
You do not need PING to trade or (in this case) moving to smithy for repairing.
« Last Edit: November 05, 2011, 02:17:29 pm by Okkam »

Offline Black Wind

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Re: Heir loomed weapons break less
« Reply #43 on: November 05, 2011, 02:24:52 pm »
-1
Cool, you are as courteous as all your island friends I think. So aussy rotten reputation is confirmed another time.

Oh yeah. That's right. Australia is neglected in the cRPG community, and you have the balls to say I'm not courteous.

And I like how you're using demeaning language to talk dowm at Australia, when Melbourne is the "most livable country in the world", so yeah. Think of that shit before slandering other people's nations, you racist fuckwit.

Nice recession btw. Sick cuntry you live in.


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Offline Duke

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Re: Heir loomed weapons break less
« Reply #44 on: November 05, 2011, 02:26:28 pm »
+1
Imagine, for a moment, that the suggestion were to reduce the repair cost  rather than the rate (because it's hard to conceptualize occurrence rates). In my example I will say each loom reduces repair costs 5%.

If your item takes 700g to repair, a triple loomed item would still cost 595 to repair. It's not like it suddenly becomes cheap. A 2000g repair would still be 1700g, which is nothing to sneeze at.

I'm not saying everyone here has to agree with the OP's suggestion, I'm just offended by alarmists who flatly dismiss a suggestion because they think it will break the game or allow people to play Tincans on warhorses all day long when it would not. The real money abuse is people using the respec Gen 1 to gold farm while wearing such things.