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?

yes
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no
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Author Topic: Heir loomed weapons break less  (Read 3133 times)

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Offline San

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Re: Heir loomed weapons break less
« Reply #15 on: October 23, 2011, 01:39:15 am »
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We're already lucky heirloomed items don't have increased upkeep like they should.

Offline FRANK_THE_TANK

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Re: Heir loomed weapons break less
« Reply #16 on: October 23, 2011, 05:35:32 am »
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Tunic over Mail MW plus MW plate mittens = 60 body armor. Should that person also pay less upkeep? Every gen makes it easier to get to the next gen we shouldn't be adding to the improvement curve its already stupid.

The game is so hard to get into all the people I've introduced to it I've had to pep rally "Keep going soon you'll be lvl 20 and have not completely shit gear and be able to do something, kind of, don't worry only a few more hours of pointlessness left! maybe."

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Re: Heir loomed weapons break less
« Reply #17 on: October 23, 2011, 06:42:34 am »
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Overpowered, especially for armour.
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Re: Heir loomed weapons break less
« Reply #18 on: October 23, 2011, 03:27:46 pm »
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No... I like the system we have now.

When it comes to realism... Isn't time tested blade more durable than a new one that you don't know whether it is going to break into first opponent? Think about it. Well used, carefully cleaned and sharpened old weapon is better and stronger you dumbasses. Some items get better as they get older. Deal with it.
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Re: Heir loomed weapons break less
« Reply #19 on: October 24, 2011, 07:54:07 am »
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I didnt say that break chance should be halved. but logically a player who is second or third gen should have an advantage over a player who has been continuously respected for a time.

I am proposing only a small change that hopefully would balance and not bias the game
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Offline Bobthehero

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Re: Heir loomed weapons break less
« Reply #20 on: October 24, 2011, 08:07:24 am »
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overpowered heirlooms.

Ah ah ah.

I wouldnt mind, and it would people play with the gear they actually want.

Note that he said weapons, so all of you talking about armor stuff, your points are moot.
« Last Edit: October 24, 2011, 08:08:28 am by Bobthehero »
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Offline PieParadox

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Re: Heir loomed weapons break less
« Reply #21 on: October 24, 2011, 09:28:08 am »
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Bob! Are you telling me that heirlooms are not overpowered!? (omfg str crutch)

(I'm not sure what "ah ah ah" is lol)

edit:
I didnt say that break chance should be halved. but logically a player who is second or third gen should have an advantage over a player who has been continuously respected for a time.

I am proposing only a small change that hopefully would balance and not bias the game

It's just the competitive player in me, but no, I don't think someone who plays longer should have a basic advantage over another player. Explain how your suggestion balances anything, other than give an advantage to one player? AAAAAAAAAAAAAAAAAAAAAAAA *head explode*

(I used to play too much starcraft 2, diamond 3  :shock:)
« Last Edit: October 24, 2011, 09:33:48 am by PieParadox »

Offline Bobthehero

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Re: Heir loomed weapons break less
« Reply #22 on: October 24, 2011, 09:36:18 am »
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Bob! Are you telling me that heirlooms are not overpowered!? (omfg str crutch)

(I'm not sure what "ah ah ah" is lol)

On the subject, WEAPON heirloom are not OP, I play a str, yes, but that doesnt mean I insta-crutch on the damned thing.

I though cRPG was about playing the way you want, so far you can't be a plated behemoth becasue of the upkeep and you can't be a a fast killer because it sucks.

Reducing upkeep on your weapon of choise would be a nice way to let you play the play style you want.
« Last Edit: October 24, 2011, 09:37:50 am by Bobthehero »
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Offline PieParadox

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Re: Heir loomed weapons break less
« Reply #23 on: October 24, 2011, 09:45:10 am »
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But you can Bob... You can sell your heirloom point. You can get say, 1 million gold for 3 heirloom points... Then you can play however you'd like for a long time. You know how this game has changed. Sadly, it's not like the old days where you could play however you'd like, they added upkeep for that explicit reason. For example, Goretooth clones running around everywhere (supposedly).

Well, weapon heirlooms are op but not not too game breakingly. I just dislike Lordly armour really.

And I'm not trying to insult everyone who uses heirlooms, I just get annoyed sometimes as i fight someone with a complete heirloom set.

Now, if heirlooms were made to reduce upkeep instead of giving such large stat bonuses... Then yeah I'd all be up for that since it wouldn't be that OP.

ninja edited
« Last Edit: October 24, 2011, 09:46:25 am by PieParadox »

Offline Bobthehero

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Re: Heir loomed weapons break less
« Reply #24 on: October 24, 2011, 09:46:55 am »
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Large stat? +3 damage +1 speed.

Big
Huge
Fucking
Overpowered
Difference, isnt it?
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Offline Vibe

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Re: Heir loomed weapons break less
« Reply #25 on: October 24, 2011, 09:47:42 am »
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I didnt say that break chance should be halved. but logically a player who is second or third gen should have an advantage over a player who has been continuously respected for a time.

So heirlooms aren't an advantage right now?

lol

Offline PieParadox

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Re: Heir loomed weapons break less
« Reply #26 on: October 24, 2011, 09:49:42 am »
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It's still flat out overpowered, you can't argue that.

One player with normal weapon VS one player with same weapon but inherent advantage

I was just pointing that heirlooms are OP, and as I said, weapon heirlooms don't bother me that much (except for MW longsword).

Imo, three damage though is actually a lot... Especially if it's an increase in pierce damage.

edit: oops! Stats relating to armour, I mean
« Last Edit: October 24, 2011, 09:51:24 am by PieParadox »

Offline Bobthehero

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Re: Heir loomed weapons break less
« Reply #27 on: October 24, 2011, 09:51:43 am »
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Yes I can, its an advantage, but nowhere near OP.

And in the case of sword, especially one hander, noone can stab properly, according to the threads about 1h stab being broken.
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Offline Vibe

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Re: Heir loomed weapons break less
« Reply #28 on: October 24, 2011, 09:55:08 am »
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Armor looms are quite OP, however.

Offline PieParadox

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Re: Heir loomed weapons break less
« Reply #29 on: October 24, 2011, 09:56:51 am »
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Yeah I've mained into a shielder. I hate how it either bounces or just misses sometimes (not as easy to pull of as my 2h build).

Also, I just talk in an objective way, overpowered = advantage in every way possible with no drawbacks. Difference of definitions. I just think in terms of numbers since SC2 (wtf hellion op, finally it got nerfed)

edit: BTW I was just joking earlier about str crutch Bob  :|
Lordly armour is straight out OP imo. Running around in loomed 60 armour with your medium armour arr.
I feel justified to use my only loom, MW espada eslavona with my shielder for lordly armour (hypocritical isn't it?)
« Last Edit: October 24, 2011, 10:00:00 am by PieParadox »