Poll

Should the polearm stun be removed from cRPG ?

yes
54 (49.5%)
yes, but it should stay for some specific polearms
35 (32.1%)
no
20 (18.3%)

Total Members Voted: 109

Voting closed: November 04, 2011, 02:31:06 am

Author Topic: Remove the polearm stun in the next patch please.  (Read 41865 times)

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Offline Frankysan

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Re: Remove the polearm stagger in the next patch please.
« Reply #615 on: June 04, 2012, 05:19:37 pm »
0
haha Dezi 90% of the polearmers RELY on the polestagger, especially Glaive or LHB users.
very very false

Offline v/onMega

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Re: Remove the polearm stagger in the next patch please.
« Reply #616 on: June 05, 2012, 11:17:50 am »
+1
46 or more cut/over 30 pierce srsly needs stagger on top.
Not.

245 or more range srsly needs stagger on top.
Not.

Not saying polearmers rely on stagger in a 1on1. You need certain builds and weapons to do so. Few have em.

What kills the fun is the fact that melee combat against a long spear/awlpiker + X means = One mistake will make you fall in 95% of the cases.

Its not the polearmer getting the second / third hit, but the guy(s) with him.

So extreme output and perfect teamplay / helping abilities really justify stagger?

I say no, a careful selection of polearms should keep it. Thats it.

Saying something different is pure lobbyism (yes, i played german poleaxe/long awlpiker last gen, it was easy).

Offline Gurnisson

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Re: Remove the polearm stagger in the next patch please.
« Reply #617 on: June 05, 2012, 01:17:25 pm »
+1
(click to show/hide)

I'm in complete disagreement with you. Pike and Long Spear can keep it for all that I care, that's part of their role. Getting 2 hits in for one enemy mistake with poleaxes, long axes, glaive, bardiches etc. is just a joke. Maybe the stagger duration could be shortened a bit. If not, they should just get rid off it and buff polearms stat-wise.
I voted Gurnisson cause of his fucking bendy pike, I swear noone can roflcopter stab like he can.

Offline Dezilagel

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Re: Remove the polearm stagger in the next patch please.
« Reply #618 on: June 05, 2012, 01:29:20 pm »
+3
I'm in complete disagreement with you. Pike and Long Spear can keep it for all that I care, that's part of their role. Getting 2 hits in for one enemy mistake with poleaxes, long axes, glaive, bardiches etc. is just a joke. Maybe the stagger duration could be shortened a bit. If not, they should just get rid off it and buff polearms stat-wise.

If ANY weapon should keep it then the stagger mechanic should be changed so that it's not random like it is now imo. Urist wrote something about changing it so that it activates if the opponent has an attack chambered or something a while ago, but really I personally think the whole mechanic is quite lame. Losing control of your character sucks balls in most games, even more so in an environment such as Warband's where you don't have a substantial HP bar, and one random knockdown/stagger/horsebump (seriously, fix the low-speed bumps) is often fatal to your character.
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Offline Gurnisson

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Re: Remove the polearm stagger in the next patch please.
« Reply #619 on: June 05, 2012, 01:30:10 pm »
0
seriously, fix the low-speed bumps
I voted Gurnisson cause of his fucking bendy pike, I swear noone can roflcopter stab like he can.

Offline Leshma

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Re: Remove the polearm stagger in the next patch please.
« Reply #620 on: June 06, 2012, 02:00:38 am »
0
Polearms =  Easy mode

Especially long ones like Poleaxes and Long Bardiche.

Hit once -> Sidestep -> Hit second time -> Keep it up until enemy is dead

If you don't polestagger on the first hit, keep blocking/attacking.

Next time training grounds are mine :D

Offline Christo

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Re: Remove the polearm stagger in the next patch please.
« Reply #621 on: June 06, 2012, 04:04:13 am »
0
Polearms =  Easy mode

2h über pike lolswords = Easy mode

1h scimitar/pick spamming = Easy mode

Don't try to overglorify your playstyle like it's the most skill demanding one in the game. It isn't.
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Offline Leshma

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Re: Remove the polearm stagger in the next patch please.
« Reply #622 on: June 06, 2012, 04:13:34 am »
0
2h über pike lolswords = Easy mode

1h scimitar/pick spamming = Easy mode

Don't try to overglorify your playstyle like it's the most skill demanding one in the game. It isn't.

2h - downblock until you hear it connected with your block
1h left spam - hold your block!

Both are annoying, I do agree. Greatswords are OP, that's for sure. But polestagger isn't silly broken, it's awesome :D

Offline HarunYahya

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Re: Remove the polearm stagger in the next patch please.
« Reply #623 on: June 06, 2012, 04:17:30 am »
0
Remove everything and add lightsabers already !

Offline BlackMilk

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Re: Remove the polearm stagger in the next patch please.
« Reply #624 on: June 06, 2012, 05:52:58 am »
+1
2h über pike lolswords = Easy mode

1h scimitar/pick spamming = Easy mode

Don't try to overglorify your playstyle like it's the most skill demanding one in the game. It isn't.
how in the world is 1h easymode?
you get kicked all the time, the range sucks, damage is crap, your shield breaks all the time due to polearms, crushthrough weapons and cav kill you all the time etc

Offline Christo

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Re: Remove the polearm stagger in the next patch please.
« Reply #625 on: June 06, 2012, 07:06:15 am »
0
how in the world is 1h easymode?
you get kicked all the time, the range sucks, damage is crap, your shield breaks all the time due to polearms, crushthrough weapons and cav kill you all the time etc

Reading comprehension 1/10

I said scimitar/pick spamming.

Not all 1h.

Tell me, how is the damage crap on the steel pick, how is the scimitar crap also.
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Offline v/onMega

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Re: Remove the polearm stagger in the next patch please.
« Reply #626 on: June 06, 2012, 07:29:32 am »
+1
Christo.

Name one guy except kinngrimm being able to spam you with his pick.

Srsly, he is the only one I know having the build to do it. Other then that its not like picks dominate.

Sorry.

EScimitar is one of the worst choices you can make as a 1h (there is 6-7 weapons being better)

One thing I recon though, if u still use ur elegant poleaxe (like you used too), you dont have a great weapon yourself...maybe thats why ur argumentation is that way?

2h is great, just like polearms are (without the stagger)

Offline Vibe

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Re: Remove the polearm stagger in the next patch please.
« Reply #627 on: June 06, 2012, 07:39:18 am »
+1
Imo,

2h eez mode, but so is Pole.
1h is effective, but was fucking depressing to play due to amount of teamhits and tincans (seriously, I glanced 80% of the time on loomed cans with 7 PS and 130 wpf, what is this shit).


As for stagger, it should be reduced by about 50%, not removed. Just so you can't get free hits in, but is still effective for battle.

Offline BlackMilk

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Re: Remove the polearm stagger in the next patch please.
« Reply #628 on: June 06, 2012, 10:41:09 am »
0
Reading comprehension 1/10

I said scimitar/pick spamming.

Not all 1h.

Tell me, how is the damage crap on the steel pick, how is the scimitar crap also.
scimitar is a 1h I guess? to spam a scimitar you have to facehug->easy kicks for the opponent.
33 cut damage is...crap, range is...decent. sometimes you can outrange a bec user if he fails hard, but mostly you have to block first.
your shield breaks all the time due to all top tier polearms being axes, crushthrough weapons and cav kill you. 0 chance to kill a lancer and crushthrough weapons..well you better run when you spot one
I don't see how that's easymode really.

Offline Bobthehero

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Re: Remove the polearm stagger in the next patch please.
« Reply #629 on: June 06, 2012, 11:08:52 am »
0
I agree vs cav due to lack of stab, but its speed makes it hellish to fight agaisn't as a mauler.
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