Poll

Should the polearm stun be removed from cRPG ?

yes
54 (49.5%)
yes, but it should stay for some specific polearms
35 (32.1%)
no
20 (18.3%)

Total Members Voted: 109

Voting closed: November 04, 2011, 02:31:06 am

Author Topic: Remove the polearm stun in the next patch please.  (Read 42291 times)

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Offline Magikarp

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Re: Remove the polearm stun in the next patch please.
« Reply #150 on: November 05, 2011, 10:28:43 pm »
0
Let's give polearms twohander animations while were at it! Diversity in gameplay sucks.
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Offline Leshma

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Re: Remove the polearm stun in the next patch please.
« Reply #151 on: November 05, 2011, 10:33:47 pm »
0
Why give them those retarded animations. I'm for change of 2H animation to new ones so people have to learn blocking from the scratch.

Offline Gravoth_iii

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Re: Remove the polearm stun in the next patch please.
« Reply #152 on: November 05, 2011, 10:34:17 pm »
0
Let's give polearms twohander animations while were at it! Diversity in gameplay sucks.

+1 to that, wouldnt mind a +80 reach on my spear thrust, sweet!
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Offline Gravoth_iii

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Re: Remove the polearm stun in the next patch please.
« Reply #153 on: November 08, 2011, 03:19:24 pm »
-1
Also if there is no polestun there will be no stopping a tincan running into a group of enemies, he wont get stopped in his tracks and most people will hit eachother or glance off the armour.
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Offline Memento_Mori

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Re: Remove the polearm stun in the next patch please.
« Reply #154 on: November 08, 2011, 03:49:38 pm »
0
Also if there is no polestun there will be no stopping a tincan running into a group of enemies, he wont get stopped in his tracks and most people will hit eachother or glance off the armour.

Without pole stun tin cans will become UNSTOPPABLE.


lol xD

Offline Christo

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Re: Remove the polearm stun in the next patch please.
« Reply #155 on: November 08, 2011, 03:57:55 pm »
0
2h bitching about overpowered Polearms.

Let's give 2h Polearm animations!

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Offline Vibe

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Re: Remove the polearm stun in the next patch please.
« Reply #156 on: November 08, 2011, 03:59:47 pm »
+1
Let's give 2h Polearm animations!

 :lol:

2h already have that :P

Offline Christo

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Re: Remove the polearm stun in the next patch please.
« Reply #157 on: November 08, 2011, 04:01:20 pm »
0
Not as an option.
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Offline B3RS3RK

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Re: Remove the polearm stun in the next patch please.
« Reply #158 on: November 08, 2011, 04:02:30 pm »
0
Polestun is fine.
Maybe it woud be better for me to find out where you life and kill you when you are satch a Soziopath. You have enough now.
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Offline Vibe

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Re: Remove the polearm stun in the next patch please.
« Reply #159 on: November 08, 2011, 04:06:17 pm »
0
Polestun is a stupid mechanic.

It doesn't really bother me that much and I don't really care if it gets removed or not, but a mechanic that enables you to get a free hit in is stupid at best.

Offline Blueberry Muffin

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Re: Remove the polearm stun in the next patch please.
« Reply #160 on: November 08, 2011, 04:18:06 pm »
+1
Polearms have a hugely inferior animation to 2h weapons.

Its balanced, get over it. And Ive played as 1h, 2h and pole for a few months each.

Oh and to people that cry 'Oh they chainstun me to death!' thats utter crap, you can only be stunned once and then you can block on the second hit. Just as with weapon stun. You cannot be chainstunned, even wit a shortened spear, and if you have been, thats your own fault for sucking.

But agree it does get op on a few select weapons.
But I think they should remove polestuns from the fastest polearms such as lhb, bec and glaive. Perhaps it should be changed to only stunning on the stab to give warspear etc more purpose and stun on side swings for verrrry heavy weapons such as great long bardiche.
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Offline Zisa

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Re: Remove the polearm stun in the next patch please.
« Reply #161 on: November 08, 2011, 04:51:08 pm »
0
Polearms have a hugely inferior animation to 2h weapons.

Its balanced, get over it. And Ive played as 1h, 2h and pole for a few months each.

Oh and to people that cry 'Oh they chainstun me to death!' thats utter crap, you can only be stunned once and then you can block on the second hit. Just as with weapon stun. You cannot be chainstunned, even wit a shortened spear, and if you have been, thats your own fault for sucking.

But agree it does get op on a few select weapons.
But I think they should remove polestuns from the fastest polearms such as lhb, bec and glaive. Perhaps it should be changed to only stunning on the stab to give warspear etc more purpose and stun on side swings for verrrry heavy weapons such as great long bardiche.
Keep that in mind when some peasant does it to you with some spear.
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Offline Okkam

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Re: Remove the polearm stun in the next patch please.
« Reply #162 on: November 08, 2011, 04:56:14 pm »
0
But I think they should remove polestuns from the fastest polearms such as lhb, bec and glaive.

Remove polestun from bec, but give us blunt damage and knockdown back. This is Hammer after all. Not damn bodkin.
Glaive in Native has only stab and overhead. Who was mad enough to add sideswings to this weapon?
« Last Edit: November 08, 2011, 04:58:38 pm by Okkam »

Offline B3RS3RK

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Re: Remove the polearm stun in the next patch please.
« Reply #163 on: November 08, 2011, 04:58:25 pm »
0
Keep that in mind when some peasant does it to you with some spear.

Pff, not everyone looking likea peasant is one.

I love to kill tincans or hgihly armored players with my Boar spear.
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Offline Teeth

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Re: Remove the polearm stun in the next patch please.
« Reply #164 on: November 08, 2011, 05:07:50 pm »
0
Polearms have a hugely inferior animation to 2h weapons.
I so disagree with this, can't be arsed to elaborate, I have done that a thousand times already. Bottomline is I'd rather fight you with a 2h than a polearm any day. I hate fighting polearms.

But I think they should remove polestuns from the fastest polearms such as lhb, bec and glaive.
There is my main issue with polearms. These aren't that fast actually according to their speedrating. Still a glaive with 90 speed swings a buttload faster than a 2h of 90 speed.