Poll

Should the polearm stun be removed from cRPG ?

yes
54 (49.5%)
yes, but it should stay for some specific polearms
35 (32.1%)
no
20 (18.3%)

Total Members Voted: 109

Voting closed: November 04, 2011, 02:31:06 am

Author Topic: Remove the polearm stun in the next patch please.  (Read 43413 times)

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Offline Ujin

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Re: Remove the polearm stun in the next patch please.
« Reply #15 on: October 20, 2011, 12:38:47 am »
+2
stun just needs to go its bullshit and everyone agreeĀ“s unless your a biased sob...
Like Joxer who minus'ed my first post lol.

Offline Dezilagel

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Re: Remove the polearm stun in the next patch please.
« Reply #16 on: October 20, 2011, 12:40:56 am »
+2
Like Joxer who minus'ed my first post lol.

He minus'ed mine as well  :lol:
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Offline Zisa

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Re: Remove the polearm stun in the next patch please.
« Reply #17 on: October 20, 2011, 12:42:39 am »
0
It was introduced as a counter to turtles in the beta, also, because many whiney bitches did not like archers pulling a scimitar and owning the melee.

It was a bad idea then, it still is now.
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Offline Bobthehero

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Re: Remove the polearm stun in the next patch please.
« Reply #18 on: October 20, 2011, 12:45:12 am »
0
ban he
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Offline BranStark

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Re: Remove the polearm stun in the next patch please.
« Reply #19 on: October 20, 2011, 02:19:26 am »
+5
It was fun today when someone hit me ones with a fast spear at which time I was stun locked, just hit consecutively, doesn't matter if a weapon has shitty damage when the speed rating is so high you get locked in a sort of force field of doom.

This shit pisses me off so much. Can't tell you how many becmy old friends do the same shit. Hit you once with a side swing, then your stunned, then they just keep spamming it until you die. Nothing you can do about it either, because you're fucking perma-stunned by a spamming asshole with a bec.

So retarded and unbalanced.

Offline Snoozer

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Re: Remove the polearm stun in the next patch please.
« Reply #20 on: October 20, 2011, 06:03:45 am »
0
Remove stuns from spears, give them +5 pierce damage  8-) deal?
^this is a great example

personally i never so pole stun as a problem usually when i  ever got locked they were just superior at hit slashing and footwork

but when ever i did any other way it was with pikes and long spears

i am primarily a pole arm and maybe i am a little biased but quite frankly it seems 2h usually are the top of the list compared to poles.very rarely do i meet a pole i consider a threat and when i do i have seen them wreck just as hard with a 2h or there using the poles i have mentioned

if you take out something from it you need to put something into it

i think a fair trade would be to fix the stab animation that is abused severely by mostly pole and 2h its annoying as hell its the main reason why long spears pikes and owl pikes are so good.and to be out stabbed by a 2h is absurd

I WOULD LOVE to see pole stun removed i would like to see how bad poles crutch on it.personally i crutch on the length of my weapon i would love to see how much of a factor this would be if taken from me
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Offline HarunYahya

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Re: Remove the polearm stun in the next patch please.
« Reply #21 on: October 20, 2011, 06:31:40 am »
+2
Just REMOVE the polestun !
It is just
(click to show/hide)
annoying.
There is no point on supporting polestun with "reality facts" we are playing a game and this feature fucks it up.
2 handers topping the scoreboards doesn't mean that 2handers are overpowered.Means more skilled people play with 2handers, more nooblord bundle of stickss play with polearms.If you play good, you can top the scoreboard even with a 1 handed wooden sword.
No need to buff polearm damage/speeds also.

(click to show/hide)
(click to show/hide)
Lets check pros/cons.

  • 2 hander has more swing damage.Poleaxe has more stab damage.
  • Speed is same
  • 2 hander has higher reach.Poleaxe has bonus against shield
  • Poleaxe has stun effect.2 hander has nothing to compensate against that !

RESULT
THERE IS NO REASON TO HAVE STUN EFFECT ON POLEARMS .

Offline Snoozer

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Re: Remove the polearm stun in the next patch please.
« Reply #22 on: October 20, 2011, 06:58:11 am »
+1
well 2h have better feint animation and surprisingly have better stab length due to the animation (2h held at handle poles held in center of staff)actually now that i think about it have better animation in general to be able to do footwork hit slashes feints etc way better then poles

and the argument saying only skilled players play 2h is a bad argument i could just as easy say
 "no the only reason you guys are getting your ass kicked is because their good players"
^but that is a horse of a different color and "sorta" off topic lol
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Offline Vibe

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Re: Remove the polearm stun in the next patch please.
« Reply #23 on: October 20, 2011, 08:04:24 am »
+4
+1, the polestun is too big of an advantage.

Hit, polestun, sidestep, free hit, gay

Offline justme

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Re: Remove the polearm stun in the next patch please.
« Reply #24 on: October 20, 2011, 08:15:43 am »
+1
Remove stuns from spears, give them +5 pierce damage  8-) deal?

*.*

deal :)

Offline Gurnisson

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Re: Remove the polearm stun in the next patch please.
« Reply #25 on: October 20, 2011, 08:36:45 am »
+4
Reduce polestun time. Not enough to double hit people by yourself, but enough to stun the enemy a bit for your team. i guess that would let the support weapons keep their effect, but make the dueling polearms lose their ability to double hit (which is insane, talking as a pure polearm dude)
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Offline FRANK_THE_TANK

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Re: Remove the polearm stun in the next patch please.
« Reply #26 on: October 20, 2011, 10:12:38 am »
0
I HATE IT I HATE IT SO MUCH!!!!!!!!!!!!!!!
Fammi un pompino!

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Offline Teeth

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Re: Remove the polearm stun in the next patch please.
« Reply #27 on: October 20, 2011, 10:41:44 am »
0
well 2h have better feint animation and surprisingly have better stab length due to the animation (2h held at handle poles held in center of staff)actually now that i think about it have better animation in general to be able to do footwork hit slashes feints etc way better then poles

and the argument saying only skilled players play 2h is a bad argument i could just as easy say
 "no the only reason you guys are getting your ass kicked is because their good players"
^but that is a horse of a different color and "sorta" off topic lol
I find polearm animations a lot more annoying, they are just borked.

Am I the only one who picks a  fight with greatsworder over any top tier polearm anyday? I find the polearm animations ridiculously confusing. I always get killed by double attacks.

When a polearm hits your block, it bounces back in way that almost exactly resembles the animation of chambering a new attack (to avoid confusion, chambering an attack is preparing an attack. Holding LMB is chambering an attack, the other thing is called chamber blocking). Because of that I always fail to spot double attacks or hiltslashes, cause I just assume its just the bounceback. And than suddenly, bam your dead.

Oh also, polearms can hiltslash just as easy.

Offline Snoozer

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Re: Remove the polearm stun in the next patch please.
« Reply #28 on: October 20, 2011, 10:55:47 am »
0
hmm i always thought they were far more easy to read

but that is just me i guess

same with thing with 2h for me i sometimes mix their up and stab attacks for some reason(like i think there gonna stab but the overhead idk y)
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Offline The_Bloody_Nine

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Re: Remove the polearm stun in the next patch please.
« Reply #29 on: October 20, 2011, 11:08:47 am »
0
I allways wonder why people talk about 'polestun'. There isn't a specific stun for polearms, people only say it because polearms are mostly heavier so the effect occurs often when a pole weapon is involved, or not?

Remove it anyway. Though I think it was a great idea, practice- and gamebalance-wise it has only drawbacks. Most heavy weapons have enough advantages like reach and damage over light weapons, they don't additionaly need stun.