What's your point? To make a pick even remotely effective you need to combine it with 7 or 8 athletics. That's not a whole lot of PS.
Other than that, the ONLY thing you have to do to kill the guy with the pick is.... step back and swing the same time he swings. The damn thing is so rediculously short he will miss and get cleaved in half by your 7 PS deadly great long bardiche.
That's pretty much it. I use the pick because I want something that
can kill people in less than five hits while playing a high agility support character, which is useful in group battle situations.
I'm a regular on the duel server, and the others there can tell you that I typically hit them once and then get hit in the manner Spawny describes and proceed to die. I get really excited on vent whenever I one-shot someone with my shielder.
Now, this is probably due to the high concentration of strength builds here in the NA servers, and I can see how it's considered overpowered in EU where I'm informed balanced builds hold sway.
I personally find it easier to fight people who are using steel picks rather than the weapons you listed and server statistics (where a pick is listed as a 1h blunt) seem to agree.
It always comes down to this: if it's so overpowered, why is it still a relatively rare weapon to see on the battlefield?
I know that my K/D is triple what it is when I'm in a strength sword-wielding generation.
The cry for a nerf is typically strongest when exceptional players grab the offending weapon and push the limits of its use to ungodly heights. We saw this with Goretooth and his bec, ManofWar with his sidesword, Linden & Wallace with the barmace, etc.
Who do you want nerfed, here?