Author Topic: Earlier active attacks blow!  (Read 4904 times)

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Offline IR_Kuoin

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Re: Earlier active attacks blow!
« Reply #30 on: October 10, 2011, 12:00:42 pm »
+2

And at Kuoin: i also play a 2h and a pole arm guy. Doing fine, loving the morning star and heavy bastard sword. Not having any trouble in crowds.

hm.... it seems like we have different strategies when facing enemies :P
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Offline Phazey

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Re: Earlier active attacks blow!
« Reply #31 on: October 10, 2011, 12:10:48 pm »
+2
Well if you ask me to choose between the old settings (people being able to swing through walls, the ground and other team mates) and the new settings (side swings hitting team mates if they are next to you), i strongly prefer the new settings.

Preventing those team kills is hard, but mostly just take a bit of practice to get used to. What really helps is to switch targets when you see 3+ team mates going for 1 guy. Don't be kill greedy.

And about dealing with shielders charging in between you and your team mates: just keep facing him and step back with him into safety. When he tries to swing at you, keep stepping back and block and let your team mates kill him. If he doesn't go for you, just hit him with a quick overhead when he tries to swing at a team mate.

Or get in close and step through his shield and hit him with a quick side swing. Shield collision is a bit borked at the moment, indeed. :rolleyes:

Offline IR_Kuoin

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Re: Earlier active attacks blow!
« Reply #32 on: October 10, 2011, 12:13:34 pm »
+1

Or get in close and step through his shield and hit him with a quick side swing. Shield collision is a bit borked at the moment, indeed. :rolleyes:

Hm... Indeed. Also pikes sometimes go through the target... pfff
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Offline rustyspoon

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Re: Earlier active attacks blow!
« Reply #33 on: October 10, 2011, 12:25:37 pm »
+1
Overall I'm happy with the changes, though a couple things really bother me.

1. As a 1-hander, sometimes my overheads get blocked by teammates on my right.

2. 1 handers glance more frequently then before patch. I would be okay with this, except for the fact that 2-handers can still hilt slash.
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Offline Teeth

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Re: Earlier active attacks blow!
« Reply #34 on: October 10, 2011, 12:56:04 pm »
-1
Overall I'm happy with the changes, though a couple things really bother me.

1. As a 1-hander, sometimes my overheads get blocked by teammates on my right.

2. 1 handers glance more frequently then before patch. I would be okay with this, except for the fact that 2-handers can still hilt slash.
Hiltslashing is more prone to glancing now too, it became a bit more risky.

Offline _GTX_

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Re: Earlier active attacks blow!
« Reply #35 on: October 10, 2011, 01:11:37 pm »
0
and polearm can still stun u to death, but no no. Thats 100% fair. Learn to focus on the new things, game has changed. 2h got nerfed alot, they are not even close to being even the shadow of what they were before.
« Last Edit: October 10, 2011, 01:14:36 pm by _GTX_ »
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Offline Brutal

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Re: Earlier active attacks blow!
« Reply #36 on: October 10, 2011, 01:21:55 pm »
0
Although i do like the new hitbox because of harder ganking and for realistic reason the game just seem way less fluid and enjoyable.
a lot of time i killed people that i clearly missed or the other way around, it s really frustrating.

Offline Zisa

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Re: Earlier active attacks blow!
« Reply #37 on: October 10, 2011, 07:08:02 pm »
0
Well if you ask me to choose between the old settings (people being able to swing through walls, the ground and other team mates) and the new settings (side swings hitting team mates if they are next to you), i strongly prefer the new settings.

Preventing those team kills is hard, but mostly just take a bit of practice to get used to. What really helps is to switch targets when you see 3+ team mates going for 1 guy. Don't be kill greedy.

And about dealing with shielders charging in between you and your team mates: just keep facing him and step back with him into safety. When he tries to swing at you, keep stepping back and block and let your team mates kill him. If he doesn't go for you, just hit him with a quick overhead when he tries to swing at a team mate.

Or get in close and step through his shield and hit him with a quick side swing. Shield collision is a bit borked at the moment, indeed. :rolleyes:
I am glad you prefer it.
Kind of not  fun on a slope having attacks decide to stop. Or not even passing through a tree, yet still stopping like the tree grabbed it. Guess I will care less if I switch from polearms to 2h, but I still will see trees grabbing weapons and other nonsense.
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Offline SixThumbs

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Re: Earlier active attacks blow!
« Reply #38 on: October 10, 2011, 07:29:08 pm »
0
The one thing I wish they would fix is the stab that's pretty much finished but because they walk the tip of the blade into you you're hit usually for full damage.
And how!

Offline Leshma

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Re: Earlier active attacks blow!
« Reply #39 on: October 10, 2011, 08:38:38 pm »
0
and polearm can still stun u to death, but no no. Thats 100% fair. Learn to focus on the new things, game has changed. 2h got nerfed alot, they are not even close to being even the shadow of what they were before.

Until you start dying more than you kill, twohanders will not be buffed :wink:

Offline ThePoopy

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Re: Earlier active attacks blow!
« Reply #40 on: October 10, 2011, 09:08:12 pm »
0
paul fucked up melee

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Offline The_Bloody_Nine

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Re: Earlier active attacks blow!
« Reply #41 on: October 10, 2011, 09:12:47 pm »
0
I like it.

Offline Paul

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Re: Earlier active attacks blow!
« Reply #42 on: October 10, 2011, 09:53:03 pm »
0
it's cmp's baby. he deserves the full credit.

Offline Leshma

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Re: Earlier active attacks blow!
« Reply #43 on: October 10, 2011, 10:03:01 pm »
0
I don't mind it personally. Actually I've never abused it, but I do agree with GTX that it was a pretty big nerf to greatswords and that polestun (offtopic) needs to go. But I doubt that will ever happen.

Offline Thucydides

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Re: Earlier active attacks blow!
« Reply #44 on: October 10, 2011, 11:00:51 pm »
0
heres a tip for gankers: First guy to come in contact with the loner blocks the hit and flanks him. That way you have a perfect surround.

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