Poll

Make heavy armour cause even greater speed reduction

yes
22 (59.5%)
no
15 (40.5%)

Total Members Voted: 37

Author Topic: Woooo thar jimmy! Slow 'er down.  (Read 726 times)

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Offline FRANK_THE_TANK

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Woooo thar jimmy! Slow 'er down.
« on: October 09, 2011, 06:55:17 am »
0
I would say that soak would have to go up a few levels to make it work.

It might just be me, but atm tincans don't feel very dangerous and don't seem to have a roll on the field other than hitting stuff. They aren't a rally point, they don't really do all that much. They are just slightly hard to kill in terms of hits than a guy in mail with surcoat.

I don't want to see some massive blocks of unkillable behemoths but I'm wondering if slowing them down to a crawl would boost team work and make them less prevalent on the field?

My tincan does run slower than mid tier 1h/shielders and 1h users but not by much, I really just don't notice it at all in battle. 27/9

I think that killing a tincan should be hard, war bows, long bows, arbalest and throwing lances should be the only thing giving them grief at range. They should be like a tank, without support they get torn apart by fast moving mobs of loonies. Right now they are the fast moving mob of loonies.

If that made any sense at all, hurray.
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Offline Entaro

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Re: Woooo thar jimmy! Slow 'er down.
« Reply #1 on: October 09, 2011, 10:30:17 am »
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Yeah, stronger armor with a higher penalty to movement makes sense to me.  Don't know if it's feasible to disable jump above a certain weight, but it might make sense too.
« Last Edit: October 09, 2011, 10:31:18 am by Entaro »

Offline kono yaro!

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Re: Woooo thar jimmy! Slow 'er down.
« Reply #2 on: October 09, 2011, 10:35:19 am »
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imo tanks don't need to be any slower than they are. just make agi effective somehow

Offline Leshma

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Re: Woooo thar jimmy! Slow 'er down.
« Reply #3 on: October 09, 2011, 02:19:57 pm »
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I have 71 body armor and 59 HP and I've survived loomed warhammer 3 hit combo, actually I can survive four body hits from that weapon...

Edit: Heh, I thought you were lobbying for stronger tincans but you, in fact want to make a typical MMORPG tank out of it. It's fine as it is imo, actually more than fine, as I said I can survive quite a beating and I'm not really slow either and that's a bit unrealistic imho.
« Last Edit: October 09, 2011, 02:23:42 pm by Leshma »

Offline Dishonorable_Rogue

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Re: Woooo thar jimmy! Slow 'er down.
« Reply #4 on: October 09, 2011, 05:46:57 pm »
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+1

Tincans run waaay too fast. I see why the aztecs are so angry on eu1  :mrgreen:

Offline Siiem

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Re: Woooo thar jimmy! Slow 'er down.
« Reply #5 on: October 09, 2011, 10:08:37 pm »
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imo tanks don't need to be any slower than they are. just make agi effective somehow

 :lol: