I would say that soak would have to go up a few levels to make it work.
It might just be me, but atm tincans don't feel very dangerous and don't seem to have a roll on the field other than hitting stuff. They aren't a rally point, they don't really do all that much. They are just slightly hard to kill in terms of hits than a guy in mail with surcoat.
I don't want to see some massive blocks of unkillable behemoths but I'm wondering if slowing them down to a crawl would boost team work and make them less prevalent on the field?
My tincan does run slower than mid tier 1h/shielders and 1h users but not by much, I really just don't notice it at all in battle. 27/9
I think that killing a tincan should be hard, war bows, long bows, arbalest and throwing lances should be the only thing giving them grief at range. They should be like a tank, without support they get torn apart by fast moving mobs of loonies. Right now they are the fast moving mob of loonies.
If that made any sense at all, hurray.