Author Topic: 1H crushthrough  (Read 5388 times)

0 Members and 2 Guests are viewing this topic.

Offline Diomedes

  • Count
  • *****
  • Renown: 200
  • Infamy: 51
  • cRPG Player
  • Cat
    • View Profile
  • Game nicks: Sootnik_Diomedes
Re: 1H crushthrough
« Reply #15 on: February 01, 2011, 10:32:11 pm »
0
I really don't understand the venom in so many anti-crushthrough people.  The two most popular crushthrough weapons are the bar mace and great maul - two effective yet definitely opposable weapons.  Either build, taken to the extreme, lends itself to certain weaknesses, such as a full strength build being outmaneuvered or a tin can being lanced/xbow-ed.  One-on-one both both weapons can be beaten by a swift player who can land strong hits, and in the midst of combat by a creeping player that can hit faster than they can block or dodge.  Crushthrough is a considerably dangerous mechanic but one inextricably linked to class-based weaknesses.

Crushthrough itself isn't OP but 1h+crushthrough likely would be.


Even if they had crushtrough, they would be too light to ever crush trough blocks.

Also this.

Offline Xant

  • Finnish Pony
  • King
  • **********
  • Renown: 1552
  • Infamy: 803
  • cRPG Player
    • View Profile
Re: 1H crushthrough
« Reply #16 on: February 01, 2011, 10:32:43 pm »
0
Besides range and lack of high damage of course.

Crushtrough makes it possible to kill those uber blockers if they fuck up, makes games go a lot faster.
However I think crush trough should somehow be reserved for high str characters.

1h lacks high damage? Lawl.
Meaning lies as much
in the mind of the reader
as in the Haiku.

Offline Delro

  • Noble
  • **
  • Renown: 21
  • Infamy: 7
  • cRPG Player
  • Taking Arrows To The Face Since 2008
    • View Profile
  • Faction: ATS
  • Game nicks: Delro_ATS
Re: 1H crushthrough
« Reply #17 on: February 01, 2011, 10:42:36 pm »
0
Delro: even a chamber won't save you from crushthrough. If it did, I'd be completely fine with the mechanic.

I did not know that, I thought they were chamber-able. Thanks for clearing that up!

I agree that it should go through shields. I don't know about going through shields AND knocking down, though, or doing as much damage as it does. I think maybe if the damage was reduced by 25% and the knockdown changed to a stagger, it'd be a little more bearable for people. Most casual players don't recognize the visual difference between a hammer and a sword until they're on the ground getting mashed wondering why their block didn't work.
visitors can't see pics , please register or login

Offline gazda

  • Earl
  • ******
  • Renown: 483
  • Infamy: 124
  • cRPG Player
  • Its almost harvesting season.
    • View Profile
  • Faction: Saracens
  • Game nicks: Gazda_the_Swine
  • IRC nick: gazda
Re: 1H crushthrough
« Reply #18 on: February 01, 2011, 10:54:47 pm »
0
but no way a 2h can block 9kg hammer, blocking with 2h is simple lever system
visitors can't see pics , please register or login

Offline Xant

  • Finnish Pony
  • King
  • **********
  • Renown: 1552
  • Infamy: 803
  • cRPG Player
    • View Profile
Re: 1H crushthrough
« Reply #19 on: February 01, 2011, 11:02:50 pm »
0
But no way can a 9kg hammer block an attack from something as long, well balanced and light as a normal 2h sword.
Meaning lies as much
in the mind of the reader
as in the Haiku.

Offline UrLukur

  • Noble
  • **
  • Renown: 13
  • Infamy: 19
  • cRPG Player
    • View Profile
Re: 1H crushthrough
« Reply #20 on: February 01, 2011, 11:49:10 pm »
0
but no way a 2h can block 9kg hammer, blocking with 2h is simple lever system

sword can deflect it. Beside, there was no 9kg hammers used in actual war.
"Clava curva pie vinco"

Offline bruce

  • Count
  • *****
  • Renown: 262
  • Infamy: 61
  • cRPG Player
    • View Profile
  • Faction: the Freak Army of the Gnjus / Saracens
  • Game nicks: Saracen_el_Brus
Re: 1H crushthrough
« Reply #21 on: February 01, 2011, 11:51:57 pm »
0
The only weapons which really annoy me are the fast crushing weapons, like heirloomed barmaces / iron maces. Hammers are slow.


« Last Edit: February 01, 2011, 11:53:15 pm by bruce »
Best ban reason ever:
Quote from: Wookimonsta
I checked, the only Vagabond I found was Wolves_Vagabond_TheCruel, that guy is now unbanned. Ban reason was: "calling Zotte a cockswoggler".

Offline Delro

  • Noble
  • **
  • Renown: 21
  • Infamy: 7
  • cRPG Player
  • Taking Arrows To The Face Since 2008
    • View Profile
  • Faction: ATS
  • Game nicks: Delro_ATS
Re: 1H crushthrough
« Reply #22 on: February 01, 2011, 11:53:25 pm »
0
If the animation for this engine was a little tighter, and I didn't think controls were hard-coded (I think they are) it'd be awesome to add a side-step action by double-tapping "A" or "S" - that way you can "counter" crush through blows (and all overhand swings/thrusts for that matter) but you'd have to be quick on your feet.
visitors can't see pics , please register or login

Offline The_Newer_Wind

  • Peasant
  • *
  • Renown: 9
  • Infamy: 1
  • cRPG Player
    • View Profile
Re: 1H crushthrough
« Reply #23 on: February 02, 2011, 06:03:04 am »
0
Even if they had crushtrough, they would be too light to ever crush trough blocks.


I agree with your statement, as stated by me on the post above yours.  :mrgreen:

Offline Wookimonsta

  • Hoopy frood
  • Count
  • *****
  • Renown: 206
  • Infamy: 143
  • cRPG Player
    • View Profile
Re: 1H crushthrough
« Reply #24 on: February 02, 2011, 12:37:26 pm »
0
seems to me 1h weapons are powerful enough as is, iirc the steel pick can do up to 39 pierce damage when heirloomed.
Quote
[14:36] <@chadz> when you login there is a message "your life as horse archer was too depressing for you. you decided to commit suicide. please create a new char"
Quote
<dexxtaa> I just saw nakey ladies and I left
Quote
<@Fasader> dexxtaa is clearly gay

Offline Xant

  • Finnish Pony
  • King
  • **********
  • Renown: 1552
  • Infamy: 803
  • cRPG Player
    • View Profile
Re: 1H crushthrough
« Reply #25 on: February 02, 2011, 12:43:14 pm »
0
seems to me 1h weapons are powerful enough as is, iirc the steel pick can do up to 39 pierce damage when heirloomed.

One could even argue that the steel pick does way too much damage...
Meaning lies as much
in the mind of the reader
as in the Haiku.

Offline Joelturuz

  • Noble
  • **
  • Renown: 17
  • Infamy: 4
  • cRPG Player
    • View Profile
  • Game nicks: Ratchis
Re: 1H crushthrough
« Reply #26 on: February 02, 2011, 01:38:52 pm »
0
Once when I was a peasant, my block was crushed by a morningstar+shield tincan. It also killed me.
So get 10 PS and grab a morningstar :)

Offline Patricia

  • Baron
  • ****
  • Renown: 108
  • Infamy: 78
  • cRPG Player
    • View Profile
Re: 1H crushthrough
« Reply #27 on: February 02, 2011, 04:19:32 pm »
0
Once when I was a peasant, my block was crushed by a morningstar+shield tincan. It also killed me.
So get 10 PS and grab a morningstar :)

Too bad they removed morning star's crush through and replaced it with bonus to shield

Offline Noble Crassius

  • Noble
  • **
  • Renown: 12
  • Infamy: 0
  • cRPG Player
  • Long live the Han
    • View Profile
    • http://rotk.ws/
  • Faction: Han Empire
  • Game nicks: Han_Ling, SiegeSome, Fallen_Knight
Re: 1H crushthrough
« Reply #28 on: February 02, 2011, 04:28:52 pm »
0
If the animation for this engine was a little tighter, and I didn't think controls were hard-coded (I think they are) it'd be awesome to add a side-step action by double-tapping "A" or "S" - that way you can "counter" crush through blows (and all overhand swings/thrusts for that matter) but you'd have to be quick on your feet.
Side steppign is near useless agaisnt players that know how to counter it. Youknow the people who overhead then just roll left/right and youstill get smashed anyhow. So many times Ive gotten hit by this "loloverhead" while their weapons animation was on the ground but apprantly not at an end.
On it.

Offline Spawny

  • Count
  • *****
  • Renown: 152
  • Infamy: 27
  • cRPG Player
    • View Profile
  • Game nicks: Templar_Spawny
Re: 1H crushthrough
« Reply #29 on: February 02, 2011, 04:43:22 pm »
0
One could even argue that the steel pick does way too much damage...

It's too long too. 64 cm. Waaaay too long.

The regular steel pick is fine imo, but the 3rd gen heirloomed deals 39 pierce damage, which is a bit excessive. With a 12 strength requirement, you can build a 12/24 agility build and still hurt people A LOT. The 24 agility gives access to 8 athletics and 8 WM, making a 102 speed - 39 pierce damage weapon a bit powerfull.
visitors can't see pics , please register or login


The problem is even if you are number 1 in NA you are still only number 467 in EU or the worst in AUS(number 17)