I've noticed this more myself now too. Not sure if it's lag, hitboxes, or a combination or what.
The other thing I've noticed too is that my 1-hander glances more after this recent patch. This isn't my sword bouncing off some guy next to me. This is during 1 v 1's.
Same. Compared to the "never-glance"
TM 2hs and the "not-glancing-just-reduced-damage-which-wouldn't-matter-anyway-since-the-enemy-is-out-of-range"
TM polearms, the 1h really should get a wider "sweetspot" for delivering damage. They are already the shortest and least damaging, why should they be the most glancing too?
We are not talking about DAMAGE glancing, btw, but animation glancing from hitting too early/late in the animation. Considering that you can't turn while swinging (with a 1h) AND you move slow as fuck with a shield, this really is a big issue.