Again i wont stop concentrating on my main, i want my lvl 11 shield skill with lvl 36 so weapons just don't break my shield every now and then, if i have to i will go for 38 to get even 12 shield skill only so i don't have to bother with manual blocking. So there you have my motivation, making things easier for me ... work with it.
The system with all the options you got atm ... , i don't bother with skip the fun, lost time in so many ways. Respec ... are you fucking kidding me, paying/loosing xp .. no deal. Retiring ... not if i don't have to, now as i have the looms i wanted, why would i go through all this pain being a peasent again as all around me are 31+ lvl players.
xp pool or reducing all to one character and switchable/loadable builds is in my opinion the flexible and most enjoyable way as you then can have it all.
Fuck the single char theme. look at Korgoth, he adds to his alts their job discription, how he wants to play them. The alts of your clan mates or of popular players you will know over time as well, to think that the "individual character idear" as an illusion of itself would be so important for this game is a illusion on it's own.
I see that it would take some getting used to and a big change and a lot of work, but the advantages you get out of it ... priceless. Just try to imagine how easy it gets for the player to fit in different roles, always been recognized and when it is done the database will loose some weight ... and yes i am passionate about this idear as i know already to what effects this would lead, seen them been there done that and enjoyed it very much.