Poll

Bows again determine type of damage, not arrows?

YES
89 (48.9%)
NO
93 (51.1%)

Total Members Voted: 181

Author Topic: (Stats) Bows again determine type of damage, not arrows?  (Read 6782 times)

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Offline Corwin

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(Stats) Bows again determine type of damage, not arrows?
« on: September 24, 2011, 12:16:11 pm »
0
It's been bow and arrow fest out there these days, two handers and poles  are being killed again by 3 arrows fired by machine gun archers. I think making cut damage to all bows except longbow was the best idea ever in this mod.

 It is just not normal that a tin can is getting killed by some "Tatar bow" in three seconds. Do you agree?
I mean, what have you got to lose? You know, you come from nothing, you're going back to nothing, what have you lost? Nothing!

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Offline Paul

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Re: (Stats) Bows again determine type of damage, not arrows?
« Reply #1 on: September 24, 2011, 12:42:21 pm »
+4
Bullshit.




Offline gazda

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Offline Corwin

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Re: (Stats) Bows again determine type of damage, not arrows?
« Reply #3 on: September 24, 2011, 04:07:19 pm »
0
Bullshit.
Is this your attempt to provoke? Pathetic, I must say.
I mean, what have you got to lose? You know, you come from nothing, you're going back to nothing, what have you lost? Nothing!

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Offline Lichen

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Re: (Stats) Bows again determine type of damage, not arrows?
« Reply #4 on: September 24, 2011, 05:05:02 pm »
+1
It's been bow and arrow fest out there these days, two handers and poles  are being killed again by 3 arrows fired by machine gun archers. I think making cut damage to all bows except longbow was the best idea ever in this mod.

 It is just not normal that a tin can is getting killed by some "Tatar bow" in three seconds. Do you agree?
When people say 'this was killed by that' it doesn't mean much unless you know the stats of BOTH characters in addition to heirlooms (if any). I'm sure other tin cans aren't killed by tatar bows in 3 seconds.
« Last Edit: September 24, 2011, 05:06:31 pm by Lichen »

Offline Tears of Destiny

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Re: (Stats) Bows again determine type of damage, not arrows?
« Reply #5 on: September 24, 2011, 05:36:48 pm »
+3
There is no way a tartar bow can kill a tin can in three arrows unless we are talking about some very low HP tincan with like 14 STR and the tartar has 8PD and tripple loomed his bow and bodkins... or headshots.

I bet that "tincan" was a Panzer character (level 22-25 free upkeep) and probably was even already hurt from something.
« Last Edit: September 24, 2011, 05:38:18 pm by Tears_of_Destiny »
I'm not normal and I don't pretend so, my approach is pretty much a bomb crescendo.
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Offline Leshma

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Re: (Stats) Bows again determine type of damage, not arrows?
« Reply #6 on: September 24, 2011, 05:40:52 pm »
+1
I liked when Longbow was the only pierce bow.

Also try to code better, bullshit man. A lot of CTDs since this new patch.

Offline Gurnisson

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Re: (Stats) Bows again determine type of damage, not arrows?
« Reply #7 on: September 24, 2011, 06:09:03 pm »
+3
I liked when Longbow was the only pierce bow.

This. Rus Bow and Horn Bow were perfectly viable with cut damage before
I voted Gurnisson cause of his fucking bendy pike, I swear noone can roflcopter stab like he can.

Offline Adalwulf

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Re: (Stats) Bows again determine type of damage, not arrows?
« Reply #8 on: September 25, 2011, 02:50:14 am »
0
I agree, what's the point of paying for an expensive bow when you can just get pierce bodkins. Rus costs 686 around gold and I can only imagine the longbows repair cost...at this point horn bow is practically the only bow worth using..

Offline Tzar

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Re: (Stats) Bows again determine type of damage, not arrows?
« Reply #9 on: September 25, 2011, 03:27:25 am »
0
70 body armor with 7 IF

2 arrows and your dead...

Slry retarded giving archers peirce dmg on machine gun bows..

TBH i dont get why some of you 2h/pole users are still playing your class...

Thank god i retired and went a new class and that was even before the archer buff...

« Last Edit: September 25, 2011, 03:29:04 am by Tzar »
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Jambi

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Re: (Stats) Bows again determine type of damage, not arrows?
« Reply #10 on: September 25, 2011, 03:38:02 am »
0
Most players still need 3-4 arrows to die. and tin cans need about 5-6. I remember shooting Alexjei today. he took 6 arrows before he died.

For me personally, having a rusbow with bodkins, thus doing pierce damage, the damage didnt increase that much. It still takes the same amount of arrows to kill someone.

I didnt see archery damage change that much.

But as i said a long time ago.

The Hornbow definatly needs a nerf, and so does the Tatar bow now. If these bows fire Bodkin arrows, the speed/damage ratio is just insane.

Level 30
    15/24 / 18/21  Hornbow Bow
or 21/18 Tatar bow build are just way too OP.
« Last Edit: September 25, 2011, 03:50:36 am by Jambi »
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Offline Adalwulf

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Re: (Stats) Bows again determine type of damage, not arrows?
« Reply #11 on: September 25, 2011, 03:54:03 am »
0
Most players still need 3-4 arrows to die. and tin cans need about 5-6. I remember shooting Alexjei today. he took 6 arrows before he died.

For me personally, having a rusbow with bodkins, thus doing pierce damage, the damage didnt increase that much. It still takes the same amount of arrows to kill someone.

I didnt see archery damage change that much.

But as i said a long time ago.

The Hornbow definatly needs a nerf, and so does the Tatar bow now. If these bows fire Bodkin arrows, the speed/damage ratio is just insane.


Level 30
    15/24 / 18/21  Hornbow Bow
or 21/18 Tatar bow build are just way too OP.

This is the other solution. I haven't noticed any real change to the damage I do with a bow. All I notice is the jump shot change. I personally don't use bodkins and neither do many bow user veterans. They cost too much and are not worth it. Tatar arrows are more cost efective and do enough damage to all mid tier to destroy.

Offline Tears of Destiny

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Re: (Stats) Bows again determine type of damage, not arrows?
« Reply #12 on: September 25, 2011, 05:49:27 pm »
+2
70 body armor with 7 IF

2 arrows and your dead...

Slry retarded giving archers peirce dmg on machine gun bows..

TBH i dont get why some of you 2h/pole users are still playing your class...

Thank god i retired and went a new class and that was even before the archer buff...

With Rus Scale, 6IF and 18 STR with Mail Mittens, I can take two of sWalkers shots to the chest and survive. He has 7 or 8PD, and MW Bodkins and MW Longbow...

Once again, Tzar has no idea what the hell he is talking about.

Maybe if people want things to be balanced (and taken seriously so the devs listen), they first need to stop pulling massive mountains of crap out of their ass and stop wildly exaggerating?
« Last Edit: September 25, 2011, 05:50:50 pm by Tears_of_Destiny »
I'm not normal and I don't pretend so, my approach is pretty much a bomb crescendo.
Death is a fun way to pass the time though, several little bullets moving in staccato.
The terror of my reign will live on in infamy, singing when they die like a dead man's symphony.

Offline Vibe

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Re: (Stats) Bows again determine type of damage, not arrows?
« Reply #13 on: September 25, 2011, 05:52:21 pm »
0
IMPLEMENT INSTAGIB

For melee too ofc :3

Offline Gmnotutoo

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Re: (Stats) Bows again determine type of damage, not arrows?
« Reply #14 on: September 25, 2011, 07:27:39 pm »
-1
Is it possible to make the Longbow be able to shoot any arrow as pierce damage while the other bows have to rely on whatever arrow's type?
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