Author Topic: 14 kills in the first round - that's amazing and scary  (Read 9127 times)

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Offline vinnytk

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Re: 14 kills in the first round - that's amazing and scary
« Reply #90 on: September 21, 2011, 09:24:31 pm »
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Dumb thread, 1st rnd is the best rnd for cav as it has the most late spawners/afkers for us to spawn rape
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Offline Grey

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Re: 14 kills in the first round - that's amazing and scary
« Reply #91 on: September 21, 2011, 09:38:10 pm »
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14 people that spawned late if its MAGANDA


Read all the way thru to this comment thinking: "LoL, 14 peasants levelled up and alt tabbed and got killed by MAGANDA"


KESHIAN: stop whineing.


Thomek: You must include in "Indirect Buffs" the archerjumpshoot removal: Archers now CANNOT seriously fight cav unless they swap to melee, no longer can you just dodge by jumping and headshoot the guy as he passes...
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Offline Tears of Destiny

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Re: 14 kills in the first round - that's amazing and scary
« Reply #92 on: September 21, 2011, 09:54:21 pm »
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Thomek: You must include in "Indirect Buffs" the archerjumpshoot removal: Archers now CANNOT seriously fight cav unless they swap to melee, no longer can you just dodge by jumping and headshoot the guy as he passes...

Weird, Loki has no problem, and even I can get away with it if it is a lancer when they hug instead of moving on.
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Offline Bonze

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Re: 14 kills in the first round - that's amazing and scary
« Reply #93 on: September 21, 2011, 10:11:47 pm »
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2H/polearms requires great battle awareness, good dodging skills, good attacking skills and excellent blocking skills. Many people try to play 2H but only portion of them have good scores and those people can play any other class and be epic with no problem at all.

 Melee class with the longest weapons required the most skill   :?: hilariously and logical :mrgreen:
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Offline Tzar

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Re: 14 kills in the first round - that's amazing and scary
« Reply #94 on: September 21, 2011, 10:52:55 pm »
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Killing peasants is serious business
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Leshma

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Re: 14 kills in the first round - that's amazing and scary
« Reply #95 on: September 21, 2011, 11:10:30 pm »
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Melee class with the longest weapons required the most skill   :?: hilariously and logical :mrgreen:

Not everyone has your epic teambumping and teamkilling skills...

Offline Fluffy_Muffin

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Re: 14 kills in the first round - that's amazing and scary
« Reply #96 on: September 21, 2011, 11:39:42 pm »
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Melee class with the longest weapons required the most skill   :?: hilariously and logical :mrgreen:

wat

Pikes, halberds?
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Offline Siiem

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Re: 14 kills in the first round - that's amazing and scary
« Reply #97 on: September 21, 2011, 11:43:43 pm »
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wat

Pikes, halberds?

I always thought it was the great maul, which is kinda funny considering it's even shorter then some 1hs.

Offline Smoothrich

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Re: 14 kills in the first round - that's amazing and scary
« Reply #98 on: September 22, 2011, 12:00:34 am »
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Retired from cav to 2 hander because cav was too easy to get kills, my first gen as 2hander in 6 months i have 3 KDR on website, have been killed by cav like 4 times entire gen and murdered at least 100 horseman just by being aware of cav movements and juking their lances/counter thrusting with German Greatsword

I don't know what point I'm trying to make here except stop complaining, 2 hander strength build with a great sword is even more of an easy mode then cav, bad cav will get wrecked by other cav, arrows, and good footmen, good 2hander infantry will just kill everything as long as your armor is 60+

You will die to cav if you are exposed archer or unaware infantry, think like a cav man and check your rear when you have no support and you will be brutally murdering horses

Thomek stop shitting up cav threads, any bro can bring a long spear, bamboo spear, pike, long awl pike, xbow, it doesn't matter, most loadouts have 2 free spots and if your team is getting owned by cav and doesn't have good cav of its own to handle it, bring pikes.  I suppose it doesn't match your ninja theme though, so you better just fuck up the game balance instead of adapting your playstyle instead.
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Offline Torben

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Re: 14 kills in the first round - that's amazing and scary
« Reply #99 on: September 22, 2011, 12:13:05 am »
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yabba yabba : )


i think that veteran cav players on foot are just more aware of the threat.
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Offline Thucydides

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Re: 14 kills in the first round - that's amazing and scary
« Reply #100 on: September 22, 2011, 12:15:00 am »
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i think that veteran cav players on foot are just more aware of the threat.

Offline Thomek

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Re: 14 kills in the first round - that's amazing and scary
« Reply #101 on: September 22, 2011, 01:01:05 am »
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Grey is right..

Indirect buffs include removal of archer jump and also,
polearms no longer rear horses. (except spear types)
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That Thomeck-delay-kicking bussiness is like that asshole-retard dude that fucks your sister sometimes.

Offline Smoothrich

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Re: 14 kills in the first round - that's amazing and scary
« Reply #102 on: September 22, 2011, 03:35:20 am »
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i think that veteran cav players on foot are just more aware of the threat.

Diversifying classes you play makes you better at the game and brings overall game balance into better perspective.  Who would've ever had such an absurd notion..
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Offline Overdriven

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Re: 14 kills in the first round - that's amazing and scary
« Reply #103 on: September 22, 2011, 03:42:17 am »
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Diversifying classes you play makes you better at the game and brings overall game balance into better perspective.  Who would've ever had such an absurd notion..

This.

Offline cmp

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Re: 14 kills in the first round - that's amazing and scary
« Reply #104 on: September 22, 2011, 04:19:41 am »
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and also, polearms no longer rear horses. (except spear types)

 :?: