Author Topic: Version 0.240  (Read 59499 times)

0 Members and 1 Guest are viewing this topic.

Offline crojosip

  • Noble
  • **
  • Renown: 24
  • Infamy: 10
  • cRPG Player
  • *insert random quote here*
    • View Profile
  • Game nicks: Crojo
Re: Version 0.240
« Reply #300 on: September 19, 2011, 07:43:58 pm »
0
sry if this has been mentioned already.


Is pikes being unable to block anymore on purpose?

Offline Meow

  • Awesome Consulting Detective
  • King
  • **********
  • Renown: 1071
  • Infamy: 150
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Fallen Brigade
Re: Version 0.240
« Reply #301 on: September 19, 2011, 07:48:37 pm »
0
yes.
now someone go and tell me if the hotfix works to fix the kazakh outfit  :mrgreen:

Offline Patricia

  • Baron
  • ****
  • Renown: 108
  • Infamy: 78
  • cRPG Player
    • View Profile
Re: Version 0.240
« Reply #302 on: September 19, 2011, 07:49:50 pm »
0
sry if this has been mentioned already.


Is pikes being unable to block anymore on purpose?

I'd believe that yes, and that it's a good thing, like that they can still support melee against other melee and cavalry without being fucking invincible because they can just block whenever anyone get close to them.

Offline Karmazyn

  • Peasant
  • *
  • Renown: 9
  • Infamy: 45
  • cRPG Player
    • View Profile
Re: Version 0.240
« Reply #303 on: September 19, 2011, 07:54:17 pm »
0
yes.
now someone go and tell me if the hotfix works to fix the kazakh outfit  :mrgreen:
It works but it looks like indian...
Si Deus Nobiscum quis contra nos

Offline pillagingpanda

  • Peasant
  • *
  • Renown: 2
  • Infamy: 0
  • cRPG Player
    • View Profile
Re: Version 0.240
« Reply #304 on: September 19, 2011, 07:58:55 pm »
0
I can understand not blocking with the pike, but oh noes i cant block with my MW longspear either making them suck unless im with teammates. I mean i cant even overhead how am i suppose to defend myself :cry: :cry: :evil:

Offline Bazinga

  • Count
  • *****
  • Renown: 181
  • Infamy: 12
  • cRPG Player
    • View Profile
  • Faction: Fallen Brigade
  • Game nicks: Fallen_Bazigna
Re: Version 0.240
« Reply #305 on: September 19, 2011, 08:04:44 pm »
0
Well, I do agree on the no overhead with Long Spears, but blocking in general? It's kind of a heavy nerf just for one weapon, and it is pretty useless now. Asking for my heirlooms back, maybe? :)

Offline B3RS3RK

  • Earl
  • ******
  • Renown: 377
  • Infamy: 103
  • cRPG Player
  • Sexy and I know it.
    • View Profile
  • Game nicks: Saracen_Berserkaziz_Amir
Re: Version 0.240
« Reply #306 on: September 19, 2011, 08:12:16 pm »
0
I could be so fucking Rich If I were able to sneak a spy into the dev team.Would have bought those large bag o bodkins for 250000 and few more the hundreds, now that every archer with some money will want them I could be the richest man of cRPG.
Maybe it woud be better for me to find out where you life and kill you when you are satch a Soziopath. You have enough now.
"I don´t believe in anything, I´m just here for the violence."

Offline The_Angle

  • Baron
  • ****
  • Renown: 91
  • Infamy: 56
  • cRPG Player
  • Qaddaffi 4 eva
    • View Profile
Re: Version 0.240
« Reply #307 on: September 19, 2011, 08:18:34 pm »
0
this robin hood fantasy shit is going to far nerf the crap outa this fuckin bs, they do more damage then melee strikes, and they dont have to get face to face to get hits,

I don't know what you're on about but I have a peasant character with 1 Ironflesh and I can get hit by a single arrow and have only half my health gone  :lol:
visitors can't see pics , please register or login

In the land of rape and honey, you prey.

Offline Jarlek

  • King
  • **********
  • Renown: 1173
  • Infamy: 307
  • cRPG Player Sir White Pawn A Gentleman and a Scholar
  • The walking wiki
    • View Profile
  • Game nicks: Jarlek_The_Blue, Jarla, Jarlen, Jarler, Jarlec, Jarled OH GOD ALL THESE ALTS
  • IRC nick: Jarlek
Re: Version 0.240
« Reply #308 on: September 19, 2011, 09:05:57 pm »
0
yes.
now someone go and tell me if the hotfix works to fix the kazakh outfit  :mrgreen:
The helmets are fine now, the armour is still the same. You updated it again or...?

Also, did something happen to 1h damage? I seem to do much less, yet the damage value is supposedly the same.
This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
In memory of Jarlek_zeh_Blue, ruler of Ilvia

Offline Raki

  • Noble
  • **
  • Renown: 14
  • Infamy: 2
  • cRPG Player
    • View Profile
  • Game nicks: Teresa
Re: Version 0.240
« Reply #309 on: September 19, 2011, 09:12:46 pm »
0
Why do the dresses suddenly cost 3k? I would like the prices to be returned to normal, or an armor rating of about 30 (body) to compensate for the upkeep...(a +3 Khergit Lady Dress would actually be useful then :D)

Offline Infamy

  • Beggar
  • Renown: 0
  • Infamy: 0
  • cRPG Player
    • View Profile
Re: Version 0.240
« Reply #310 on: September 19, 2011, 09:13:48 pm »
0
Free File Hosting at fileserve is horrible - there are plenty of better options - If necessary I can host the files for you on my server - let me know

Offline Tears of Destiny

  • Naive
  • King
  • **********
  • Renown: 1847
  • Infamy: 870
  • cRPG Player A Gentleman and a Scholar
  • Quiet drifting through shallow waters. 死のび
    • View Profile
    • NADS
  • Faction: Black Company
  • IRC nick: Tears
Re: Version 0.240
« Reply #311 on: September 19, 2011, 09:14:46 pm »
0
Why do the dresses suddenly cost 3k? I would like the prices to be returned to normal, or an armor rating of about 30 (body) to compensate for the upkeep...(a +3 Khergit Lady Dress would actually be useful then :D)

Same reason why Katanas cost more then their stats suggest, or why Guilded Hourglass gauntlets cost more then normal Hourglass Gauntlets.
I'm not normal and I don't pretend so, my approach is pretty much a bomb crescendo.
Death is a fun way to pass the time though, several little bullets moving in staccato.
The terror of my reign will live on in infamy, singing when they die like a dead man's symphony.

Offline Leshma

  • Kickstarter Addict
  • King
  • **********
  • Renown: 1811
  • Infamy: 1607
  • cRPG Player Sir White Rook A Gentleman and a Scholar
  • VOTE 2024
    • View Profile
Re: Version 0.240
« Reply #312 on: September 19, 2011, 09:17:27 pm »
+1
Why do the dresses suddenly cost 3k? I would like the prices to be returned to normal, or an armor rating of about 30 (body) to compensate for the upkeep...(a +3 Khergit Lady Dress would actually be useful then :D)

Those are Gucci dresses :P

Offline Sipahi

  • Peasant
  • *
  • Renown: 4
  • Infamy: 6
  • cRPG Player
    • View Profile
  • Faction: The Turks
  • Game nicks: Kapikulu_KayaAlp
Re: Version 0.240
« Reply #313 on: September 19, 2011, 09:36:02 pm »
0
guys i cant use these new helmets
i downloaded patch, delete old cRPG file. send that new cRPG to modules.
after downloaded hotfix, and i did hotfix.
but when i wear a new helmet, this is not appear. i cant use them. can anyone help?

Offline marco1391

  • Noble
  • **
  • Renown: 18
  • Infamy: 11
  • cRPG Player
    • View Profile
  • Game nicks: Legio_Marco1691
Re: Version 0.240
« Reply #314 on: September 19, 2011, 09:36:26 pm »
0
Thanks for the new features and the costant work, however a long bow/rus bow better balancing(the rus bow now is simply better)along with some more cav balance(new riding requirements compared to prestations and bumps to horse rider are a bit meh)would be appreciated
« Last Edit: September 19, 2011, 09:38:51 pm by marco1391 »