Ok, so a quick summary of "hidden" changes:
ArcheryDamage is changed by the arrows that you use.
Slight increase to missile speed
Slight increase to accuracy
Decrease in damage done by arrows
Increase in damage done by bows
CavalryHorses are harder to ride.
Rider is bumped when bumping.
ThrowingThrowing gets the "extra_penetration flag" (works the same as archery and crossbows)
[00:15] <Urist> archer and xbows used basicly the pre armor change parameters while melee and hrowing got the new ones
[00:15] <Urist> now only melee has the new ones
[00:16] <Urist> that means low throwing stuff like knives wiull have a harder time against armor but high end throwing weapons will be a lot more effective against armor
[00:17] <Urist> aka return of the 1hit throwing lance
CrossbowsSpeed increase (I assume reload speed)
From what I can tell, the only change (in a mw arb and crossbow) is slightly less missile speed.
Will update when more stuff comes through that I see.